Put base minion damage into gem description [2 month since reddit -- no response]

+1
These would be great to know. Would be also nice to know minion accuracy statistics in addition to what has been mentioned here.
IGN Eilonway
IGN Daynendas
They should add a wing, life offense and defense for minions, even the charges have one and the minions are feeling bad now.(yes, they have feelings)
IGN: Ariannahh
Alf's True summoner: https://www.pathofexile.com/forum/view-thread/1322360/page/1
Alf's Only SRS: https://www.pathofexile.com/forum/view-thread/1454368
Hideout: https://www.pathofexile.com/forum/view-thread/1428672
+1

I actually posted this about it
Bump, I would love to know the base DPS!
GGG Please
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
it would be nice to know the minions' stats.
good idea.

Last edited by kompaniet#2874 on Aug 6, 2015, 11:59:17 AM
+1
Need this sheet. In a game about optimization this need to be known.
"
KaiSong wrote:
Need this sheet. In a game about optimization this need to be known.
If we had 2 or more different zombie types with different base damages/damage types, then such sheet could be useful. As of now we only have one zombie type so whatever aura/skill/node combo player takes it gives zombies exactly the same bonus which can be calculated precisely. So what's the point?
That's not my opinion, but maybe GGG's reason of not disclosing it is something like this? xD
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.

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