State of Exile Podcast and New 1.2.3 Screenshots
" What's there to try? Randomly set markers on the ground that explode and deal damage, in a game that suffers from desync? That shit will kill people half a screen away from these beacons. I ripped yesterday on lvl 85 beyond, because I was standing on top of 10 stormcall stacks, which I didn't see, because on my side I was standing on a clear ground. „I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“ No mod action. Business as usual. |
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Bob127 decrease master occurance are you crazy ?
I can do 10 map without see any master, you can play 20hours and don't see 2 of the 7 master. What the point of add new contant if you don't see it ? Find master in map is really fun and make the farm less boring reduce their spawn is dumb. | |
" Agreed. I see one every 5-6 maps, and that's a lot of time, due to map sizes these days. Especially in Beyond where you need to be careful how fast you clear packs, it can take more than an hour of gameplay between masters. I doubt I will hit lvl 8 on single master, as GGG devs expect from the current design. „I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“ No mod action. Business as usual. |
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Apparently, on Reddit it was stated that maps have a 50% chance to spawn a master. I've ran quite a few maps lately, and my impression is that it's 20% at most. But perhaps I'm just unlucky.
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" i like the joke, but honestly i thought that all the master missions could be much harder as they dont seem to scale to your lvl (in terms of difficulty) |
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If those balls are ANYTHING like seige firestorm...im skipping hakku evrytime, those siege balls are retarded laggy they are one of my fav things in this game but have absolutely no reason to be added in the current LAG state of the engine, STOP FUCKING UP YOUR GAME i can barely play 1.2 and i was able to play 1.0 FLAWLESSLY NO LAG, you guys are going to ones again lose more players to another patch...gratz I guess.
Sorry for sounding so cynical, but i haven't encountered a patch "release" that has reduced the lag but only increased every single gfx patch, i still HOPE they fix the admited ishues with 1.2 before more shit gets jammed in, I have 3 friends who can't play anymore only since 1.2...Seing as the devs admitted big issues with 1.2 i want to see change, i truly hope they are able to balance this out. hit me up @sarrow lets have fun :D
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So instead of fixing one of the very core problems with the game you continuously add things that make it worse. To top that off you add it to as Master's mission that many already avoid?
How the hell do you guys prioritize this stuff? I mean I have been here since the early days and you guys seem to just blatantly ignore us on the biggest issue. There is only so much the community will take. A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
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I get the feeling it is all about the money.. It's a shame and very unprofessional that there are separate team which apparently do not even talk with each other when new content is added...
Why not wait with adding content when BOTH teams have agreed of releasing it? Insane that you do this with the Haku missions. After a month you guys finally brought some balance to Beyond and then now you are fucking it up again (yes i say this on forehand because you guys always fuck up with patches). I wanted to give you guys some money again but you need to deserve it. Now it only takes longer and longer before I add more moneys.. The force is strong in the power of the thorns!
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So Haku missions will be even harder and more desync prone.
You nerf Vagan, who was already piss-easy and buff Haku who was already difficult and risky as hell? (mostly because of desync) I know it depends on the build, but I really can't be the only one who hates Haku missions. And now it will get worse? :( At least get rid of Fracture in those missions. That is just a guaranteed desync. |
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You are right vagan are really easy even in 78map.
But Haku are pretty hard totem do ton of dmg and are imortal, and lot of time you desync in other room Last edited by keta#3989 on Sep 22, 2014, 9:42:31 AM
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