[2.1 Ghazzy - Summoner Guides] High Budget Builds

Hi Ghazzy, hi readers !

First of all, sry about my english, but it´s not my mothertongue.

I am completly new to high end builds, and low life builds, and after
reading your SRS Hybird Low Budget Build and this High Budget Build,
I do have one big question.

In your Low Budget Version you are talking about having at least 40+
to chaos resist, but if I look at this build (high budget) you have
ZERO chaos resist on your gear, and nothing in the passive tree.

Can you or somebody of the readers explain me why ??
I thought Shav´s is there to dont let chaos damage go to our live,
but It will still hurt our shield ! Am I wrong with this ?

Thanks in advance for your time and help,

Nagash
Last edited by Nágash#6614 on Aug 18, 2015, 12:47:51 PM
"
Nágash wrote:
Hi Ghazzy, hi readers !

First of all, sry about my english, but it´s not my mothertongue.

I am completly new to high end builds, and low life builds, and after
reading your SRS Hybird Low Budget Build and this High Budget Build,
I do have one big question.

In your Low Budget Version you are talking about having at least 40+
to chaos resist, but if I look at this build (high budget) you have
ZERO chaos resist on your gear, and nothing in the passive tree.

Can you or somebody of the readers explain me why ??
I thought Shav´s is there to dont let chaos damage go to our live,
but It will still hurt our shield ! Am I wrong with this ?

Thanks in advance for your time and help,

Nagash


Absolutely not a problem, your english is good enough, no worries!

So, to answer your question:
Shavronn's Wrappings makes the chaos damage hit your energy shield instead, yes.
We don't need chaos resistance with this build as we are aiming to have a minimum of 8k ES but should strive towards 11-12,000 ES if you have the currency required for that insanity. Chaos damage is rarely taken as for any damage our ES pool is meant to avoid getting one shotted, as we are doing over 4 mil DPS we are killing things before they usually touches us, bosses included.
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Hi Ghazzy !

First of all thanks for your nice answers and help in live chat.
Like I said, I dont think the level 4 enlighten is necessary on the mana pool,
but I will check that if I ever come to that point ;-)

Secondly - I remember you to change the STRENGTH required for the build !
Pledge needs 113, I think, not 109.

And last but not least, let me know how I could get two nice rings for the
build, because I find nothing on POE Trade since days..............

Nagash
Hey Ghazzy!

I was wondering over the weekend... Why do you recommend having zombies and an animated guardian? I understand the guardian boosts damage significantly but I feel it is a bit (read: extremely) squishy in maps.

I also feel that re-summoning zombies slows down gameplay a bit much for their effectiveness at being meat shields. Especially when if you have enough cast speed then the raging spirits become shields themselves.

It's also a lot easier to find a good ES helm without the +2 gems requirement. If we were to remove the zombies and the animate guardian it could leave a 4-link for something else. My only question would then be what to replace them with? Perhaps a chaos golem and enduring cry linked with increased duration? Another Vaal skill?
"
Nágash wrote:
Hi Ghazzy !

First of all thanks for your nice answers and help in live chat.
Like I said, I dont think the level 4 enlighten is necessary on the mana pool,
but I will check that if I ever come to that point ;-)

Secondly - I remember you to change the STRENGTH required for the build !
Pledge needs 113, I think, not 109.

And last but not least, let me know how I could get two nice rings for the
build, because I find nothing on POE Trade since days..............

Nagash


Hey Nágash,

It's my genuine pleasure, thank you for the kind words!
LvL 4 Enlighten is for even smoother playstyle this is afterall a minmaxed high budget build.

Yes about the strength I've gone ahead and updated that, my bad!

Finding rings for this build can be problematic, focus on attribute requirement if you're still lacking, then Energy Shield and if you can find with cast speed try to get that of course. Just make sure the rings you're purchasing have 1 prefix open so you can benchcraft the 5-20% increased Energy Shield from Elreon on them!

"
Mivvi wrote:
Hey Ghazzy!

I was wondering over the weekend... Why do you recommend having zombies and an animated guardian? I understand the guardian boosts damage significantly but I feel it is a bit (read: extremely) squishy in maps.

I also feel that re-summoning zombies slows down gameplay a bit much for their effectiveness at being meat shields. Especially when if you have enough cast speed then the raging spirits become shields themselves.

It's also a lot easier to find a good ES helm without the +2 gems requirement. If we were to remove the zombies and the animate guardian it could leave a 4-link for something else. My only question would then be what to replace them with? Perhaps a chaos golem and enduring cry linked with increased duration? Another Vaal skill?


Different approaches to the build is of course doable. This is what i feel is the best way of doing it since the build is a glasscannon itself, yes the zombies tend to die specially vs spell damage and it is just there to give you a few seconds relief to summon spirits without being in the higher risks of taking a hit or 2.

