Cheap, Tanky, DPSy: Summon Raging Spirit [not updated for 1.3+]

http://www.pathofexile.com/passive-skill-tree/AAAAAgMBBbUHYwj0DlwQdBGWFSAXLxmFGYYZihpsGo8c3B2qHb4elCLqJDwkqiSwJ6ko-ipNL28xiDbpPI4_J0V-RZ1GcUlRSshNuVXGVdZWLVcrV8lZbVptWpFfmGTnaqxr22wWbRlvnnC7c1N5A3qqfRh_xoCkgh6Cx4MJg9uFYIbRj0aTJ5rgm6GbtZ2uoqOmrKcIp1yofarErD-sR6x_tAy4k8BUwfPDOspKzLzN6s5xz2XQ0NP71CPZE9sL3FfhiONq6Nbquuss6-7sivPd9tr31_no-tL7CfxL


Hi. What do you think about my idea?

- Alphas Howl for more evasion and +2 gems.
- i dont want use elemental equlibrium beacuse i play only in party ( i use now stone of lazhwar - spell block and cast speed + 16% minion damage - looking for +1 to curses)

- I think to use also grace...
"
Jarovb wrote:
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBBbUHYwj0DlwQdBGWFSAXLxmFGYYZihpsGo8c3B2qHb4elCLqJDwkqiSwJ6ko-ipNL28xiDbpPI4_J0V-RZ1GcUlRSshNuVXGVdZWLVcrV8lZbVptWpFfmGTnaqxr22wWbRlvnnC7c1N5A3qqfRh_xoCkgh6Cx4MJg9uFYIbRj0aTJ5rgm6GbtZ2uoqOmrKcIp1yofarErD-sR6x_tAy4k8BUwfPDOspKzLzN6s5xz2XQ0NP71CPZE9sL3FfhiONq6Nbquuss6-7sivPd9tr31_no-tL7CfxL


Hi. What do you think about my idea?

- Alphas Howl for more evasion and +2 gems.
- i dont want use elemental equlibrium beacuse i play only in party ( i use now stone of lazhwar - spell block and cast speed + 16% minion damage - looking for +1 to curses)

- I think to use also grace...


Acrobatics will lower the amount of mana you have. The extra DPS from death attunement isn't worth sacrificing iron reflexes. Yes I recommend you use Alpha's and grace.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
I'm following this build but slightly modified to use the shadow start area (as I quite enjoy his dialogue/voice acting). Current Tree

I had a 4L Searing Touch and some other useful leveling gear to get me started, so I used Raging Spirit from the get-go. It really took off once I got Multistrike and Spell Echo.

I think that ultimately I lose some good stuff from the witch starting area, but ultimately gain more passive points overall. Not sure how much of a trade off that is, but as I don't play super seriously (just for kicks on Standard) it'll be more than adequate.

I will also not likely be using Elemental Equilibrium as I have a friend building an Ele Buzzsaw to run in maps with me.

In any case, I wanted to say thanks for sharing this build. It's a lot of fun to play, very clever, and a huge amount of power for a great price.

Here's my predicted 'final build' at 110 points.
"
InquisitorKaede wrote:
...

Here's my predicted 'final build' at 110 points.


Cool. That tree looks fine. You probably already know, but the 16% spell damage nodes only boost your totem's DPS.

The 12% faster casting you get does make up a good bit of the DPS lost by not taking the 30% minion damage cluster by witch start. One thing I would check (using poebuilder) is that you will have enough mana regen to use the faster casting.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
I just found this staff

Seems perfect for this build.
Kitty's Guide On Post Formatting - view-thread/1913874
"
Dkodr wrote:
I just found this staff

Seems perfect for this build.


Yeah the chaos res is amazing, as is +3. Grats, get it 5L asap! :)
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
With 1.2.0 skill tree coming in the next league, this build may need to be a character other than witch, since you either have to take spell damage or ES if you start witch :(
"
hungck1006 wrote:
With 1.2.0 skill tree coming in the next league, this build may need to be a character other than witch, since you either have to take spell damage or ES if you start witch :(


Since this build takes EB and MoM, I don't really see how that is a big problem (the ES part at least). You will end up wasting more nodes/losing DPS from any other start point, I imagine.
Last edited by GoatEatingToilet#3170 on Jul 31, 2014, 12:38:47 AM
Scion start is fine even now. We'll see what those nodes are when patch comes out.

Added videos in MF gear, so you can see what a fight against regular dominus with a 4L SRS looks like.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
So I realized culling strike is actually the ideal 6th link until you get Emp L3 and a +3 staff. Build updated. There was a mistake in my calculator about how added fire worked. Credit to Madcow1120 for the idea.

See Crezury's Atziri killer build for lots of good information (esp in the videos) on how to do her easily with SRS.

Added a discussion about the 4% cast nodes vs. the 7.5% minion damage and 15% nodes.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
Last edited by MatrixFactor#3574 on Aug 2, 2014, 3:33:45 PM

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