DRelentless' Low-life BM Redbeak Reaver (25k dps) -> $$Cheap Build
This build looks really nice, I will try it for sure on Rampage.
I tried to convert the build with the new tree and came up with this: 89 points, before transition (143% increased maximum life, should be enough to keep me alive before the change) 90 points, after transition (26 point relocated, 8 regrets needed) 104 points, final build (180% ES from tree, 50% from INT, 230% total) Ghost Reaver is in an inconvenient place now, so I had to drop the Nullification cluster and skip the 2 nodes after Void Barrier. To balance it out I'm taking the full Unnatural Calm cluster that has 8% ES nodes and are more efficient. Have you found Lighting Strike to be a better alternative to Reave? Using Reave with Concentrated Effect that has "more area damage" (69% at level 20 is a lot), seems like it would be the best choice. While Lighting Strike has "30% less projectiles damage" and can't use Concentrated Effect, maybe using a 20% quality with 60% pierce chance and Pierce as a 6th link could be on par. | |
" hi, i'm interested in this build for 1.2 too... how do i open your links in new passive tree? simply clicking on it opens old passive tree |
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" Thanks, appreciate it :) I can't seem to see your linked trees, maybe we should just wait for the patch since it would be just 4 days away. Below are my observations: Reave - concentrated effect --> higher dps but tends to miss initial hit Dual Strike --> Best for single target LS - Faster attack --> less dps, about same clear speed & q20 is on par I noticed, more fun :) Molten - Faster attack --> great damage, but mobs tends to hit you first Infernal Blow --> Sure dead to ele reflect, very fast map clearer Cleave --> less dps, and weakest among. (but will soon have huge buff) Ground slam - Doryani's Catalyst - Best crowd control Best to get a 5L so you can try all melee skill yourself to what best suits your play style. |
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Offline skill tree updated for 1.2.0
I totally forgot about cleave, I hope it will come back. Also, after watching your videos I realized we don't have Arcane Vision lol. I'll have to put that too, I don't really like going around half blind. Edit: found a way to take Arcane Vision without losing ES with 104 points, skip Void Barrier entirely in favor of the Arcane Focus cluster. Last edited by ZX99#1272 on Aug 16, 2014, 2:27:33 PM
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" The skill tree is fine if you go Scion, but with the increased life gain per level, you'll be able to get enough life, and you can drop those life regen nodes and just fully rely on Vitality. I have tested the new tree, and Shadow starting nodes is just crazy good. I drop 1 Redbeak for a Essentia Sanguis http://pathofexile.gamepedia.com/Essentia_Sanguis for free Ghost Reaver so it saved me 5 points and just put those to some more 40% ele damage + those 78 ele damage from shadow starting tree = 118% ele. Essentia has more phys damage, light damage, attack speed + 40 es bonus, so it kinda compensate 1 redbeak in a big way. The only issue I foresee is the lost of 2 life per hit, which is essential to sustain attacks. @ Level 70 (The transition to LL) -->http://www.pathofexile.com/passive-skill-tree/AAAAAgYARXyXl_v1tDjlGYw2UEItRxzcf8aTJ8HFtAzsGOq6RnFwuw18gwnhiNkTV8lvnh2qL28o-spK6-7DOlFMuJObtaxHpwgZin1bj0b7CSpNHRSbofbaFSD60vfXGo8s6WaeFy-ESN0NwBpxTWTnhtFca-L3W69Z85rPVdYksMNtAW9OKqyqQ2OApIt6KaVyqbcxfNn3Mlj16hidxPjrFHEOPN-_QqOfyyW8JwuDtto6ga-40LEF @level 85 -->http://www.pathofexile.com/passive-skill-tree/AAAAAgYARXyXl_v1tDjlGYw2UEItRxzcf8aTJ8HFtAzsGOq6RnFwuw18gwnhiNkTV8lvnh2qL28o-spK6-7DOlFMuJObtaxHpwgZin1bj0b7CSpNHRSbofbaFSD60vfXGo8s6WaeFy-ESN0NwBpxTWTnhtFca-L3W69Z85rPVdYksMNtAW9OKqyqQ2OApIt6KaVyqbcxfNn3Mlj16hidxPjrFHEOPN-_QqOfyyW8JwuDtto6ga-40LEF - I took the Whispers of Doom for +1 curse, the best IMO. CwDT-enfeeble is great mitigation for a melee character. So overall, the build will have significant buff across the board, both offense & defense. I will be updating the build on the main page in time, which includes new tree, progression, Stats, both cheap & semi expensive version and maybe new videos. But likely it will be moved to Shadow Thread, or maybe I'll update a Scion version as well. Last edited by Drelentless#4948 on Aug 16, 2014, 11:07:42 PM
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Yes new shadow start is crazy good, I didn't thought all those elemental nodes would work on all sources, what a pleasant surprise.
