Enki's Arc Witch Memorial Page & POE 2 Arc Summary
" It's on the Guide, on Gem Setup; it's recommended Molten Shell |
![]() |
I'm playing on standard and trying to upgrade my helm. Is Arc chain once that much better than 150% lightning golem or 40% minion helms? The Arc chain once costs over 4-5 ex, which is quite a bit more than the others.
|
![]() |
" For starters, it’s a very bad idea to try and convert any build by that much. There are many mechanics that become irrelevant. And in any case, just because lightning damage has a larger range, doesn’t mean the damage is inconsistent...Still you could try Winter Orb with cold damages nodes to replace lightning ones. There is no S Tier build that is good at everything. And the builds that come closest are hundreds exalts. " Arc chain gives about 1.5-2% dps increase over 150% lightning golem, and the golem also gives attack speed (mobility). Both are much better than 40% minion or 40% arc. In standard, however, you can get a legacy enchant with Arc chains 3 additional times, and that is far better than anything current. Last edited by Aldonés#1294 on Dec 20, 2018, 2:48:13 PM
|
![]() |
Duplicate
Last edited by Aldonés#1294 on Dec 20, 2018, 2:43:36 PM
|
![]() |
" Thanks. I know arc chains 3 additional times is best but I can't afford that. I was able to pick up an arc chain 1 additional time for 3 ex. |
![]() |
Can anyone direct me to a good shaping/atlas progression guide for 3.5? Maybe something more specific for arc if that matters even...
I have a bunch of shaper orbs on me for days and dont know what to do with them, afraids of just wasting them on useless maps or w/e, i have no atlas knowledge at all. Last edited by gustavomcs#2022 on Dec 20, 2018, 4:01:16 PM
|
![]() |
hi, i just want to ask, why some recommended items have incremented physical damage?
|
![]() |
" Build doesn't matter as much for shaping unless you're doing some of the Atlas manipulation (very long topic that I don't understand). Here are a few factors that go into shaping: Density - Plenty of mobs to keep going from 1 group to the next. If you shape a map with not many mobs, chances of map drops diminishes and you may run out of maps. Layout - Fairly linear or round layout so you don't have to keep backtracking or missing paths. Loot - Let's be real, the good stuff. Like T10 Vault drops the 1/12 Exalt Div card or T15 Tower now drops The Nurse that turns into Doctor that turns into HeadHunter.. just got 1 Nurse card last night (about 80c each atm). Random dumb stuff - Some maps are just dumb to run and I don't like running them for some reason or another and I just won't Shape them, even if they are good to Shape. Belfry, for example, has a multi-phase boss fight and once you're geared you spend more time watching the boss animations than actually fighting him. Pass from me, but some people Shape it. Try grabbing 3 of each tier of map you want to shape and run each one back to back. Which ones feel more fluid and could lead to map chaining? Put them up in your list. " They are just example items. Read the text below the recommendations. |
![]() |
" This lightning golem is the enchant "150% increased Effect of the Buff granted by your Lightning Golems"? |
![]() |
Thank you so much for the quick reply,
learning alot and loving ur build and guide! |
![]() |