The Headbang Gang 2.0 - Raging Spirits madness - now with cheap version + leveling guide

Hello . I probably will make SRS character in the new PoE leagues so..... is there some good skill tree for Witch ? I tried to modify the Peppermint Butler's skill tree but.... if i start with Witch i have to take like 5-10 more nodes. the tree looks like this --->>>

Spoiler
https://poebuilder.com/character/AAAAAgAAkzoIZ_noGDy9J2qsWpGofdP7gscGSf4Ktz5Bh88yWW1fmG6qtfI1kti9SsikOdCBR-Ii4hUgKk0_JymlTipbr90NLOlKfYd2Z6D8xVNSRZ2a4OvuKPok2IVt1YG0DIMJRnEvb9kTcLvsGMHFf8Yc3JMn2wuCHohCSVHw1Y_6j0anCLiTgKQksIbRFy_60h0U42o26VXGOlismPfXm6FfKnRVqsTMvIVgTbkaOKeEkFXAGmaeA-4dvjOHrKpZ8xqP9tr7CRmKm7XDOspKb54NfOq6V8nfim0ZvYJXK_6z6QJr230Y7IpMs4PbBAcTbBVQ
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Armin1987 wrote:
Hello . I probably will make SRS character in the new PoE leagues so..... is there some good skill tree for Witch ? I tried to modify the Peppermint Butler's skill tree but.... if i start with Witch i have to take like 5-10 more nodes. the tree looks like this --->>>


I don't think witch is a very good start for SRS anymore. It does however have a lot of mana regen now, especially since many of the other mana regen nodes were nerfed but not the 40+20 at witch start. Heart and soul is not bad either.
Capitilizing on that, and the indirect nerf to lightning coil (less max light res) as well as the slight nerf to aura nodes, I would possibly ditch IR, Grace, Purity of lightning in favor of Cloak of Defiance and more free mana ; this way you don't need to go far down south of the tree, and can get away with not taking the aura nodes near Harrier either. The alternative path to charisma through Shadow is very attractive now with Blood Siphon being very strong (and we need life nodes pretty bad), Coordination having a very nice 6% cast speed on it and still having access to the 3*4% cast speed nodes of the upper shadow start.

Tree would look like this at 108 - I'm not sure where to shave points for lower levels ; probably the newly added dip to the duration nodes near RT, although I think those are pretty cool to have, and Athleticism on the way is kind of necessary to give us a decent amount of life. This tree is very short on Dex, getting enough for lvl20 Haste will be a serious problem unless you spend 2 more points for the +30 nodes directly available.
I'm proud I made the build that got hotfix nerfed by 80% in under a week :
Kamikaze Clones /1204796 (LL Mirror Arrow Instability Prolif)
Last edited by PepprmintButler#6593 on Aug 17, 2014, 10:09:10 AM
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PepprmintButler wrote:
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Armin1987 wrote:
Hello . I probably will make SRS character in the new PoE leagues so..... is there some good skill tree for Witch ? I tried to modify the Peppermint Butler's skill tree but.... if i start with Witch i have to take like 5-10 more nodes. the tree looks like this --->>>


I don't think witch is a very good start for SRS anymore. It does however have a lot of mana regen now, especially since many of the other mana regen nodes were nerfed but not the 40+20 at witch start. Heart and soul is not bad either.
Capitilizing on that, and the indirect nerf to lightning coil (less max light res) as well as the slight nerf to aura nodes, I would possibly ditch IR, Grace, Purity of lightning in favor of Cloak of Defiance and more free mana ; this way you don't need to go far down south of the tree, and can get away with not taking the aura nodes near Harrier either. The alternative path to charisma through Shadow is very attractive now with Blood Siphon being very strong (and we need life nodes pretty bad), Coordination having a very nice 6% cast speed on it and still having access to the 3*4% cast speed nodes of the upper shadow start.

Tree would look like this at 113 - which is a bit of an unrealistic number to shoot for, but I'm not sure where to shave the few points that need to go ; probably the newly added dip to the duration nodes near RT, although I think those are pretty cool to have, and Athleticism on the way is kind of necessary to give us a decent amount of life. This tree is very short on Dex, getting enough for lvl20 Haste will be a serious problem.
(quick edit : just noticed the bad 4 scion start nodes are still in there, so this is actually a 109pt tree, I'll fix it soon)


I agree with you . So now i probably will start as Marauder and take some good gems like Melee phys damage and etc..... and when i unlock the Scion i start the SRS. And one more thing ..... the gems for SRS are mostly RED and i hope that if i start as Marauder i can take from quests the required gems like Melee Phys damage and etc and save some currency for Multistrike and Empower. I have to check the rewards from the quests as Scion so..... correct me if i am wrong :P. And ty for the reply and i am waiting for the final tree for SRS :)
I edited my previous post with a better target tree for Witch. Besides the furious lack of Dex (which even without Alpha's would be needed in fairly large quantities for Haste), I kinda like it actually.

