Developer Questions and Answers

Why fishing rod but no watering can?
Is this a troll thread? Looked through 30 pages and no GGG answers. Don't think i'll waste anymore time here.
Last edited by Josh_87#5762 on Aug 25, 2015, 1:31:40 AM
Guild member last online - when will that be added to the guild member list?
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Josh_87 wrote:
Is this a troll thread? Looked through 30 pages and no GGG answers. Don't think i'll waste anymore time here.


"We'll post the answers in the news on Thursday NZ time."

Learn to read before using internetz next time.
Bullshit makes the flowers grow
In the period from present to the release of act 5:

What are you planning to introduce besides temporal leagues?

Act 5:

When? What to expect besides new quest areas.
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Dajmstrut wrote:
Guild member last online - when will that be added to the guild member list?


Personally I would love an answer to this and to the question about guild stash functionality.

Managing a large guild is not very easy right now, and it would only take a couple features to make it tons better.
Support a free Hong Kong.

I do not feel obliged to believe that the same God who has endowed us with
sense, reason, and intellect has intended us to forgo their use.
-Galileo Galilei
What is love?
Aye Aye Captain!
What big stuff is GGG doing outside of PoE? Are you working on other games or will you do something totally different like publish someone else?
V/r
Considering your love for hidden and undocumented mechanics in the game, how do you suppose the players to distinguish between a "normal" hidden and undocumented mechanic, and a bannable exploit?



Examples:
* I use a certain set of currency orbs in a specific order on an item (e.g. for armor, transmute - scrap - aug - scrap - regal - scrap - chaos) only to find that all random rolls from the chaos orb are maximized. I can use this to craft "perfect" items. Normal mechanic or bannable exploit?

* I sell random stuff, and suddenly find an exalted and a divine orb in the vendor window. I experiment some more, and it turns out that items that shouldn't give anything more than a few alt shards and the random chromatic (based on their types, rarity, sockets, links, and quality) return an exalted + divine when vendored in combination. I use this to amass an absurd amount of wealth. Normal mechanic or bannable exploit?



With undocumented mechanics you force the burden of proof on what is an intended mechanic, and what is a bug or exploit, onto the players. However, the players have absolutely no way to distinguish between those two because, well, you guys don't document all mechanics. We cannot tell whether some weird new interaction is intended, or a bug.

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Regarding hidden mechanics/interactions, how do you guys decide which mechanics and interactions you document with a dev post and which not? You wrote some really long posts for item affixes, and leech mechanics, but none for the meta mods. Why? Which mechanics do you deem worthy of being kept secret, and which do you need to "spoil" for us?

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Trading update when? You guys keep talking about "the fun of trading," but it seems you're playing a different game. Trading isn't fun, I bet, for the majority of players, esp. since the Auction House... sorry, poe.trade... is mandatory if you want to buy/sell anything in any reasonable amount of time for a reasonable amount of currency. Trade chat is a mess of unending spam scrolling by at 5000 miles per hour, and the notice boards are full of scammers trying to rip off noobs.
How many guys in the office are metalheads?

When was the last time you guys had massive pizza delivered to the office?

What was the inspiration behind Lunaris Temple music/sounds?Those screams and that whole level is amazing.Would love a map based on that btw.

You guys're awesome <3

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