[2.2 Video Guide] Beginner's Build: Dual Flame Totem, Blood Magic Chieftain [Atziri & HC/SC Viable]
Hey, just a thumbs up. Using this guide in tempest, and it works great. Made some minor adjustments:
- no herald of thunder, I like my HP in hardcore - I prefer flame dash With this I can link my curse with increased area of effect and duration. lvl 88, 5759 HP, 40% physical reduc, 13,5k tooltip DPS atm. Highest map I cleared was 77 and everything died super fast and safe. Thanks! | |
Hi,
i go dual flame totem but on crit with another passive tree and will use this knife as 1/2 weapon, with what should i craft it? flat fire dmg or crit? or should i forget this weapon and go for wands? |
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Rip'd in Tempest last night, so I threw a bunch of my gear from Standard on:
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" Whats your HC passive tree/equip please? |
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" I borrowed +3 empower today, to add it as 6th gem - and it was dissapointing. Only adds like 5% more tooltip dps, which i dont think its worth the price. Plus i replaced lvl 19 Increase Critical Damage with no quality, so it will be even worse with maxed gem. |
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" My passive tree is the same as in this guide, the templar version. I don't have the 30 dex/int nodes, I got the int and dex needed from my gear. I left out 1 totem life and resistance node at the moment. my gear: Last edited by Anhi#3908 on Aug 5, 2015, 7:32:15 PM
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I got all 3 classes that this build can be played with at high levels already and with full respec but I didn't read anything in the guide about which one is slightly better so anyone got a suggestion? Also I play in standard and can go a bit more offensive so I guess it's between Templar-Witch.
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In addition to Clear Mind, I'm currently using Poacher's Aim. Since I needed some int to use a wand I got the second jewel node near Ancestral Bond. Do you think that jewel makes sense?
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" I think you could pick up a really good rare jewel pretty cheap. I'm using a 29% increased damage & 4% cast speed jewel and it bumps my damage up quite a bit. |
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" Thank you, made me search my stash again and I found this: 11% increased Spell Damage 4% increased Cast Speed with Fire Skills 4% reduced Mana Cost of Skills Not the best, but for a quick shot good enough, ~500 ttdps. But those with >20% spell damage are quite expensive. At least for me as I just bought Clear Mind and I'm kinda broke now. Last edited by Cr4v3n#1308 on Aug 6, 2015, 4:26:20 AM
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