[Item Filter] One Filter to Rule Them All 4.9.2 (Updated 2021-10-25 / EOL)

may I suggest an addition to the divination cards section?

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Hide
Class "Divination Card"
BaseType "The Carrion Crow"
Hehe, I might reduce it in size by default. Not sure yet. Unfortunately they don't have an itemlevel to separate between early and endgame.
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Difference between 1.0 (left) and 1.0.3 (right) (without the Progression section (it's too big, if you wanna check Progression, check it yourself)) (for those who edited the 1.0 version and wanna check the difference): https://www.diffchecker.com/i54z3a2z (I don't see any big changes, so you can probably just stick with 1.0 if you want.)
Last edited by petden#0238 on Jul 11, 2015, 11:45:15 AM
Uniques like Carcass Jack are showing up as currency coloured in 1.0.3 still.
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Dassa73 wrote:
Uniques like Carcass Jack are showing up as currency coloured in 1.0.3 still.


Damn, thanks for pointing that out. Fixed in 1.0.4.

/edit: Did it have a green border and a slightly larger font size?
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Last edited by Muldini#7408 on Jul 11, 2015, 12:03:17 PM
Yes. I went in and fixed it myself...

Here's how to fix it:

Problematic Unique section:
Spoiler
#Unique - Very Very Valuable
Show
Rarity Unique
BaseType "Agate Amulet" "Occultist's Vestment" "Glorious Plate" "Vaal Gauntlets" "Siege Axe" "Spine Bow" "Prophecy Wand"
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetFontSize 42
PlayAlertSound 1 100

#Unique - Very Valuable
Show
Rarity Unique
BaseType "Gold Ring" "Penetrating Arrow Quiver" "Sacrificial Garb" "Full Wyrmscale" "Varnished Coat" "Lacquered Garb" "Golden Plate" "Desert Brigandine" "Necromancer Silks" "Golden Bracers" "Sinner Tricorne" "Nightmare Bascinet" "Hubris Circlet" "Champion Kite Shield" "Archon Kite Shield" "Mosaic Kite Shield" "Slaughter Knife" "Royal Skean" "Judgement Staff" "Large Hybrid Flask" "Granite Flask" "Sapphire Flask"
SetTextColor 175 96 37 #Unique - Very Valuable
SetBorderColor 0 255 150 #Unique - Very Valuable
SetFontSize 40

#Unique - Very Very Valuable - Auxium
Show
Rarity Unique
BaseType "Chain Belt"
DropLevel 60
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetFontSize 42
PlayAlertSound 1 100

#Unique - Very Very Valuable - Doryani's Catalyst
Show
Rarity Unique
BaseType "Vaal Sceptre"
DropLevel 75
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetFontSize 42
PlayAlertSound 1 100


#Unique - Very Very Valuable - Headhunter
Show
Rarity Unique
BaseType "Leather Belt"
DropLevel 40
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetFontSize 42
PlayAlertSound 1 100

#Unique - CatchAll
Show
Rarity Unique
SetTextColor 175 96 37 #Unique - CatchAll


Take all the lines with SetTextColor 0 255 150 and SetBorderColor 0 255 150, and remove the border (delete the "SetBorderColor" line) and replace the colours with SetTextColor 175 96 37 (like you see in the "#CatchAll" section at the bottom of the unique section.

The font size is more than sufficient to differentiate between good/bad/average uniques. I would also suggest that the list is relatively unreliable... Rat's Nest is a good example of a unique worth 20c+ that's in the catch all, for example.

My recommendation would be to have exactly TWO categories. Very valuable uniques that drop with slightly larger text, and all the rest that drop normally.

Thanks for all your work on the filter, though! It's a good one.
Last edited by Dassa73#3885 on Jul 11, 2015, 12:54:00 PM
1.0.4 is still using the wrong colour! The unique colour is 175 96 37.

http://www.colorhexa.com/af6025
"
Dassa73 wrote:
1.0.4 is still using the wrong colour! The unique colour is 175 96 37.

http://www.colorhexa.com/af6025


Your quote in the other post already shows 175 96 37, so it should be right? The green textcolor for "very very valuable" is intentional. 1.0.3 had the currency color (not green) for the "very Valuable" part.

"SetTextColor 175 96 37 #Unique - Very Valuable"

and

"SetTextColor 175 96 37 #Unique - CatchAll"

are the same. Am I missing something?

Someone else also suggested to have two categories (10ex+ and CatchAll) only and I'm very inclined to implement that in a future version. Less work over time and, as you said, should be enough.

"
Dassa73 wrote:

I would also suggest that the list is relatively unreliable...


The unique section is a relatively new section. Regardless of that you should consider it and others (craft, chance, divination cards and so on) an forever "ongoing progress".
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Last edited by Muldini#7408 on Jul 11, 2015, 1:16:47 PM
You should create a repository on Github for this, and push your changes there so we can see what is different in each version.

It will also help people create issues and pull requests.

IGN: Aristona
Hi how can i change the colour of uniques? or make it so it looks like normal i like the unique colour maybe add a louder sound to it
Every Class 100
Discord Alex22#8812 if u cant catch me online in Poe

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