[3.19] Vexivian-Loot.filter



>> Some major changes were done to my personal filter and I will no longer be updating the public version of it. Should you wish to use my filter it will be listed on my profile where one generally finds filters.

>> At this point in time (Feb'22) I can no longer post in this thread as too much time has gone by. I will update the filter on dropbox the most. This will always be the most up-to-date version. You may have to take a closer look at the filter texts to get an idea of how it is doing what it's doing as the description below no longer accurately explains all the logic in the filter. It is still a good place to start, but I am striving to simplify the sections following a less-is-more approach. You should also be able to access my filter (and a public version without the personalized section) on my profile. Cheers and thank you! ^-^
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Preview

This preview is no longer accurate. I suggest using a fork of Filtration or other online resources to preview what you wish.




Filter Description

NOTE: While this section still holds true for the basics of it; the details have likely changed. Read this to get a feel of what mindset this filter follows, but check the filter itself for its current state.

My goal for this filter was to highlight items I'd want to pick up and make it easier for me to see which items are valuable. I've set up several "tiers" for item categories such as currency, maps, rares, gems, uniques and cards. It basically covers everything. :P Those tiers are based on general and personal value. I didn't want the filter to become too complicated nor did I want it to be too generic.
The filter will start at lvl 1 and follow you all the way up to high end-game. Starting off with highlighting Coral Rings and other good leveling bases. In addition to the previously mentioned, it also includes crafting bases. It will let you know which bases (magic & white) are generally worth picking up for crafting such as ilvl 84 Hubris Circlets, and it will let you know which items are good chance bases such as the Sorcerer Boots. It will also let you know whether or not a rare has the sufficient ilvl to be part of a chaos or regal vendor recipe and which rares you may prefer to pick up over others based on size and base.
Chromatic items are highlighted based on what grid size they have and flasks based on what type and quality they are.
Furthermore, it will eventually hide low bases when you've reached a certain drop-level area. Namely when you reach an area with items ilvl 65 and above it will hide all bases that require droplvl below 60.

Color tiers for rares and magic items will change slightly depending on ilvl. There are 3 general shades including ilvl 60-74, 75-82 and 83+ with some variation of bases depending on mod threshold. Two examples being the top inc phys rolls on weapons and the top-tier resistance rolls on defensive gear.

As for drop sounds it's pretty simple. Basically it goes like this:
- Really valuable items = One shared dropsound (Alert 6)
- Mid-tier value items = One shared dropsound (Alert 1)

Exceptions to this are regular divination cards, jewels, maps and selected flasks. That is so that it's easier to distinguish what drops. As for jewels I tried to set up tiers, but it didn't work out so instead non-unique jewels are one block and unique jewels are part of the unique block.

My filter covers plenty more, but you may just have to see for yourself. I've set it up so that the categories are nice and clean, so you should easily be able to find what you're looking for. :)
Note that there is a temporary category that is meant to overwrite anything below and will usually be implemented in the other blocks once it is a permanent part of the game. Sidenote, the filter starts with some hidden sections such as the Racing, color presets and special section. These can be enabled as you see fit. Note that the color presets section has no specific rules so if you enable those literally ALL of the items will drop with that block visual. So only enable them if you want to add a personal rule.

I may very well change the colors for various items over time as I am very indecisive about it and upload it as a newer version if I make any other actual changes, so previews may not always be up to date.

Feel free to use this entirely or just sections of it for convenience sake. If you use part of this filter and choose to host your own, be sure to give credit where it's due. Do not upload this entire filter as your own.


CHANGE LOG

This will no longer be kept up-to-date. Changes will happen fleetingly as I play. You may use the filter in its entirety or sections of it for your personal use.

December, 18, 2024 - Updated. Will no longer be noting updates on this page. Follow my filter via my profile. Thanks. ^-^
August, 25, 2022 - Updated for 3.19. Read above about future updates.
February, 19, 2022 - Updated for 3.17.
June, 8, 2018 - Updated for Incursion.
December, 8, 2017 - Updated for Abyss.
August, 30, 2017 - Works for 3.0.
March, 2, 2017 - Updated for 2.6.0.
December, 2, 2016 - Added Breach related items.
September 1, 2016 - Updated for Atlas of Worlds. New base types added in temporary block. All new Currencies and Map(s) Fragments added. Cleared color scheme for easy recognition.
August 9, 2016 - Updated for latest patch. Re-adjusted unique section to fit current pricing. Silver Coins are now purple.
May 4, 2016 - Updated for Prophecy.
April 12, 2016 - Cleaned. Added several "character specific" block presets for you to edit. Universal block for Talisman added.
March 24, 2016 - Simplified map sections using Nubfilter made by iAreNubcake. This will catch maps by droplevel and will include any future added maps. Items in areas with lvl 65 and above will no longer show you white and magic item bases that have drop levels below 60 to remove item clutter unless you hold the highlight key.
March 4, 2016 - Updated for Ascendency & Perandus. Labyrinth items & coins added. Sections rearranged and cleaned.
February 23, 2016 - Cleaned color scheme.
February 22, 2016 - Changed filter setup.
August 23, 2015 - Created.
IGN: Vexivian

Vexivian-Loot.filter
https://www.pathofexile.com/forum/view-thread/1405454
Last edited by Vexivian#1519 on Dec 18, 2024, 12:13:19 AM
Last bumped on Jun 8, 2018, 9:07:02 AM
Bump.

