Unique Items - Personal Designs

That is really cool.
Really cool design. I like the concept of unique auras and abilities being dedicated to items only. I think this adds a lot to the itemization and loot hunting aspects of PoE.
So loving that amulet!

I'm currently using Atziri's Foible on my life based ice Witch but I'm having to rely on only life leech from the ice version of Doryani's Invitation in order to survive.

Which in general is great unless I'm forced to run or run into a reflect pack and flasks are down. Then things get dicy.
R.I.P Chanced voll's devotion
That's reaaally cool! Whoever came up with the idea give that man a cookie!
"What's do you what?" - Kira of the Maraketh
"
baadgeek wrote:
R.I.P Chanced voll's devotion

As there have been several of this kind of post already, let's clear this up:

Having multiple uniques exist for the same base does not in any way change the odds of getting a certain unique item.

An excerpt, which can easily be transfered to the case of this new amulet:
"
Mark_GGG wrote:
Infernal Mantle being an Occultist's Vestment does not have a significant effect on the number of chances need to get Shavronnes. Just some of the ones that would otherwise have been rares, are Infernal Mantles instead.

Meaning you will probably see quite a lot more unique amulets while trying to chance a Voll's Devotion - many of which will be Shaper's Seeds, while about as many as before become a Voll's Devotion.
Crit happens.
Last edited by Inarion1986#5829 on Apr 16, 2015, 11:46:00 AM
Bex unique item affix would be.

Charm the entire POE community.
"
Gregoriel wrote:


Reblance idea 1: Small nerf to total mana regen (now 55 vs 90[Foible]). Small Nerf to Life Regen.

15% Increased Mana Regeneration Rate
1% Life Regen Per second
You and nearby allies gain 1.5% of life regen per second
You and nearby Allies gain 40% mana regen per second

Other possible negative trade offs:
a) -1 max fire resist (would hurt RF, could pair with 15% all resists for leveling help)
b) -3 mx all resists when taking damage over time (hurts RF pretty bad)
b) Cannot Use Skill Righteous Fire (says: "There, problem solved?")
c) 15% Increased Attribute Requirements (says: "Hey, I'm different from Foible")

Of course, if this is intended to synergize well with righteous fire, then 5-7% reduced damage taken from damage over time would be icing on the cake. (Such as if you wanted to drop the non-aura mana to keep this further from Foible.)


i feel these are terrible ideas. on the whole your suggestions pigeon holes the unique into an RF item only when in fact it has other uses. zealots, summoners (multiple summoner builds), utility for life/mana regen supplement for characters heavily relying on the right side of the tree. why would you ONLY see RF as the only use?

-HeaT
youtube.com/heatfury
twitch.tv/heatzgaming
I hope we see some unique Jewels that grant small-scale auras like this-that would be pretty cool.
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"
HeaT1 wrote:
"
Gregoriel wrote:


Reblance idea 1: Small nerf to total mana regen (now 55 vs 90[Foible]). Small Nerf to Life Regen.

15% Increased Mana Regeneration Rate
1% Life Regen Per second
You and nearby allies gain 1.5% of life regen per second
You and nearby Allies gain 40% mana regen per second

Other possible negative trade offs:
a) -1 max fire resist (would hurt RF, could pair with 15% all resists for leveling help)
b) -3 mx all resists when taking damage over time (hurts RF pretty bad)
b) Cannot Use Skill Righteous Fire (says: "There, problem solved?")
c) 15% Increased Attribute Requirements (says: "Hey, I'm different from Foible")

Of course, if this is intended to synergize well with righteous fire, then 5-7% reduced damage taken from damage over time would be icing on the cake. (Such as if you wanted to drop the non-aura mana to keep this further from Foible.)


i feel these are terrible ideas. on the whole your suggestions pigeon holes the unique into an RF item only when in fact it has other uses. zealots, summoners (multiple summoner builds), utility for life/mana regen supplement for characters heavily relying on the right side of the tree. why would you ONLY see RF as the only use?

-HeaT


I made different suggestions, some that would help RF, some that would hurt RF, depending if they want this to be an RF item, or if they want it to be encouraged against RF. I further made suggestions on things that might push this away from Voll's Devotion. There are about 5 different possible ideas in there, mixed on different sides of different topics.

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