Dominion's Hardcore Dual-Spark CI Witch - UPDATED for 1.0.1

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frankliang988 wrote:
ha, finally a pro witch CI spork build.

I finished my build, here is the post link.

http://www.pathofexile.com/forum/view-thread/629015

I have to say, i spent a lot on these gears, but the damage is garbage.

Currently my final dps is 1.4k damage as shown on tooltip, 4k es.
Can you look at my build/gear and give some suggestions? I am hitting a wall here and i don't think i can improve the dps too much from now on, since there is no way for me to run Righteous Fire, and i am not giving up my shield for that Unique 6% life regen shield.

Seriously...... 1.4k, while the facebreaker CI build witch does 43k dps right now and one shot mobs in lvl 74 maps, and his gear is much cheaper than mine.

Don't get me wrong, this build is totally viable end game; but the price you have to pay incomparable to the result. So, i would not recommend this build unless you want to waste all your hard saved currencies......

If anyone want to see the build in action, add me in game. super_duper_zealot


I don't mean to be rude, I try not to be critical of standard builds (they have a different scenario that incentivizes different playstyles), but there is a reason the title includes the word "hardcore". The objective of the spec is not strictly to do as much damage as possible - the objective is to do as much damage as possible while removing the risk of death as completely as possible.

I fully understand this is not optimal for standard league. It will work on standard, but the best application on standard would probably on a level 90++ character doing endgame maps, since the 10% exp loss actually starts to hurt at that point.

Good luck.
IGN: Dominion / Clamor
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Fireknight wrote:
A quick update for post 1.0.0 spark:

1.0.0 Patch notes impacting spark

-Shock has been reduced to 30% increased damage taken per stack rather than 40%.

-Spark: Damage is increased at lower levels. Spark duration has been heavily reduced.

-Bear Trap: Damage at high levels has been reduced by around 40% at level 15.

-Spell Totem: Damage reduction increased from 40% to 50%.

-The mana cost for all auras except Purity and Clarity has been changed to 60% reservation. Edit: Blood Magic is very strong because the auras are so powerful and the mana reservation can be mitigated very heavily using passives, items and the support gem.


So, to extract from the above, assuming you were using CI and you did not change gear or passives from 0.9.9 to 1.0.0, the difference would look like:

17% less damage
57% reduced area of spark coverage
15% less party damage. (from shock stacks)
Lose 1 aura, gain a slight buff on the other 2 auras.

The practical result of these changes is as follows:

Early endgame (60s/70s): Spark requires more gear to begin usage. It is significantly harder to shock at the beginning - probably worth taking static blows to compensate.

Mid endgame (80s): Still noticeably slower, it may still be worth taking static blows temporarily as a result of the changes to supplement crit shocking.

Late endgame (90+++): Mostly untouched. With strong gear, the only noticeable difference is the reduced AoE. Rather than putting down 2 totems and running through 2 screens as the sparks extended across the screen killing everything, you need to place totems down every pack. Single-target via placing the totems directly on a mob is still one of the best sources of single-target DPS in the game.


Passive changes:

I'll update the passives slightly tonight and incorporate the information from this post into the guide. The current passives are very usable so don't be too worried about respecs. The primary change will probably be static blows before 90, but there may be a few other minor adjustments to be made.



dude you should start a new thread and make your own build there is none since 1.0 which is 1 month you will become ultra popular ;p
SHOP : http://www.pathofexile.com/forum/view-thread/682434
because
"
UPDATED for 0.11.4
makes eveyon think its oudated... (wich is true) so make a enw thread with
Sporker CI witch Mf 1.0.1!!


cant wait fo you to post updated pasive xD

cant wait to see thsi change :
"
Last edited by Fireknight on August 26, 2013 10:36 PM


been 3 days :( still waiting xD
SHOP : http://www.pathofexile.com/forum/view-thread/682434
Last edited by xenochaos1#4153 on Nov 21, 2013, 8:55:57 AM
Heya, i'm lvl59 already having CI, think i got little lucky with my gear.

just wanna share my gear/skillchoice=)



http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMHYwelDkgRLxFQEZYUsBVQFdcdFB8CJ6kqEyycLKcsvzbFOVI6MDvhQ2NJsk5tT79WY1crWAdY9VnzWitmnm0ZcU12EX5Zfq9_xoIQhq6Ia4t6j0aaz5uhncSio6PypwinK6yYtve3MbvWvDfAGsG0wcXB88Nt0NDXhtgk37Di9-OE5OzmgewY99f60g==

i'm at 4883 ES @ lvl 59 with 66%fire/75%cold/75%lightres, which is really really nice i think.

the breakpoints are the lvl59 req chest and helmet i think, because vaal regalia needs lvl68(though can go up to 9xx ES like OP mentioned). the spirit shield with lvl48 req and already 22x ES was also a nice upgrade for my crest of perandus buckler.

the items are not perfect ofc, and as you can see i took ES nodes first and took also whispers of doom for triple curse. im only playing in grps and have the choice between 7(need to chrom my moonsorrow for a G-color) different curses(proj weak/ele weak/crit weak/vuln/cond/enf/temp chains).

next i'll take overcharge to faith and steel. i dont know atm whether to go for celestial walker+prestidigitation or starting with crit nodes(doom cast, assassination, etc.)

another option is also shamanistic fury, but i dont know the maths what gives more dps ;D

my skill-links:

Spark-Fork-Faster Casting-Spell Totem-Lightning Penetration

Reduced Mana-Clarity-Purity-Discipline

Reduced Mana-Ele Weakness-conductivity-crit weakness (i change blue curses depending on grp)

Ice Spear-GMP-Faster Casting-Power Charge on crit

other gems have no links, just took curses like temp chains, enfeeble, vuln and proj weakness

another idea is to get freezing pulse-LMP/GMP on moonsorrow for blind

Any update yet?
SHOP : http://www.pathofexile.com/forum/view-thread/682434
I'm using this build in Nemesis and I absolutely love it, currently level 68. I've never really had a problem leveling or with survivability after picking up CI. You just have to be ready with gear for the transition. If there's anything you guys want to know about it ask away.

Edit: I'm going to end up not running purtiy and run determination instead for armor since my resistances are all capped without the aura and it doesn't raise max res anymore. Also 700 DPS on totems in a 4 link.

Gear:


Gotta 5/6 Link this:


Currently at about 4.2k ES.
Last edited by NuLLxD#3706 on Nov 23, 2013, 10:55:16 PM
Hi,

My question is about power charges generation vs. dual totem thing that, in theory, disables your capability of spellcasting damaging stuff like ice spear/freezing pulse and that. May be all the question is wrong cause I'm a bit new in this and I've missed many posts :P
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aar0nier0 wrote:
Hi,

My question is about power charges generation vs. dual totem thing that, in theory, disables your capability of spellcasting damaging stuff like ice spear/freezing pulse and that. May be all the question is wrong cause I'm a bit new in this and I've missed many posts :P

I have the same question , can someone show me please :D
late crue and early cruel are the same skill trees?
Just because you cannot do any damage due to ancestral bond, doesn't mean that your ice spears cannot crit and gain power charges. They will stil crit thanks to ice spear's high crit chance in the second form even though they aren't doing any damage.

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