Path of Exile: Forsaken Masters
dunno
it seems the master rewards r all around crafting / item gamblin it doesnt add anything per say new, just changes along the rng path even tho dealing with some of the missions on different map mods will b a challenge - or will the mission influence directly the map mods?- the rewards upon it r directed to that crafting situation. what if i dont rly care about crafting? why would i pick a master as an apprentice anyway? And if my guild will eventually have a Hideout, any motivation of such will perish. its an important approach, giving straight options on the 6l / 4+ off color account, tho did it need a mini-expansion supporting this theory? unless the masters unlock other type of rewards apart from gambling complexity Im not rly in the mood to listen to dudes that couldnt slay dominus, when having an extra party member :p on the other hand, the tree changes along with the some new/buffed skills caught my eye. and if cyclone had the mana cost decreased, u made my day :) dunno Back to The Melee (Reaving Insight): view-thread/1240462
Fusion Skill Engineering: view-thread/1095291 |
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Amped!! did not expect such descent new options, can't wait to see all the new changes.
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I think the song "Jizzed im my pants" is perfect for me right now....
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Incredible, I didn't know any of this stuff was in the works. This is a gaming company that loves the game they are working on and it shows.
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" What did you think they were doing? Sitting on their asses and making cigarettes with the money from the MTAs we buy? Theyre even working on act 4 already and im sure they even have plans for act 5 and such on the table. |
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Looks very cool.
IGN: Arlianth
Check out my LA build: 1782214 |
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Desire to play renewed,
tks a lot :D WTS - IRL Superior Determination = PRICELESS
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" PoE = POKEMON CONFIRMED. Also workbenches are totally ripped of Minecraft. PoE TOTALLY MINECRAFT RIPOFF |
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wow @ Forsaken Masters
It sounds very impressive insane in the membrane
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Holy Shat can't wait!!!! HYPE!!!!
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