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Om3nov wrote:
Just wondering... Why abyssus ezomyte burgonet shows as 'valuable' unique in lootfilter? When its cost is like 10c? Neversink mentioned that there are some expections from this... But never explained why... Or maybe I can get crazy vaal on it?
It's not corruptions, it's enchantments. Look on poe.trade at Abyssus over 10ex. There's 3 common enchantments in very high value Abyssus: 40% Increased Ancestral Warchief Totem Damage, 40% Increased Blade Flurry Damage, or 3 Additional Molten Strike Projectiles. Gives you an idea what sort of builds it is ideal for.
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Posted byevilsofa#7129on Jun 5, 2017, 11:13:16 AM
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does all 5 versions show up gavels? Dunno if its just me missing em or not dropping one at all, but i never pick any
Using strict atm.
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Posted bygustavomcs#2022on Jun 7, 2017, 1:59:02 AM
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Using it for while..
Made my looting life much easier..
Still trying to get used to the color coding haha..
Thumbs up.. and thanks for the effort and time put into it..
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Posted byHijjawi#6603on Jun 8, 2017, 5:48:01 AM
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Om3nov wrote:
Just wondering... Why abyssus ezomyte burgonet shows as 'valuable' unique in lootfilter? When its cost is like 10c? Neversink mentioned that there are some expections from this... But never explained why... Or maybe I can get crazy vaal on it?
for players in other leagues than standard we tend to care about about picking up a stack of 10 chaos if we found that.
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Posted bykompaniet#2874on Jun 8, 2017, 5:44:48 PM
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evilsofa wrote:
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Om3nov wrote:
Just wondering... Why abyssus ezomyte burgonet shows as 'valuable' unique in lootfilter? When its cost is like 10c? Neversink mentioned that there are some expections from this... But never explained why... Or maybe I can get crazy vaal on it?
It's not corruptions, it's enchantments. Look on poe.trade at Abyssus over 10ex. There's 3 common enchantments in very high value Abyssus: 40% Increased Ancestral Warchief Totem Damage, 40% Increased Blade Flurry Damage, or 3 Additional Molten Strike Projectiles. Gives you an idea what sort of builds it is ideal for.
Time to do some lab runs then, Ty :)
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Posted byOm3nov#3660on Jun 9, 2017, 4:36:45 AM
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Is there a way to add the sorcerer boots sound to gavel drops and also make gavel show up in the strict version?
Im poor and would like to be crafting more chisels, so that would be nice to have for now
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Posted bygustavomcs#2022on Jun 10, 2017, 11:45:36 AM
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gustavomcs wrote:
Is there a way to add the sorcerer boots sound to gavel drops and also make gavel show up in the strict version?
Im poor and would like to be crafting more chisels, so that would be nice to have for now
Use his tool http://filterblade.xyz/
* Choose version you want to use
* Go to the Customize option
* Go to Vendor Recipes section
* Check all gavels as "Show" in CC recipe, and add sounds
* Go to the Chancing Bases section
* Adjust sounds
* Save changes
* Download the customized filter
"War's over, soldier. You just don't know it yet. Everybody lost."
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Posted byNishrek#6401on Jun 11, 2017, 3:29:46 AM
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IDK if this was all ready answered or not but, Is there any way to make it so that it doesn't play the sounds for other people when your in a group? or possibly put in your own sound bytes?
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Posted byPaston#4602on Jun 11, 2017, 11:18:31 AM
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Nishrek wrote:
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gustavomcs wrote:
Is there a way to add the sorcerer boots sound to gavel drops and also make gavel show up in the strict version?
Im poor and would like to be crafting more chisels, so that would be nice to have for now
Use his tool http://filterblade.xyz/
* Choose version you want to use
* Go to the Customize option
* Go to Vendor Recipes section
* Check all gavels as "Show" in CC recipe, and add sounds
* Go to the Chancing Bases section
* Adjust sounds
* Save changes
* Download the customized filter
Tyvm dude, this tool is Awesome as f..
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Posted bygustavomcs#2022on Jun 12, 2017, 5:13:23 PM
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seanxjohnson wrote:
Hi all, I checked the FAQ but didn't see anything so sorry if it's somewhere and I missed it. I'm trying to add an item to the chancing section, specifically Assassin's Garb. I've saved the filed, reloaded the filter, and even restarted the client and I cannot get them to highlight. Any ideas?
FYI I added both Assassin's Garb and without without the ' in case that affected it. I can tell you I did it with ' first, so that is not the issue.
Do it on www.FilterBlade.xyz!
Also, you can't just add wrong basetypes. The filter won't compile.
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IDK if this was all ready answered or not but, Is there any way to make it so that it doesn't play the sounds for other people when your in a group? or possibly put in your own sound bytes?
Nope! No way to implement that sadly.
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Just wondering... Why abyssus ezomyte burgonet shows as 'valuable' unique in lootfilter? When its cost is like 10c? Neversink mentioned that there are some expections from this... But never explained why... Or maybe I can get crazy vaal on it?
The economy changes swiftly. This helmet was worth nearly an ex and sometimes more at the start of the league/last league. I think the last version of the filter no longer marks it on that tier.
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Some of you guys already saw it, but we've (Tobnac, Haggis and me) finally released the beta of the www.FilterBlade.xyz website. It's a online filter customizer, with an intuitive and powerful GUI. GIve it a try. It requires no programming or filter knowledge and also comes with neat tools, such as the loot simulator.
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ. Last edited by NeverSink#3349 on Jun 20, 2017, 12:36:11 PM
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Posted byNeverSink#3349on Jun 13, 2017, 7:40:57 PM
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