[Outdated] Zivko's CI Chaos Incinerate build - 200k dps / 10 000 ES
Update: added higher level maps recorded by Grocery
make sure you check his youtube channel when you find time, he uploads high quality recordings and i like his commentary. https://www.youtube.com/user/andypistone/ |
|
75lvl so far, really great guide, thank you!
|
|
Hey Ogrec!
This build is flipping fantastic! I'm trying to maximize my damage at the moment (At the expense of some defense I'll admit). My plan was to remove the stun avoidance nodes while casting near the witch start now that I have chayula and can't be stunned so I either need to go up through spell damage or cast speed to link up the tree. My question is what's more effective for the build? 30% spell damage or 9% cast speed? (And yes I can sustain the mana cost) |
|
Hi! I reached lvl 84 in Warbands with my BM version of this build and I'm feeling quite powerful.
My gear:
Spoiler
My current tree: http://tinyurl.com/otft33a My plan to lvl 90 is to finish the fire wheel at the top of the tree. I have 2 points on resistances at marauder area that i'll drop as soon as Haku hits lvl7, just need to remove the str from the helm :D i would allocate them to reach fire walker node. Mitigation:
Spoiler
I have 44% phys reduction, 60% with 4 endurance charges, 84% with iron skin granite. This made me drop Immortal Call safely (IF you make good use of Whirling blades lol); 5.2k life, over 450liferegen. 100% chance to avoid Stun while casting, 30% while not casting (not an issue when you exceed 4k life and i also have some stun recovery :D). I run enfeeble since i think its the best curse overall for this build at least for bosses, but for mapping in general TC would be ok as well. Warlords mark is another option if you still want to use LL gem (i dont as explained below).
I died 4 times total, 2 being random dc, 1 due to doing a 72 zana map when i was lvl66 and the last 1 due to attempting quarry boss having -60%chaosres (didnt knew about this boss, now solved with gear reached 10% positive). I'm pretty much convinced this is HC viable, have to run higher maps than 74 still though. A thing to note is that Corrupting blood is far from being lethal due to high life regen. I havent tested -60% regen map mod, but i think it wont be a problem. Didnt find any map mod i couldnt work with so far. On the other hand i have 900 ES provided by Infernal Mantle that arent efficient as being BM makes the ES recharge stop. This made me rethink about the chest piece, it might be better to drop that 25% conversion in order to get a rare 2karmour chest piece with life/str instead, and maybe dropping Empower for Faster casting since mana cost isnt a problem. I would love some thoughts on this, i'll do some tests when i can. I have a nice Phys reduction anyways though so idc much right now about min-maxing that aspect and i like a lot full chaos dmg. Deeps:
Spoiler
My tooltip shows 12k with 5L LMP-Iron Will-ACD-Echo-Incinerate(lvl18), nothing is corrupted yet. I dropped LL since i have so much regen that it doesnt feel necessary as i spam EC to gain end charges linked with Inc Duration which provides a ton of extra regen for 1.2 seconds and relying on flasks for high hits. DPS with it instead of Iron Will is 10k which is still decent but as i said i prefer the dmg provided by IW. I'm using Clear Mind 59%, not using any other jewels atm. I guess one would want cast speed and dmg on them. I tried Blood rage, but even if it provides a lot of deeps, i feel more comfortable without it since i focus on regen. I'll try regular Atziri over the week and some high maps; will share the results then, videos included.
Note: Desert boss (Zana map lvl71) proved to be REALLY tanky in a 6 man party (resists chaos) Thanks for reading, i apologize for any grammar mistakes as its not my native language. Waiting for your thoughts! :D A build that only has might is not mighty. ADAPT OR RIP! Last edited by KuaiGon#2797 on Aug 6, 2015, 1:49:27 PM
|
|
So I have this as +1 Infernal Mantle. What would you suggest? Incinerate->Spell Scho->Life Leach->LMP->Added Cold Damage Incinerate->Spell Scho->Life Leach->LMP->Slower Projectiles Incinerate->Spell Scho->Life Leach->LMP->Faster Projectiles I want to be able to use this guide while I farm the currency to make the color change. |
|
" Faster proj will be good imo Last edited by RReds#3867 on Aug 6, 2015, 5:46:56 PM
|
|
" Definetly Faster proj :) A build that only has might is not mighty.
ADAPT OR RIP! |
|
Hello,
I'm current leveling a similar build, in terms of having 100% fire to chaos conversion. I was just wondering if leech and penetration - specifically fire - are applied before or after damage coversion.... or perhaps both? |
|
" Penetration wont have any effect as you are not dealing any fire damage. Leech is not applied more than 1 time as far asi know if that's what you were guessing. A build that only has might is not mighty.
ADAPT OR RIP! |
|
" I was wondering if you still recieved the leech from fire leech BEFORE damage conversion. But judging from the fact that penetration has no effect I'd be inclined to think the same of fire leech too. Last edited by Indie_Gorilla#7288 on Aug 8, 2015, 8:06:07 AM
|
|