Now, the Animate Guardian is very squishy and can be removed and replaced with Minion & Totem Resist gem to enhance the survival of the zombies. And/or replaced with other spells for more utility if you feel that it would enhance your experience or playstyle in the game! :)
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Hey Ghazzy, just noticed little mistake in the attributes.
Haste lvl20 needs now 155 dex instead of 153.
And if we use melee physical dmg 21 is requires 114.
Cheers.
"
DatPOE wrote:
Hey Ghazzy, just noticed little mistake in the attributes.
Haste lvl20 needs now 155 dex instead of 153.
And if we use melee physical dmg 21 is requires 114.
Cheers.



Thank you for spotting this hilariously stupid misstake, I've gone ahead and updated them, thank you very much! :)

Max Dex required for 21 gems = 159 Dex
Max Str required for 21 gems = 114 Str


Sorted.
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Last edited by Ghazzy#0404 on Aug 24, 2015, 12:16:47 PM
Hi Ghazzy,

I love your builds. I am currently doing the low-budget SRS, but I am thinking about transitioning into your high-budget build.

I do have one question that has been plaguing me for a while - why Pledge of Hands? I cannot understand how this would be better then a +3 w/ cast speed, mana, and mana regen. I understand that you get a seven-link, and that you get a higher level of echo then is possible otherwise, but the cost of +4 to SRS (3 from the staff and 1 from Empower) seems so high!

Could you please explain why you emphasis that POH is unequivocally better then +3? Thanks!
"
Archetype90 wrote:
Hi Ghazzy,

I love your builds. I am currently doing the low-budget SRS, but I am thinking about transitioning into your high-budget build.

I do have one question that has been plaguing me for a while - why Pledge of Hands? I cannot understand how this would be better then a +3 w/ cast speed, mana, and mana regen. I understand that you get a seven-link, and that you get a higher level of echo then is possible otherwise, but the cost of +4 to SRS (3 from the staff and 1 from Empower) seems so high!

Could you please explain why you emphasis that POH is unequivocally better then +3? Thanks!


Absolutely sir,
The Pledge of hands is better as long as you do not play with ZO/EB which we do not in a low life build, obviously.
The reason to this is that with the insane ammount of mana gain we get which also increases mana regen we will be able to remove mana/mana regen and/or mana cost reduction nodes from the skilltree to sustain our spirits in a Vaal Haste session. The build is designed for Uber Atziri (boss killing) so no, we do not want to use Vaal Clarity which of course is an option when mapping. This also allows you to switch out Culling Strike and implement Multistrike as long as you can sustain it without specing in to any extra mana/mana regen and/or mana cost reduction nodes. As doing that will give you less minion jewels which results in a lower end game DPS delivery!
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
"
Ghazzy wrote:
"
Archetype90 wrote:
Hi Ghazzy,

I love your builds. I am currently doing the low-budget SRS, but I am thinking about transitioning into your high-budget build.

I do have one question that has been plaguing me for a while - why Pledge of Hands? I cannot understand how this would be better then a +3 w/ cast speed, mana, and mana regen. I understand that you get a seven-link, and that you get a higher level of echo then is possible otherwise, but the cost of +4 to SRS (3 from the staff and 1 from Empower) seems so high!

Could you please explain why you emphasis that POH is unequivocally better then +3? Thanks!


Absolutely sir,
The Pledge of hands is better as long as you do not play with ZO/EB which we do not in a low life build, obviously.
The reason to this is that with the insane ammount of mana gain we get which also increases mana regen we will be able to remove mana/mana regen and/or mana cost reduction nodes from the skilltree to sustain our spirits in a Vaal Haste session. The build is designed for Uber Atziri (boss killing) so no, we do not want to use Vaal Clarity which of course is an option when mapping. This also allows you to switch out Culling Strike and implement Multistrike as long as you can sustain it without specing in to any extra mana/mana regen and/or mana cost reduction nodes. As doing that will give you less minion jewels which results in a lower end game DPS delivery!


Hi Ghazzy!

Epic build as usual! Also cool uber kill on your classic summoner.

Can you do some kind of dps calculator sheet between a BIS POH and a BIS +3 staff, so we see the damage diffrence? Or is your reasoning simply that "since we need loads of mana + mana regen, we will use POH and get extra jewels for the mana nodes we would otherwise invest in, had we used +3 staff"?

I'm just not convinced that 30 lvl spell echo 7-link beats lvl 28 SRS + 22/20 other gems 6-link(with cast speed + mana + mana regen), even with the extra mana nodes we invest in.

I'm just really stuck between which staff I should invest in, as POH 6l is a lil more expensive than +3 6l.

Report Forum Post

Report Account:

Report Type

Additional Info