Just curious at what point can we take the spirit void wheel? It seems way down there on the skill tree and I didn't actually see it taken in any of the pictures. ( I probably missed it somewhere I'm sure)
Just curious at what point can we take the spirit void wheel? It seems way down there on the skill tree and I didn't actually see it taken in any of the pictures. ( I probably missed it somewhere I'm sure)
Thanks!
Can you at least refer to my last post on this topic? OP isn't answering questions during the league so the thread is just a discussion between forum users.
You can take it at any point no matter how the endgame tree looks like. You level and take nodes which help you reaching your goal...and respec later.
If you are travelling through life leech take the 2pointer, if not, mana flows, flask nodes, w/e.
I don't even understand.
Last edited by juerk#7020 on Sep 12, 2017, 7:35:08 PM
Just curious at what point can we take the spirit void wheel? It seems way down there on the skill tree and I didn't actually see it taken in any of the pictures. ( I probably missed it somewhere I'm sure)
Thanks!
As with all builds when it comes to mana leech, life leech and basic attributes (or even all resists at some cases) - you take tree nodes (whichever are close/available to you) as soon as you need them and let go of them whenever your gear permits you to do so.
The trees depicted at (many) guides assume that you have all the above from your optimized gear hence they show you the absolute top-choice if you can spend all your point elsewhere.
So I was following this build to the letter, running tornado shot like a good student. And then, in act 5, this little thing passed by:
Just think about it. A lightning arrow with chain and GMP can hit 5*3=15 targets. If you run death's opus (which I do), with this jewel you can hit 3*6=18 targets (ignoring ice shot aoe). And now you have two extra gem slots to put damage supports! The moment I laid my eyes upon that jewel, I knew it was destiny.
Now, at level 85, I have a screenwipe skill that deals 70k dps with full charges. That doesn't include the 20% damage vs chilled enemies, of which there will be a lot. I have dropped my barrage setup, IS provides all the single-target dps I need. And although Atziri just wiped the floor with me, I'm sure I could take her on with better movement.
So I want to commend the flexibility of this build: that I was able to switch from tornado to ice shot within seconds. My bow and gem setup:
Im following ur guide (nice work btw) but Im having hard time clearing t15~16 maps. Seems damage is not high enough for high speed clear... Im actually using high-end gear (STD), with 47k damage display (at HO, TS with just auras, no flasks, unbuffed).
Can u help pls? maybe u can take a look and see something I could change for faster map clearing?
Im following ur guide (nice work btw) but Im having hard time clearing t15~16 maps. Seems damage is not high enough for high speed clear... Im actually using high-end gear (STD), with 47k damage display (at HO, TS with just auras, no flasks, unbuffed).
Can u help pls? maybe u can take a look and see something I could change for faster map clearing?
I'm not the OP and you can think about my feedback however you feel like.
Sorry to sound harsh, but your gear isn't high-end at all though, except for acuity and to some extent the bow.
Focus on jewellery for the easiest upgrades (your talisman looks nice but has no crit multi..neither flat damage or wed). Some high-dmg opal ring can carry you hard as well.
Diamond flask is a must (esp. with acuity instead of VP). Faster attacks on raider is bad (diminishing returns). Try icebite instead for TS. Try a separate barrage setup for bosses.
No idea about your budget but things like +1 signal fire should help a LOT. As would a helmet enchant or boot enchant (10% allres pen, 1-160 lightning damage to attacks).
That's where my knowledge as a league player ends (more or less). I have no idea about prices of items with legacy crit multi and similar things in standard - maybe someone else could help you out. You could ask in other bow threads where more standard players are participating.
All that said, your current gear should be enough to clear maps (excluding bosses). Maybe more MS (experimenter's / legacy surgeon's / alchemist's of adrenaline + onslaught in the CoH-setup would help?). I always felt that MS was one of the key limiting factors for bow builds when it comes to clearing.
Im following ur guide (nice work btw) but Im having hard time clearing t15~16 maps. Seems damage is not high enough for high speed clear... Im actually using high-end gear (STD), with 47k damage display (at HO, TS with just auras, no flasks, unbuffed).
Can u help pls? maybe u can take a look and see something I could change for faster map clearing?
I'm not the OP and you can think about my feedback however you feel like.
Sorry to sound harsh, but your gear isn't high-end at all though, except for acuity and to some extent the bow.
Focus on jewellery for the easiest upgrades (your talisman looks nice but has no crit multi..neither flat damage or wed). Some high-dmg opal ring can carry you hard as well.
Diamond flask is a must (esp. with acuity instead of VP). Faster attacks on raider is bad (diminishing returns). Try icebite instead for TS. Try a separate barrage setup for bosses.
No idea about your budget but things like +1 signal fire should help a LOT. As would a helmet enchant or boot enchant (10% allres pen, 1-160 lightning damage to attacks).