As for gem rewards, getting the few melee related ones that you need from a Mara is not such a bad idea, but know that Multistrike is a quest reward for all classes at Merc Library (together with Echo), and Empower is not a quest reward for anyone (drop only), so it won't help much with those. You could get both your Multistrike and Echo from leveling another char to a3m, but you would gain more than the currency to buy a multistrike by farming with your already leveled character for the same amount of time, so it does not make so much sense economically (unless you actually want to use that second character of course).
I'm proud I made the build that got hotfix nerfed by 80% in under a week :
Kamikaze Clones /1204796 (LL Mirror Arrow Instability Prolif)
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PepprmintButler wrote:
I edited my previous post with a better target tree for Witch. Besides the furious lack of Dex (which even without Alpha's would be needed in fairly large quantities for Haste), I kinda like it actually.

As for gem rewards, getting the few melee related ones that you need from a Mara is not such a bad idea, but know that Multistrike is a quest reward for all classes at Merc Library (together with Echo), and Empower is not a quest reward for anyone (drop only), so it won't help much with those. You could get both your Multistrike and Echo from leveling another char to a3m, but you would gain more than the currency to buy a multistrike by farming with your already leveled character for the same amount of time, so it does not make so much sense economically (unless you actually want to use that second character of course).


True. And it is a waiste of time also :P. The only problem is that in the begining i will have to buy some gems and the prices will be EPIC. I hope peoles to sell the normal gems at fair prices or i will become mad in the trade chat :D:D:D:D
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PepprmintButler wrote:
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Armin1987 wrote:
Hello . I probably will make SRS character in the new PoE leagues so..... is there some good skill tree for Witch ? I tried to modify the Peppermint Butler's skill tree but.... if i start with Witch i have to take like 5-10 more nodes. the tree looks like this --->>>


I don't think witch is a very good start for SRS anymore. It does however have a lot of mana regen now, especially since many of the other mana regen nodes were nerfed but not the 40+20 at witch start. Heart and soul is not bad either.
Capitilizing on that, and the indirect nerf to lightning coil (less max light res) as well as the slight nerf to aura nodes, I would possibly ditch IR, Grace, Purity of lightning in favor of Cloak of Defiance and more free mana ; this way you don't need to go far down south of the tree, and can get away with not taking the aura nodes near Harrier either. The alternative path to charisma through Shadow is very attractive now with Blood Siphon being very strong (and we need life nodes pretty bad), Coordination having a very nice 6% cast speed on it and still having access to the 3*4% cast speed nodes of the upper shadow start.

Tree would look like this at 108 - I'm not sure where to shave points for lower levels ; probably the newly added dip to the duration nodes near RT, although I think those are pretty cool to have, and Athleticism on the way is kind of necessary to give us a decent amount of life. This tree is very short on Dex, getting enough for lvl20 Haste will be a serious problem unless you spend 2 more points for the +30 nodes directly available.


From this you can start at witch or scion. I kind of like my tree a bit more from the other page. I have a fair amount more life while yours has more castspeed.

Your tree can use some cleaner pathing. Instead of traveling up top to EB you can go through witch to shadow area. That'll trade 30 int for 10int/20dex. Also, Mental Rapidity seems nice but Elemental Dominion and cast speed nodes will net more. Barbarism at the bottom gives life and +1 max fire resist.

Here's your tree again with slightly cleaner pathing. I don't think I like the idea of going through shadow. That 6% cast speed can be picked up through harrier anyhow.


comparison, here's mine from witch.

more life, more dex (I take the +30 dex node) this takes Inner Force if you don't want that then you can grab the 3 cast speed nodes Or I'd take away a 4%life/chaos node and inner force to grab Battle Rouse. I outlined how I'd change things a page or so back. Cloak of Defiance being the chest piece.

Currently I play with only 6% cast speed on my tree and I get about 15 skulls out, 22 with vaal haste. So, this new tree with 4 times that should be fine.

EDIT: Fixed the link
Pacific (GMT -8) Time
Last edited by Madcow1120#4324 on Aug 19, 2014, 12:04:40 PM
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Madcow1120 wrote:
[some very solid advice]


Agreed on pretty much all counts, your modifications are good. The link to your tree seems to be broken here, but I have one from your other post. It's good.

I'm wondering what a setup for a league starter would look like in 1.2. Zero starting currency, needs to be capable of doing Dom runs with MF around 65-70. I've been sidetracked by so many things recently, I haven't seriously looked into it yet.

