2.0.4 Patch Notes

Rip the dream of not having to ambush every higher tier map
Hah GGG likes tier's like I do

hehehehe
hahahahah

ho ho ho

Btw that ghost nerf thing isn't a big deal thankfully unless u were a ghost buster by all means sure but hey I don't do it soooo /sticks tongue out
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Finally! One of the best patches for a very long time! :)

Keep it up!
"
Chris wrote:

The rate of spawning Warbands has been increased. It's now up to twice as high in some cases (such as leaders and Chaos Warbands)


So I understand this will devalue the time spent by those who have been (often unsuccesfully) farming/hunting the Warbands for the past 4 months? Or will the special-mod blues and the warbands-only uniques not drop in the 1M? Regarding the 1M a single Warbands leader is not too hard to find for the challenge.
What are these new cards?
"
Krono555 wrote:
What is the point of tormented spirits now? Since 2.0.2c they've become completely useless for normal players that don't vacuum farm and now this change supposedly addresses vacuum farming so why still have them in the game? You might as well delete them completely and have done with it as it's basically just a damage buff for mobs with zero reward.


^






99% of the changes are good in my opinion, 1% (Maptiers) I don't like, but I can live with that... sadly the Ghudda post about maps/masters haven't made it into the patchnotes. And I really (!) hope the whole spectre thing gets a rework in the near future.
Have a problem with something I said? PM goetzjam don't derail a thread.
'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart
Last edited by ScrotieMcB on February 30, 2016 0:61 PM

Help Charan color the board - use [u color] to make your posts shine.
Last edited by kcstar#1724 on Sep 30, 2015, 6:47:31 AM
At lvl 94 I'm screwed... Time to start a new char... PA?
"This Is A Buff" (Bex_GGG august 30, 2016)
Seriously has the player base become so lazy that dev time had to be spent on coding for pets to remain after a play session has ended?
I could understand if this was for summoned minions, but for pets seriously??

This is on the same level of laziness of the players that couldn't be bothered to spend the physical energy to look away from their monitors to the clock in the room or to p/u their cell phone to see what time it is. That they cried for the devs to waste time to code in a in game clock.
Luke: Sorry we have to leave you here, but it just ain't right to eat your wife's and daughter's brains. Plus you're really disgusting and I don't want to spend anymore time with you.
All the changes in this patch are very good (apart from the useless map-tier change) and long overdue! #LoveIt
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
"
Chris wrote:

The actual level is still shown in the area information at the top right of the overlay map screen.


Thanks for that.
Last edited by pathfinding#6624 on Sep 30, 2015, 6:54:54 AM

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