NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
Same thing with this:
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" Warband specific items are shown due to the special mods they can have. |
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OK thx. Thats explain a lot.
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Hi, I have a question about "Identified mod filtering" under the "Miscellaneous" category.
Basically this rare item category only shows bows and staves checked by default with a few mods specific to these (+lvl to socketed gem mods). However it doesn't if other rare items from a different item category is hidden when this rule is active, actually since it's a show/hide rule this should hide any other rare not on that list by default UNLESS the magic identified mod rules also apply to the rare basetypes specified. Having said that, here's my question: Is this rule hiding all the unchecked identified rare items (including corrupted ones) by default? I personally found out in previous patches that corrupted jewellery, weapons and some small armor types have a MUCH better chance at t2 or t1 rolls and having 6 mods way more often. So if there was an option to not hide corrupted rares at all and just decrease their font size, or actually be able to mod filter them that'd be nice. "In this game you're just a cow being milked, not a human being entertained" - Kiss_Me_Quick Last edited by IIPheXII#5639 on Nov 3, 2018, 5:02:55 PM
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how do I turn not make it show all the items it hides but just make it very small?
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did i miss something? no hype? no "take my energy"?
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is this updated for 3.5?
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how can i edit the filter so he shows me the bases i want to chance? didnt find the option in filterblade :/
"don't worry GGG, it's ok!"
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༼ つ ◕_◕ ༽つ NeverSink TAKE MY ENERGY ༼ つ ◕_◕ ༽つ
" Look again, it's in filterblade. |
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" According to the GitHub File Name: NeverSink's itemfilter - version 6.5 - The Betrayal Update (+ leveling overhaul) I would think it's updated https://github.com/NeverSinkDev/NeverSink-Filter/releases |
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