Mechanics thread
Thanks in the name of the wiki!
invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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Hi, can you add the stun duration formula to the original stun info? We were wondering how exactly the times go in relation to stun recovery and stun duration. I would even write it down here but I bet I would mess up so...
www.pathofexile.com/forum/view-thread/53900/page/2 ✠ ✠ Last edited by wiggin#5896 on Oct 17, 2012, 7:18:30 PM
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i think it's wort mentioning that iiq and iir from gems don't work with dot attacks like poison arrow or viper strike if monsters are killed by the poison.
in difference iiq and iir from gear both do work with these attack types. reference www.pathofexile.com/forum/view-thread/53644 dissapointing exp from my point of view after grinding a whole month with a poison archer and spending 2 slots on the 5 linked bow for these gems. could have used these slots for recuced mana or more area effect and get definitely more out of it. offline
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Thanks guys, I've updated the OP with that information.
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thx alot, malice
it's not really related to game mechanics but i think it may improve the article if you would list all used abbreviations for people like me who see them as a form of lazy elite speak which prevents newbies from understanding the discussions. Although i often use them myself cause i'm lazy :-) one could to start with: aoe - area of effect apd - added physical damage cs - culling strike dot - damage over time es - energy shield ew - elemental weakness gmp - greater multiple projects iiq - increased item quantity iir - increased item rarity ipd - increased physical damage lmp - lesser multiple projects ls - leap slam mf - magic find, aka iir tc - temporal chains i nailed them on my monitor. offline Last edited by cronus#1461 on Oct 19, 2012, 4:46:08 AM
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Say I have elemental proliferation on shock nova and one wave of the nova hits two enemies at once they both get shocked from that initial wave. Does proliferation stack an extra stack of shock on both or a skill can only give one stack per cast ignoring proliferation?
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"proliferation has its own AoE centered at each foe that was affected by a status effect, they were simply close enough to have each others debuffs. |
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" Thanks for this. I believe I'm one of those newbies who find the abbreviations, at times, difficult to fathom. I'm sure a full glossary would be of benefit... |
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So...much...info...
LOVE IT! Thanks for the guide! Edit: Actually found this thread while looking for answers to a crafting question. Would love to see a section on crafting (or does it already exist somewhere?). Tried searching but didn't turn up anything as detailed. The question was specifically about the chance of chromatic orbs giving a socket colour related to the base item type (blue for int-type, green for dex-type). Basics of how to play (by Malice): tinyurl.com/72wrafn Walkthrough for Act I and II (by KrapnoV) : tinyurl.com/7w3a3gd Mechanics - how the game works (by Malice) : tinyurl.com/6p4zbl5 Crafting Guide (by Invalesco) : bit.ly/craftpoe Mechanics videos (by Eztheal) : bit.ly/UTwFAV Last edited by Singakiwi#6122 on Oct 21, 2012, 1:19:39 PM
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" Invalesco recently started a new thread that does a pretty good job here. How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934
IGN: TheHammer |
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