Enki's Arc Witch Memorial Page & POE 2 Arc Summary
nice build!
Last edited by ZimtheINvader22#1885 on Feb 10, 2021, 8:47:53 PM
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Thanks everybody for your great tips! I changed a lot around in my build. Can you give me some more pointers what I should change for more damange and better mana reg?
https://www.pathofexile.com/account/view-profile/Superaidsman/characters |
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" Upgrade your 'Bramble Spell' wand; 3 of the mods are worthless and 1 of them (added fire damage) can screw up your exposure from Wave of Conviction. Faster caster support linked to Clarity and Vitality has no effect. I assume you're using the slot to lvl the gem, but then you're better off lvling a copy of the support gems you actually use in your 6-link to corrupt them for a lvl 21 version. You are losing alot of damage by not having quality on gems and not having lvl 20 or 21 versions. I'll also assume here that you are still in the proces to get them, but this will hold you back for higher tier maps until then. Use Fertile Catalysts on your amulet; rights now you increase defence values, which you don't have on your amulet. You need to increase life/mana values. Try to get better gloves with +mana. Get the 70% mana regen enchant on your boots. Get a better belt; any mods that have 'to attacks' in the description don't apply to spells, so they are useless here. If you have the currency, try to get a belt with %increased mana recovery (Shaper or Redeemer). This will greatly increase your mana regen. Place your tempered mind in the jewel socket between the Witch and Templar starts; it will have better effect there. Start to go for a large cluster jewel; they increase your dps by a lot. Try to replace your Survival Secrets and Assassin's Haste jewels with rare ones that have decent mods. If you have the currency, try to swap one jewel to The Anima Stone for 5 golems. You can run a Lightning golem for more cast speed + they will all buff eachother and you even more due to your Ascendancy. Try to get the 'Corrupted blood cannot be inflicted on you' implicit mod on a jewel; it will greatly help dealing with Sirus + avoiding deaths by corrupted blood bleeds. If you still have currency left you can also buy a Watcher's Eye with %increased mana recovery when using Clariy. This will also greatly increase your mana regen, but they aren't cheap so see this one as an extra goal. Last edited by Reechaani#7330 on Feb 11, 2021, 7:44:52 AM
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https://www.pathofexile.com/account/view-profile/Can123321/characters
Hi guys, Can someone help me with my build i'm trying to increase my hp but still keep getting 1 shotted by some mobs and also can't increase my boss damage thanks |
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" Your character tab is set to private, so I can't check it out. But try to read back in this thread, since there are a lot of people who ask these kind of questions and usually we tell them the same things. Check if you don't have the same problems in your setup or the same room for improvement, and if still needed we can check if you have any other issues in your setup. Last edited by Reechaani#7330 on Feb 11, 2021, 7:44:23 AM
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Hi!
Weapons in the guide have "increased global critial strike" or "increased spell damage" implicits. But Enki is using "Gain an endurance, frenzy or power charge every 6 sec". Why? What is the best? Thank you |
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" I never realized this issue, I have cold dmg on my main wand. I have a "remove cold" harvest mod, so maybe I should do that? Can I find a harvest mod to add lightning damage or something else? or should I just save up for a different wand? Thanks! Last edited by hovereels#4158 on Feb 11, 2021, 8:48:47 AM
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" There are harvest mods that remove a non-lightning mod and replace it with a lightning mod, yes. There are also cold mods that simply remove the cold mod. Try looking for either of those to get rid of the cold damage on your wand. |
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" Enki is using 2 of them, which is needed to make them a bit useful. I still woudn'y use them though, since the charges last for 10 sec and you are only recharging every 6 sec. Every 6 sec you're gaining 2 times 1 charge for 1 of 3 types of charges. Best case scenario (but almost impossible) you will keep 2 types of charges at 3 stacks and never gain the 3rd type. After the first 10 sec (so you gained 4 times 1 charge for 1 of 3 types of charges with 6 sec between the first 2 charges and the last 2 charges) you have: - 6/27 chance that you only have 2 charges combined - 13/27 chance that you have 3 charges combined - 8/27 chance that you have 4 charges combined I don't have time to calculate it after 16s and more, but I don't believe that it's worth using over 70-80% spell power, unless you can increase the duration of all charges to over 12 sec or get a 3rd source to gain charges. |
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" I actually have the remove cold already, so I'll look for Aug lightning I guess to replace it? Is there a chance I'll just get lightning resistance? Would add Caster be better than lightning? Last edited by hovereels#4158 on Feb 11, 2021, 9:19:17 AM
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