2.0.2 Patch Notes

Some tempests are a good idea how to bring more variety into the game (like corrupting tempest), but 10 invastion bosses? Those invasion bosses with poor loot? Or will those bosses be able to drop +2 maps?

In that case, it's probably map-gasm for lots of people.
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
Admittedly the best best ever aftet 2.0.
That map drop increment might make me come back to play again.
I just hope the increment is noticeable and not some stingy fuck cover up.


Love,
Bunny
bugfixes for tora blocking a door in her daily area and for corrupted monsters appearing next to piety in vaal temple 2 where you can't possibly reach them aren't included, are they?
since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
Last edited by LMTR14#6725 on Aug 19, 2015, 8:28:10 AM
Gotta say, pretty disappointed in the one-line mention of map drops. I had already figured it was just going to be a numbers tweak, which means it's still COMPLETELY RNG on getting +1/2 maps to drop. Oh well, glad I'm leveling a new character. I don't suspect map drops will actually be any better at this point.

I'm not quite sure how you "smooth" out a brick wall....
wait ... did i just read this suffix correctly?

Added 1 new Tempest Suffix: of Incursion - Adds 10 Invasion Bosses.

10 invasion bosses in one area? RIP mod incoming.
Fixed a rare client crash that could occur as Atziri changed into her mirror forms and returned back into her normal form. This most commonly occurred with Cyclone.

THIS.
Nice patch notes overall, but disappointed that the map drop situation wasn't really handled that well. A little more detailing on this would've been nice and honestly I wasn't expecting more than a numbers tweak...still...will withhold total judgement until I see how the whole thing plays out. Not holding my breath, though.
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Steyox wrote:
Now that the frostwall coc bug is fixed are they reverting the KB frostwall interaction like Mark_GGG said they would? It isn't listed in the notes.


Mark can you chime in on this please? It is getting really frustrating not knowing what is going on with frost wall.
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Pocked Miner spectres no longer attempt to mine Chaos Sentinels out of the walls.


Why was this removed? I found it one of the neatest things in regard to the new act 4 mobs :/

Otherwise, great patch, looking forward to everything else but this^^
Thank you, looks more like new expansion

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