New Skill Development - Part 3
Why you didnt give us a chance to re-build tree?
Not cool. :< |
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That drawing doe :)
So you can basically, as a ranged, make mobs flee from melee chars? I'll promise to be thoroughly amused by dis :) |
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Prepare your wallet /o/
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Cool! But the marauder on the icons is in "need to pee a lot" position :D
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So instead of oneshoting packs in parties,we can to talk to each other so we can make a plan about who will cast the cry to draw mobs so the others can oneshot the mobs. And not unique mobs.
HYPE!! |
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Love the Drawing from the QA-guy :D
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What about an ethereal chain visual indicating the taunt effect instead of those curse icons?
Some of you exiles are alright. Don't go to Highgate tomorrow.
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"It is called "social interaction". See, this game is not only about trade. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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" It's called not necessary waste of time and clear speed. Not to mention the desync from mobs stumbling each other. There are global chats to "socialy interact" the middle of battle with white mobs is not the correct place. |
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then the guy in the doorway types /oos and he is actually in the other room surrounded by monsters and almost dead
alt art shop view-thread/1195695
t.me/jstqw for contact |