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Desarix wrote:
I wanted to ask something about the trap support gem "trap and mine damage support" . I wonder if the tool tip is wrong because when I add it to the trap support and mirror arrow link, it adds damage. The damage number goes up. So is that an error or does the trap and mine damage support increase the mirror arrow damage. I tried it several times and the increase was significant .
I was under the impression that the gems linking the trap that affect the trap will have no effect on the minion summoned but the tool tip shows a significant increase.
So here how it works. You throw a trap. Trap detonates and casts mirror/blink arrow. Arrow falls down dealing damage. Then minion is summoned. The initial damage of mirror arrow ability used by trap is increased. The secondary damage caused by summoned minion clone attacks is not.
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Posted byFire_Archer#4037on Apr 4, 2018, 2:50:29 AM
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Fire_Archer wrote:
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Desarix wrote:
I wanted to ask something about the trap support gem "trap and mine damage support" . I wonder if the tool tip is wrong because when I add it to the trap support and mirror arrow link, it adds damage. The damage number goes up. So is that an error or does the trap and mine damage support increase the mirror arrow damage. I tried it several times and the increase was significant .
I was under the impression that the gems linking the trap that affect the trap will have no effect on the minion summoned but the tool tip shows a significant increase.
So here how it works. You throw a trap. Trap detonates and casts mirror/blink arrow. Arrow falls down dealing damage. Then minion is summoned. The initial damage of mirror arrow ability used by trap is increased. The secondary damage caused by summoned minion clone attacks is not.
That's what it was. Now I get it. Thank you for explaining that so well but I think using minion damage support would be better than as the minion would be shooting a few times more.
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Posted byDesarix#5822on Apr 4, 2018, 5:20:29 AM
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Does the fact that traps now go off after a time help at all with survivability. I can understand having to throw them closer to the boss and thus placing yourself at risk and dying but if you just throw them and run and let the trap go off on its own help.
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Posted byDesarix#5822on Apr 4, 2018, 5:51:07 AM
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I'm playing on SSF and trying the cruel lab (i'm level 70), but keep dying at the last stage of izaro. Any tips to increase survivability? I have the gems set-up as seen in the OP and use a tabula rasa + the req legendary bow (4L atm).
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Posted byTruppensturm#2641on Apr 4, 2018, 2:48:37 PM
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Truppensturm wrote:
I'm playing on SSF and trying the cruel lab (i'm level 70), but keep dying at the last stage of izaro. Any tips to increase survivability? I have the gems set-up as seen in the OP and use a tabula rasa + the req legendary bow (4L atm).
which build version are you doing and what ? for me with deadeye, it was really easy to level up and do labs. (10 acts took 6 hours to complete)
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Posted byDrakeboy#2988on Apr 4, 2018, 4:06:18 PM
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Drakeboy wrote:
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Truppensturm wrote:
I'm playing on SSF and trying the cruel lab (i'm level 70), but keep dying at the last stage of izaro. Any tips to increase survivability? I have the gems set-up as seen in the OP and use a tabula rasa + the req legendary bow (4L atm).
which build version are you doing and what ? for me with deadeye, it was really easy to level up and do labs. (10 acts took 6 hours to complete)
Doing the necro version have 2,5K HP and 200 ES. Resists are 75%+ for cold and lightning, but fire is at 36%. I should probably use a fire resist potion for the moment or try get some fire resist on my gear.
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Posted byTruppensturm#2641on Apr 4, 2018, 5:24:19 PM
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2500 is plenty of HP for cruel lab. Perhaps try a stibnite flask, and a stone golem to help distract a bit more. Do you have bubbling/staunching life flasks?
Mirror Arrow Summoner: https://www.pathofexile.com/forum/view-thread/1422529
Teleports Behind You: https://www.pathofexile.com/forum/view-thread/2123293
Magma Orb Deadeye: https://www.pathofexile.com/forum/view-thread/2736039
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Posted bydariidar#0631on Apr 4, 2018, 6:11:54 PM
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dariidar wrote:
2500 is plenty of HP for cruel lab. Perhaps try a stibnite flask, and a stone golem to help distract a bit more. Do you have bubbling/staunching life flasks?
Thanks for advice. I was not using stone golem nor bubbling/staunching life flasks so I will look into that. Also the stibnite flask.
I just did kitava. Died around 50 times lol feelsbadman
As soon as I'm in the middle of a large group of enemies i'm instantly dead.
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Posted byTruppensturm#2641on Apr 4, 2018, 6:49:50 PM
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I'm wondering how good would be taking Skin of the Lord chest with Unwavering Stance keystone and dump Minion set there and that opens up more possibilites with different bows as their hits can't be evaded thanks to the keystone.
Getting that chest is kinda hard in league but might try it out in standart after league ends.
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Posted byDrakeboy#2988on Apr 5, 2018, 7:09:45 AM
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Drakeboy wrote:
I'm wondering how good would be taking Skin of the Lord chest with Unwavering Stance keystone and dump Minion set there and that opens up more possibilites with different bows as their hits can't be evaded thanks to the keystone.
Getting that chest is kinda hard in league but might try it out in standart after league ends.
U wat. First of all minions doesn't benefit from non-minion keystones. Neither they use armor.
Second of all Unwavering Stance makes YOU unable to evade ENEMY attacks.
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Posted byFire_Archer#4037on Apr 5, 2018, 11:06:11 AM
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