Enki's Arc Witch Memorial Page & POE 2 Arc Summary
im lvl 77 , with 30% critical strike chance , is correct way?
how many crit you have guys ? |
|
Build is really starting to struggle end game. Don't think it's viable.
|
|
Am really enjoying this. I still haven't found that great of gear yet (i am on about level 60 at the moment), but even with standard run of the mill gear (I'm trying to ssf if possible), it plays really nice (for a somewhat newbie). The main boss I had trouble with was the one at the end of level 5, I couldn't get past it and it progresses the game without it, but I guess that happens if you don't have a good build or am a sucky player (like me) quite a bit. Does that mean I can never get that "major boss" thing for that one?
|
|
@secret_service86
They still die with 1% regen.
@Eldron666
Duskdawn is overall better.
@frenchben87
Only if coupled with Storm's Gift.
@chinpokemon2905
Not worth multimodding, you'd want three good damage affixes for that. Upgrade your amulet, gloves and boots for more life and ES, then eventually a better life + ES chest aswell. And replace Basalt/QS with Atziris Promise & Rumis.
@murilomuka
Yeah a 6L should be your next goal, and you could also farm a boot enchant.
@p1xe
Help alira.
@avalonmabi
Once you spec out of EO and take crit nodes.
@Ceefyra
It's apparantly bugged right now.
@Mikiengel
Yes, just keep following the passive tree.
@AGVanek
Not surprising since you're neither using the correct gem setup, passive tree or flasks.
@DiamondBarJohn
You can try farming a bit more before bosses for that extra level on Arc.
twitch.tv/enkivt
|
|
" Okay, first, we can only apply one curse at a time, and Assassin's Mark (applied on hit from a Shaper's ring) is the best choice for the build, so Enfeeble and Conductivity are not viable. The build used Elemental Overload back in Delve, so crit chance from AM was not important, but that has changed. Second, we're a bit starved for sockets this league, so the opportunity cost of a cwdt setup becomes too high for something that only works conditionally (and only reactively). We need one 4L for a movement skill, another for the auras, and the last one to activate Arcane Surge with some kind of secondary offense or defense functionality. There are definitely more mechanics to juggle in the current iteration of the build--Steelskin/Arcane Surge, Wave of Conviction debuff, Focus, proccing Fortify--but trying to automate them is less efficient than actively using them, once you're used to the input patterns. We would rather kill enemies before they have a chance to hit us, after all. Third, you can easily fit all your skills in if you keybind your auras to your second set of weapons. Just hit X, put your auras up, and hit X again to go back to your normal keybindings while still keeping the auras up. Just make sure your golems are in your body armor instead of your weapon, or you'll have to recast them every time you swap weapons. Finally, generally speaking, the version of the build you played before is generally not viable now. We need a 6L weapon to take advantage of new golem buffs (EXTREMELY important in keeping this build strong), so no more whirling blades, Arc's maximum chain length is 70% of what it used to be, spell mana leech is gone, weakening Mind Over Matter and pushing us toward high ES and more auras, Beacon of Ruin and Inpulsa's were both nerfed, making our buffed shock damage less effective, and critical strikes are the key to both safety and higher damage (Three Dragons and Herald of Ice), making EO unviable. Shuffling any of these core mechanics around without fully taking stock of the repercussions would likely destabilize the build in some other way. All of that said, the build has a strong foundation, so certainly feel free to experiment! I just recommend getting to know the new mechanics Enki has introduced so you can gauge the impact of whatever changes you make. |
|
Edit: deleted apparent double-post. Oops!
Last edited by WorderMostFoul#7154 on Dec 20, 2019, 4:56:33 PM
|
|
" Not sure I understand, doesn't getting the Soul of Solaris (the one mentioned in the guide) on the pantheon require killing that boss from act 5? Or can you get it another way other than maps? Or can I go back and try to kill him again (it says "quest failed" on the world screen so I didn't try that). Last edited by DiamondBarJohn#4266 on Dec 20, 2019, 3:20:08 PM
|
|
@chinpokemon2905
Not worth multimodding, you'd want three good damage affixes for that. Upgrade your amulet, gloves and boots for more life and ES, then eventually a better life + ES chest aswell. And replace Basalt/QS with Atziris Promise & Rumis.
Thanks! much appreciated :) |
|
" I completely missed this point thanks! |
|
My path of building was working perfectly fine until today. Now everytime I try to import the build it says No data returned. Any solution to this? Would really love to follow the build.
|
|