Unrelated side note : I posted yet another weirdo build, check it out if so inclined.
I'm proud I made the build that got hotfix nerfed by 80% in under a week :
Kamikaze Clones /1204796 (LL Mirror Arrow Instability Prolif)
Last edited by PepprmintButler#6593 on Aug 19, 2014, 1:32:38 AM
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PepprmintButler wrote:
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Madcow1120 wrote:
[some very solid advice]


Agreed on pretty much all counts, your modifications are good. The link to your tree seems to be broken here, but I have one from your other post. It's good.

I'm wondering what a setup for a league starter would look like in 1.2. Zero starting currency, needs to be capable of doing Dom runs with MF around 65-70. I've been sidetracked by so many things recently, I haven't seriously looked into it yet.

Unrelated side note : I posted yet another weirdo build, check it out if so inclined.


Thanks. I fixed the link on mine. Poebuilder was acting up I suppose.


Yeah, League starter may be hard. Then again, you could level up with some meat shield zombies and spark or arc or fireball. Could even do dual totem for a bit since in the tree I listed you'd be really close then spec out.

They buffed enough stuff that something should work fine for leveling.

I don't think I'll be able to play rampage myself, at least for a little while. Job, kid, wife and some trips planned over the next month means I won't have much time. However, I will continue to play this build in standard with non legacy gear (gear that can be found in rampage as well). In fact, it may be easier in rampage with the killstreak bonuses than in standard.
Pacific (GMT -8) Time
Last edited by Madcow1120#4324 on Aug 19, 2014, 12:10:58 PM
20% reduction of Spirits at level 20. I wonder how that effects the later levels at level 23-26. I recall the buff from previous patch was 66% at level 20 but more than that at higher levels.

Still should kick some butt

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EDIT: Looks like Heralds are Self Buffs so that won't work. Thanks sherkhan for pointing that out.

Hmm Generosity effects allies according to the Draft of the patch notes

Spoiler
Reduced Mana - Generosity - Hatred - Herald of Ice (if you have a 5th link herald of ash)


I would Not put haste on generosity. The cast speed and move speed is for you and will still grant attack speed and move speed to your minions. Not at all worth giving that up for a few extra percent attack speed.

Spoiler
So, if herald of ash and ice work on minions then I'd maybe do this.
Reduced Mana - Generosity - Hatred - Herald of Ice

Reduced Mana - Haste - Clarity - Herald of ash

If a 5link is available (chest) then you can put ash with generosity and a curse on the other 4link.

The point of adding Ice with Hatred and generosity is to increase the cold damage for a chance to shatter which would benefit herald of ice's bonuses. The wording is that if an enemy shatters it explodes and provides cold damage to nearby enemies. For Ash it says you only have to kill an enemy then nearby enemies are ignited.

Now, this is assuming you can run all of these auras. I think ash and ice are going to be overkill but if they are only 25% reservation then they may be worth adding at least one.

If I had to choose 1 I'd pick ash since it only requires kill.


How I'd link things so far

I want to keep a fair amount of unreserved mana for MoM. Also, I don't think I want to use Alpha's Howl because it has less resists, no mana/es, mana regen and no life.

Spoiler
My current thought on links assuming I can only run 1 Herald:
4L: RM - Generosity - Hatred - Elemental Weakness
4L: RM - Clarity - Haste - Arctic Armour
4L: Spell totem - Arc - Blind - Faster Casting (or culling strike - item rarity : OR Curse on Hit EW)
chest: 4L: Increased duration - flesh offering - vaal haste - immortal call 2L: CWDT - Enduring cry

I generally only have a 5L staff because the RNG gods are unkind to me so I'd have my SRS in there with another curse or portal gem as the 6th stand alone slot.
SRS - Melee Physical - Multistrike - Minion Damage (more important with the 20% nerf) - Echo
(6th would likely be added fire. lvl3 empower would be nice but is not something easily obtainable so I don't count on it.)

I don't have Discipline listed because even though it adds ES for mana regen it also will leave you with Less unreserved mana. Reasoning is that each aura takes more mana because they are percentage based (except clarity).


Cloak of Defiance would be the chest. Only requiring 4L and 2L. ES boots, gloves and helm with life and resists. Either Mana and/or mana regen would be preferable. Same with rings/ammy. Leather belt with high life roll.
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Last edited by Madcow1120#4324 on Aug 19, 2014, 12:55:39 PM
after looking at other threads and ideas bouncing around I'm coming around to Matrixfactor's (or someone in his thread) idea of using Life/ES instead of MoM. Technically, if you can get more ES than you would have unreserved mana then you'd have better defense. Right?

With the life/es nodes that should work. Instead of an ev/es chest use a pure es chest with life. I'll be tweaking the tree some more. Did a bit today (while at work) will continue in the morn.
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