Added updated version.
IGN: Vexivian

Vexivian-Loot.filter
https://www.pathofexile.com/forum/view-thread/1405454
Updated preview and download link.
IGN: Vexivian

Vexivian-Loot.filter
https://www.pathofexile.com/forum/view-thread/1405454
Partially updated for Ascendency.
http://pastebin.com/9Bsb3fg3
IGN: Vexivian

Vexivian-Loot.filter
https://www.pathofexile.com/forum/view-thread/1405454
"Failed to load item filter: Line 41 - Cube of Absorption"

"
iseebadpeople wrote:
"Failed to load item filter: Line 41 - Cube of Absorption"



Thanks. I fixed the issue. :)
So far Perandus Coins have their own little section and so do Treasure Keys. I'll be adding the other little trinket labyrinth items soon.

Also made some small adjustments to drop-sounds and drop level thresholds for leveling. It should be super easy to hear when something of value drops now.
IGN: Vexivian

Vexivian-Loot.filter
https://www.pathofexile.com/forum/view-thread/1405454
Last edited by Vexivian#1519 on Mar 9, 2016, 12:24:19 AM
March 24, 2016
- Simplified map sections using Nubfilter made by iAreNubcake. This will catch maps by droplevel and will include any future added maps, which removes the burden of having to edit this section.
- Removed the Divination card specific sections due to constant value changes.
- Items in areas with lvl 65 and above will no longer show you white and magic item bases that have drop levels below 60 to remove item clutter.

Note that there is a character specific section which you can either remove or change to your liking. I'm currently playing a character that requires claws so I have specifically highlighted rare ilvl 66 and above claws for the Perandus League in Pink text and golden background / border color.
This section is located just above the "Rare & High Item Level" section halfway through the filter.
IGN: Vexivian

Vexivian-Loot.filter
https://www.pathofexile.com/forum/view-thread/1405454
Last edited by Vexivian#1519 on Mar 24, 2016, 12:41:36 AM
Well Thanks for the share first of all.

Why do you mention Neversick lootfilter? he got all his reputation thanks to Ziggys adds...
and who the hell is Nubfilter??

please make it less colorful and don't make white things have red text or borders.. Red=NEED White=TRASH this should be simple rule for any loot filter..

** Edit
I mean look at this: just WTF?:
Spoiler


GL
[img]http://i.imgur.com/5Ena4Uv.jpg[/img]
[post]http://i.imgur.com/5Ena4Uv.jpg[/post]
[attach]http://i.imgur.com/5Ena4Uv.jpg[/attach]
FIX SIGNATURE IMAGING
Last edited by 6439759#1934 on Mar 24, 2016, 9:29:38 AM
"
6439759 wrote:
Well Thanks for the share first of all.

Why do you mention Neversick lootfilter? he got all his reputation thanks to Ziggys adds...
and who the hell is Nubfilter??

please make it less colorful and don't make white things have red text or borders.. Red=NEED White=TRASH this should be simple rule for any loot filter..

** Edit
I mean look at this: just WTF?:
Spoiler


GL

Hey there.
As mentioned before this is my personal lootfilter and serves my needs perfectly. Colors are easily modify-able for those who wish to do so. So there should be no problem in doing that. Filtration (as linked in the OP) is a great tool you can use to easily change anything you'd like. I've set up the filter so that it is easy to see where everything is located and added descriptions so one can easily find out what each section does. :)

Secondly, I credit Neversink and iAreNubcake because I have used aspects of their filters in my lootfilter, and it would be rude of me not to credit and make this out to be 100% my own work. Creators deserve credit whenever their work is used no matter the amount of exposure they have gotten previously.

Note that not all of the preview images are up-to-date. Some are from earlier versions and I am collecting screenshots to edit together a nice overview of the entire filter as best as I can.

Filters are there to be customize-able and useful for players. No one lootfilter fits for everyone, that is why there are so many filters out there. I have created my own version that suits me best with colors and rules that best reflect what I want to see and how I wish to see them.

Vexivian
IGN: Vexivian

Vexivian-Loot.filter
https://www.pathofexile.com/forum/view-thread/1405454
Last edited by Vexivian#1519 on Mar 25, 2016, 2:44:05 PM
(I feel you were far too nice to that guy)
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403

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