That's where my knowledge as a league player ends (more or less). I have no idea about prices of items with legacy crit multi and similar things in standard - maybe someone else could help you out. You could ask in other bow threads where more standard players are participating.
All that said, your current gear should be enough to clear maps (excluding bosses). Maybe more MS (experimenter's / legacy surgeon's / alchemist's of adrenaline + onslaught in the CoH-setup would help?). I always felt that MS was one of the key limiting factors for bow builds when it comes to clearing.
Thanks buddy! I can easily clear T15~16 maps with this build with my current gear. Just was expecting more clear speed, not worrying about boss fights cos I switch chars if needed. Ur tips were very apreciated, gonna try'em for sure!
Im following ur guide (nice work btw) but Im having hard time clearing t15~16 maps. Seems damage is not high enough for high speed clear... Im actually using high-end gear (STD), with 47k damage display (at HO, TS with just auras, no flasks, unbuffed).
Can u help pls? maybe u can take a look and see something I could change for faster map clearing?
I'm not the OP and you can think about my feedback however you feel like.
Sorry to sound harsh, but your gear isn't high-end at all though, except for acuity and to some extent the bow.
Focus on jewellery for the easiest upgrades (your talisman looks nice but has no crit multi..neither flat damage or wed). Some high-dmg opal ring can carry you hard as well.
Diamond flask is a must (esp. with acuity instead of VP). Faster attacks on raider is bad (diminishing returns). Try icebite instead for TS. Try a separate barrage setup for bosses.
No idea about your budget but things like +1 signal fire should help a LOT. As would a helmet enchant or boot enchant (10% allres pen, 1-160 lightning damage to attacks).
That's where my knowledge as a league player ends (more or less). I have no idea about prices of items with legacy crit multi and similar things in standard - maybe someone else could help you out. You could ask in other bow threads where more standard players are participating.
All that said, your current gear should be enough to clear maps (excluding bosses). Maybe more MS (experimenter's / legacy surgeon's / alchemist's of adrenaline + onslaught in the CoH-setup would help?). I always felt that MS was one of the key limiting factors for bow builds when it comes to clearing.
TESTED: just replaced Faster Attacks for Ice Bite and added Onslaught support on split arrow for turning buffs on and it turned into OP clearspeed. while at max frenzy charges (7 atm, didnt finished ubber lab yet would try it later) the dmg goes over 90k unbuffed! with all flasks up, buffed and etc, 150k DPS tooltip! even tried some tough bosses with it and it went fine!! guess im gonna keep this way because any equip change now would be a pain in the ass for resists cap/life/atributes...
Guys, i just started playing PoE again after a long break, and in my opinion i still die way 2 quick and in my opinion my clearing speed is way 2 low :(
Im following ur guide (nice work btw) but Im having hard time clearing t15~16 maps. Seems damage is not high enough for high speed clear... Im actually using high-end gear (STD), with 47k damage display (at HO, TS with just auras, no flasks, unbuffed).
Can u help pls? maybe u can take a look and see something I could change for faster map clearing?
I'm not the OP and you can think about my feedback however you feel like.
Sorry to sound harsh, but your gear isn't high-end at all though, except for acuity and to some extent the bow.
Focus on jewellery for the easiest upgrades (your talisman looks nice but has no crit multi..neither flat damage or wed). Some high-dmg opal ring can carry you hard as well.
Diamond flask is a must (esp. with acuity instead of VP). Faster attacks on raider is bad (diminishing returns). Try icebite instead for TS. Try a separate barrage setup for bosses.
No idea about your budget but things like +1 signal fire should help a LOT. As would a helmet enchant or boot enchant (10% allres pen, 1-160 lightning damage to attacks).
That's where my knowledge as a league player ends (more or less). I have no idea about prices of items with legacy crit multi and similar things in standard - maybe someone else could help you out. You could ask in other bow threads where more standard players are participating.
All that said, your current gear should be enough to clear maps (excluding bosses). Maybe more MS (experimenter's / legacy surgeon's / alchemist's of adrenaline + onslaught in the CoH-setup would help?). I always felt that MS was one of the key limiting factors for bow builds when it comes to clearing.
TESTED: just replaced Faster Attacks for Ice Bite and added Onslaught support on split arrow for turning buffs on and it turned into OP clearspeed. while at max frenzy charges (7 atm, didnt finished ubber lab yet would try it later) the dmg goes over 90k unbuffed! with all flasks up, buffed and etc, 150k DPS tooltip! even tried some tough bosses with it and it went fine!! guess im gonna keep this way because any equip change now would be a pain in the ass for resists cap/life/atributes...
tks again for the tips
Nice to hear, that things worked out so well!
you can test diamond flask / dying sun next. Those are insane for bow builds.
Feel free to check out other suggestion as well, as you progress with the character. Not all are required, but you might like a thing or two.