Your second tree is the same as the firs :P | |
" My Bad. Here it is @level 85: http://www.pathofexile.com/passive-skill-tree/AAAAAgYARXyXl_v1tDjlGYw2UEItRxzcf8aTJ8HFtAzsGOq6RnFwuw18gwnhiNkTV8lvnh2qL28o-spK6-7aOoLHwzpRTLiTga8MfZu1rEenCLjQEH8Zin1bj0axBcae-wkqTR0Um6H22j8nFSD60vfXeC8aj0rILOlmnhcvhEg5Ut0NwBpxTWTnhtFca-L3vDdbr5BVWfOaz1XWJLDDbQFvWAdOKqyqQ2OApIt6KaVyqbcxfNn3Mlj16hidxPjrFHEOPN-_QqOfyyW8JwuDtu-I-TfXz0mx |
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If you are using your curses on a CWDT setup you should skip the two curse cast speed nodes and take the other two for 15% duration and 12% radius.
I personally dislike using Essentia Sanguis, if we start from shadow to take all those nice elemental damage nodes (118%) and then we drop one Redbeak (100%) we would only gain 18% increased damage. Maybe the superior physical damage of the claw make the trade better but I still think it's not better. I see that you are still not taking Arcane Vision, I guess it just ends up being a matter of preference. I would still take it on my way to the Arcane Focus cluster. This is what I will do with 104 points. And the gem setup would be: - head (The Vertex BiS): reduced mana = wrath = anger = discipline - body (Solaris Lorica): spectral throw = WED = LMP = faster projectiles = life leech = added cold damage - gloves: CWDT = enduring cry = immortal call = increased duration - boots: reduced mana = purity of fire = purity of ice = purity of lightning - Redbeak reduced mana = vitality = grace - Redbeak blood rage = blood magic 20%q = empower - unset ring enfeeble Going spectral throw seems like the best idea, become a low life buzzsaw with all the auras. The only problem is to get all those green sockets on Solaris Lorica. Hopefully Vorici will help with that. I also hope that I will be able to sustain the life cost of spectral throw, if they leave it like it is now it will be: 11*1.5*1.5*1.1*1.3*1.4 = 49.55 Well that's a lot lol. I guess I can use life gain on hit in place of added cold damage, we'll see how and if it will be changed. | |
Let me point out the issues to your preferred setup, although it is still up to you:
- The bread n butter of why the build works is "multistrike", you basically get 2 free attack without extra cost - ST cannot use multistrike therefore u will have "mana" issue, sacrificing a gem slot for life gain is not worth it. - The reason why ele buzzaw is very effective is because of using a 2.1 attack speed foil, compare to redbeak 2.1 / 1.43 -- it has 47% "more" attack speed. I cannot sustain my attack if I use 2+ as 1h without life gain and low regen. - Multistrike scales so well with attack speed buff like bloodrage n haste, ele buzzaw don't have that. - Ele weakness is very crucial because you dealt almost purely elemental, you basically double your damage to resistant mobs/bosses. - you need the haste aura, because confirm you need the movespeed, as most 200+ es boots don't have MS. - enhance is better than empower for bloodrage. But I would rathet put vaal discipline if I have extra slot. - you are considered very tanky against physical, so no need immortal call. Enfeeble is good against "all" damage, degen , CB. U name it. - Yes arcainvision is important, but since u have lori's lantern it helps, but I agree with u on this. - Essentia may turn out a better alternative, because now you lack flat damage bec of wrath/anger nerf, u already have +118% ele, adding another 100 not so effecient anymore, but we'll see how the end result later. Hope it clarifies the things. : ) |
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Just use poebuilder.com, much nicer handling than the official tree-calculator.
Here is my Scion version for 1.2 Btw, did you get any bandit or just skillpoint every time? Last edited by Kussler88#5578 on Aug 17, 2014, 6:36:05 AM
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