Molten Strike Scion

Added some math for HATRED VS GRACE setup as well as math for a HASTE aura setup.
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Added Video of Grace, Hatred and Clarity setup running 77 Shrine map.
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Added a small section on my potions (per request via PM) and a brief explanation on why I use what I use.
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No more bandwidth left on photo bucket :\ links are broken.
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im playing also on a molten strike scion these days, although it has a different setup (ele dmg).


Conc effect & Passive Point Blank;

give it a try and u'll see why :)

also LgoH works better; 7 aps X 3 projectiles = 21 AoE aps hits;



Back to The Melee (Reaving Insight): view-thread/1240462
Fusion Skill Engineering: view-thread/1095291
"
jahcinto wrote:
im playing also on a molten strike scion these days, although it has a different setup (ele dmg).


Conc effect & Passive Point Blank;

give it a try and u'll see why :)

also LgoH works better; 7 aps X 3 projectiles = 21 AoE aps hits;


Always nice to get comments from the tl;dr crowd. I do use ele dmg (refer to gear) as well as point blank as a keystone passive (refer to build tree). LgoH probably is more of a preference: I have tried LL and LgoH and didn't notice much of a difference but math tells me LL scales better. Glad to see you're enjoying your build maybe you can share it as well sometime.
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Added a small section on bandits.
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hmz, been testing LL and LgoH lately, LL wins even without vaal pact. Even with the "nerf" the point is how the way LL works, allowing u to regen even when not hitting, also, the damage on this build is just to gr8 and efficient on LL, from the 116% more area dmg u get (PB + Conc eff) + hability to shotgun. I run 66% stun n block recovery + 40%block + 30%chance to avoid stun, on vulnerability map mods the lgoh cant just make up for the lack of unwavering stance.
ur right there, tho i keep a lgoh gem all the time, vs regen maps.

I was thinking spoiling it, tho at first I'm afraid that molten strike initial idea wasn't to take advantage of PB and therefore I'm almost positive GGG is going to prevent this in the near future in case the build gets to popular.

Like I said, its a different approach, I ran EB for auras and MoM + AA. Also Doryanis is a MUST on this build. I actually tested vs a 360 pdps 1h and it just wins.
The initial idea was a cheap Ele Melee MoM build, at first I started with reave, until i found out the PB conc effect doryanis combo;
On my current 30ex setup (only 'cause of the 6l);

Defensive auras: 30k dps that truely tanks all map mods + Atziri able
Hybrid mode: I use most of the time, 50k dps that solo/tank 78's fair easily, just gotta keep an eye for flasks/ manual IC and harder map combo modes.
Full dps mode: 70k dps, all dmg auras.
(ele weakness accounted / shotgun unaccounted)

I could spoil u the passive scion tree, gimme a pm ingame.
Back to The Melee (Reaving Insight): view-thread/1240462
Fusion Skill Engineering: view-thread/1095291
"
jahcinto wrote:
hmz, been testing LL and LgoH lately, LL wins even without vaal pact. Even with the "nerf" the point is how the way LL works, allowing u to regen even when not hitting, also, the damage on this build is just to gr8 and efficient on LL, from the 116% more area dmg u get (PB + Conc eff) + hability to shotgun. I run 66% stun n block recovery + 40%block + 30%chance to avoid stun, on vulnerability map mods the lgoh cant just make up for the lack of unwavering stance.
ur right there, tho i keep a lgoh gem all the time, vs regen maps.

I was thinking spoiling it, tho at first I'm afraid that molten strike initial idea wasn't to take advantage of PB and therefore I'm almost positive GGG is going to prevent this in the near future in case the build gets to popular.

Like I said, its a different approach, I ran EB for auras and MoM + AA. Also Doryanis is a MUST on this build. I actually tested vs a 360 pdps 1h and it just wins.
The initial idea was a cheap Ele Melee MoM build, at first I started with reave, until i found out the PB conc effect doryanis combo;
On my current 30ex setup (only 'cause of the 6l);

Defensive auras: 30k dps that truely tanks all map mods + Atziri able
Hybrid mode: I use most of the time, 50k dps that solo/tank 78's fair easily, just gotta keep an eye for flasks/ manual IC and harder map combo modes.
Full dps mode: 70k dps, all dmg auras.
(ele weakness accounted / shotgun unaccounted)

I could spoil u the passive scion tree, gimme a pm ingame.


I'll do that once I start playing again :-o
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Hey, screenshot links aren't broken anymore ^.^
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