NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
" Bugreport: in section "[2801] Unique Maps" in rule "Show # $tier->t2 $type->unique->maps" in row BaseType there is "Reef Map" listed. There is no corresponding unique map with base type "Reef Map". Strictness: uber. retired from forum because of censorship and discrimination
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I'd like to suggest few changes to fragment section "[2809] Sorted Map Fragments", based on some thoughts and market:
" This listing is demonstrative: #1 "Timeless Maraketh Emblem" is followed by #2-5 all Chayula's breachstones, then followed by #6 "Timeless Templar Emblem", then followed by #7-10 all pure breachstones, then followed by #11 "Timeless Vaal Emblem". Suggestions: 1. Any Chayula's breachstones, as well as "Timeless Templar Emblem", are highly valuable. Since both "Timeless Maraketh Splinter" and "Timeless Templar Splinter" are in the same "high-value splinter" rule (section "[2909] Legion"), it makes sense to also have both "Timeless Maraketh Emblem" and "Timeless Templar Emblem" in the same "high-value fragment" rule. And add all Chayula's breachtones to this rule. 2. In my opinion, any pure breachstone also should be in "high-value fragment" rule - they are rare, they are top-tier breachstones, and players are using them for experience rotations. 3. "Timeless Vaal Emblem" and below should be outside of "high-value fragment" rule. This will also match the fact that its corresponding splinter is outside of "high-value splinter" rule. 4. Both "Mortal Hope" and "Mortal Ignorance" (which are currently in "high-value fragment" rule) are not that expensive anymore and should be removed from "high-value fragment" rule. They will be catched by the next "medium-value fragment" rule which handles base type "Mortal" of class "Map Fragments". Therefore, all mortal fragments will be in the same rule. 5. "Sacrifice at Midnight" is currently in higher tier than other sacrifice fragments. Difference is value between "Sacrifice at Midnight" (2c) and other sacrifice fragments (1c) is insignificant, at the same time there is significant difference in value between "Sacrifice at Midnight" and other, way more valuable fragments of the same rule, such as "Fragment of the Chimera" (9c) or "Inya's Key" (19c) or "Timeless Eternal Emblem" (28c). "Sacrifice at Midnight" should be removed from its current "medium-value fragment" rule, it will be catched by rule in section "[2811] Remaining Map Fragments" which handles all remaining items of class "Map Fragments". Therefore, all sacrifice fragments will be in the same rule. -- As a demonstration of suggested changes, i'm listing selectors of two rules mentioned above from customized item filter i'm using: " retired from forum because of censorship and discrimination
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Hey ! I've been using this Loot Filter every time I play on PoE. I did a long break of one year, comming back to this game and this filter after one year.
And now, I sometimes drop some items, in pink, with stats of grey items. For now, I only dropped "Iron Staff" and "Carved Blade". They're in pink and appear in higher filters than regulars. It is a bug, or these items are really useful for something ? |
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" " I'll fix it next update, thanks! " Maybe, but that's a limitation by GGG, I've already asked them to increase it. " I'll see what I can do next update. I don't quite agree to all points (for instance, I feel like giving midnight a different status is a good idea, but mostly due to emotional reasons, this is a game after all - difference and indifference, makes up half of the flavour), but there's certainly a few good suggestions. " Download the latest version. You have to keep the filter updated. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ. Last edited by NeverSink#3349 on Sep 30, 2019, 12:21:25 PM
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" Some specific prophecies can't be processed by the game parser at all, most of them being legacy. In other words, you cannot refer directly to them without getting an error, no matter what. The complete list is, i believe : "A Gracious Master" "Ancient Rivalries I" "Brothers in Arms" "Echoes of Lost Love" "Echoes of Mutation" "The Aesthete's Spirit" "The Blacksmith" "The Emperor's Trove" PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY Last edited by xhul#1978 on Oct 11, 2019, 12:33:57 PM
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This is a great help to me. Thank you for making this!
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Hi, I had the Inspired Learning jewel dropped, almost didn't pick it up because it only showed as a regular unique drop with the lootfilter. But the jewel is obviously quite expensive (~4ex)
https://imgur.com/a/cQ08r9x Just wondering if this is a specific known issue and if there is similar problem with other expensive items thanks |
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" "Filters can't distinguish between different variations of one unique base! Example: A unique "Leather Belt" can be an expensive "Headhunter" or a cheap "Wurm's Molt". Things that need manual checking have a blue icon on the minimap!" Read the readme/faq. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ. Last edited by NeverSink#3349 on Oct 29, 2019, 6:17:25 PM
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I just have to take the time to thank you, I've been using your filter for many years, and it's simply awesome!
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Hi there, thank you very much for making this tool, is a life saver :)
I didn't find this option so I apologize if didn't notice it, but is it possible to filter out low tier maps, unless they are rare? This would be usefull to prepare maps for another character without having to alch low tier maps. Thank you for reading, and if it exists, please let me know. Last edited by jmxpt1#6930 on Dec 7, 2019, 3:50:41 PM
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