Dominion's Hardcore Dual-Spark CI Witch - UPDATED for 1.0.1

Yo guys, what do u think about this skill tree for dual-spork. Mainly absolute end-game build. Is this one lacking anything for a typical CI build or do I understand any passives wrong (like totem dmg). Give any kind of suggestions or possible tweaks for this build. I really wanna try play that with double spark as main nuke

http://www.pathofexile.com/passive-skill-tree/AAAAAgMBVysHY-aBwFQRULvWO-Hi96crbRnB86Kjf8bBxU-_Q1Qd2ewYw20sv4auFdfXhlZjiELyHd-wghAHpQLjSbIsnMG05Ox2EX6vHwI2xdgkpwi4k6eUXl0MfRB_xp6PRtDQm6Fnve5vMtFFR7UEXcZG193zYG0dFPrSL50W8yY8Zp5xTZrPQ2O3MVj1ncTAGlnzKhPDEyyno_LGrhDM_od7IPiTEZYOSKIuXfJw1XBSfjOkkdH9i3qdo_yr8-oWv-QiKU-Cm-w4OthN2Ix26-4o-uq6N4Om6yymkNaCx_noQYe3Pg==
Last edited by ZhenyaDM#2163 on Nov 6, 2013, 12:12:36 PM
Hello people, I have one question, with this build it worth buying a 6L Soul Mantle Spidersilk Robe (or at least try to make one) more than a 6L ES armor?

I have doubts basically because all the Curse thing and the spell totem level 14.

What you think guys?
I have a quick question concerning auras, i am now level 57 and have a reduced mana of at level 10, when i try equipping clarity+discipline+purity i just can't use them all, i can't even use 2 and be able to summon totems, will i be able to use them once my reduced mana gem is higher? i just don't see how i'm going to be able to use all 3.
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doomy1215 wrote:
I have a quick question concerning auras, i am now level 57 and have a reduced mana of at level 10, when i try equipping clarity+discipline+purity i just can't use them all, i can't even use 2 and be able to summon totems, will i be able to use them once my reduced mana gem is higher? i just don't see how i'm going to be able to use all 3.


At higher levels you will have more mana pool and your reduced mana will be higher also so soon or later youll be able to use all 3
While leveling, how have you guys protected your totems? I find myself spamming at times to keep totems up with certain mobs types. Early on the build ran bear trap but that seemed to be removed and isn't good for controlling ranged. I really don't want to do the zombie thing but it seems like that is what a lot of people do. Any advice?
Currently guide norm? Or something changed with patch 1.0.1?

Need a great build of dual totem...
cba
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ZhenyaDM wrote:
Yo guys, what do u think about this skill tree for dual-spork. . .

How are you going to level your green gems with 44 Dex?

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Yandrox wrote:
Hello people, I have one question, with this build it worth buying a 6L Soul Mantle Spidersilk Robe (or at least try to make one) more than a 6L ES armor?

I have doubts basically because all the Curse thing and the spell totem level 14.


I was using a 4L Soul Mantle with this build at level 65 in the Onslaught League, but I had Summon Skeleton on it. I was using my Spork gem setup on a 5L staff because, somehow, it had the colours I needed. I was initially apprehensive about the Curse thing and not sure how it will go in end-game content, but using it through Act 1 & 2 Merciless has provided no "oh shit!" moments to date. I have a Mana Flask of Warding to remove the bad curses like Vulnerability, but otherwise I just let the curses expire naturally. Also, many end-game maps are run with permanent curses anyway. What's another curse going to hurt?

The only other issue is ES. You sacrifice a lot of ES with this chest so you will need at least a tier higher ES stats on your shield, boots, helm and gloves to compensate.

As for the level 14 Spell Totem, all you need to do is look at the Spell Totem skill gem page on the wiki to get your answer. The only thing you gain on Spell Totem with levels is Totem Duration. In late game content you will be placing totems so fast that the difference between 26s and 30s totem duration will be a moot point as your totems won't stay up that long anyway.

I've never yet had an end-game Sporker, so I can't rightly say how this chest would go in end-game content, but when you flesh it out on paper it seems entirely possible.

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lindz wrote:
While leveling, how have you guys protected your totems? I find myself spamming at times to keep totems up with certain mobs types. Early on the build ran bear trap but that seemed to be removed and isn't good for controlling ranged. I really don't want to do the zombie thing but it seems like that is what a lot of people do. Any advice?

I got lucky, as mentioned above, and found a Soul Mantle in Onslaught and put Summon Skeletons on it. I drop a Skeleton Totem, then 2 Spork Totems, then once all the Skeletons are up I drop a third Spork Totem. I guess you could manually cast Skeletons, or use Zombies as you mentioned, but apart from that there is no way to keep them alive. You just have to keep your mana up the recast them.



Also Dom, when are you going to redo this guide for post-release? I lost track when ExilePro shut down as I didn't yet have the gear to spec into CI, now I don't know where I am in the build.
Incursion: @Ironclination
Hardcore: @Unbereavabre
Standard: @Halgondas @Risendelle @Risendell @SummonRangaSpirits
Last edited by IronMask75#5423 on Nov 14, 2013, 5:11:26 PM
Does this build still work on 1.0.1 patch or is it not updated yet?
Last edited by Dööski#5116 on Nov 16, 2013, 8:11:40 AM
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Dööski wrote:
Does this build still work on 1.0.1 patch or is it not updated yet?


bump im curious too!!
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