NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
^+1
IGN: Yowiii
yOwie's shOp /327497 |
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hey is starforge covered in the item filter as a t1 or t2 unique? i searched for "infernal sword" and didn't find anything
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NeverSink take my energy!
PS. Is this still a thing? |
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" Customize -> Maps -> Highlight and Hide specific maps -> Hide Maps -> Just enter "Map" as BaseType to catch all maps, then set the MapTier slider to <= 5 and Rarity to < Rare. - Tobnac, FilterBlade developer
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is the filter already updated for 3.9?
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" 3.9 Update in progress... |
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Hi Neversink. I get this error after the patch.
Line 1874: Unable to parse parameter for Class rule: No item classes matching "Warstaff" I went to filterblade and updated my filter to 7.5 from 7.4, but it still gives me this error. I did ctr+f and searched for "Warstaff" in the filter, but there were 0 instances of it, so I don't know why I get this error. |
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" same problem with warstaff -.- |
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" Try Warstave |
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I have this issue that the new Metamorph Monster Parts are not showing up on the Loot Filter in the same way as important items are showing up. They are not highlighted in the same way. I have to press ALT or have map open to see them and when pressing ALT they don't have the same visual appearance as items in the Loot Filter do. They seem to have the default visual appearance just as if I were not using a loot filter at all.
Is this intended and Metamorph Monster Parts pop up only in the end-game? Using NeverSink (Stable), Semi-Strict, Vaal Appearance. I've tried other, even default settings and the Metamorph Monster Parts are still not highlighted like important items. I've not made any customization to the filters and otherwise the filter is working properly. |
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