Spectal Throw is not in line with melee
But low life is actually the hardest (expensive!) to achieve build. Why wouldnt you want the most difficult to achieve build being the most powerful as well? For me it makes sense. If you you want to balance low life to be equal with life builds nobody would bother going lowlife anymore. And that would be just sad.
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" Yeah the only problem is that with cyclone you are in melee range and with spectral throw you will clear the entire screen on a matter of seconds, positioning on the edge and spamming the skill, rendering the melee useless or having to rush to kill something. That is the inbalance. I keep on thinking that the thing that makes it really OP as an skill ( not talking about low life here ) is tha safeness and at high levels or low life the incredibly absurd range, because it works with Faster Projectiles. It should not work with that support. Then the other side of the OP-ness is that it works with daggers, that weapon class is also incredibly unbalanced because of the huge CRIT and Speed compared to other weapons, further boosted by the OP passives on crit. Daggers also renders the sword and axe market for melee almost useless nowadays. I don´t think low life has anything to do with this, low life is cool and should work like it works now. Expensive and hard to achieve. Last edited by chromafunk#7100 on Jul 10, 2014, 8:13:11 AM
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" yes but a spectral throw needs 500+exalted of gear... up to 1500 exalted of gear.. tell me which builds requires so many currency to get it? on average, a melee char with top items cost half than spectral throw with top items low life doesnt need a fix, low life can be used only investing tons of currency. i dont understand why everyone with a 50 exalted char wants to be strong as much as someone with 1000 exalted of gear... the day this will happen 50% of people would quit within a few weeks Last edited by InAshesTheyShallReap#0055 on Jul 10, 2014, 8:22:12 AM
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Wander, Mjölner, Spectral. There are starting to be many god-tier end builds. It's a good thing there are some very powerful builds for those with the currency to acquire it, so not everyone are nubzors. That said, spectral and to some degree also molten strike seems to be the way GGG has chosen to fix "Melee", it makes melee work, in the deyncing environment.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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" Anyone can use Spectral Throw, lol. You can start using it from the very beginning of the game, when you loot your first zombie (as a Scion). It will push you through whole game, and in the end (fully developed) makes the most powerful build ever. You dont need godly gear to feel the benefits of ST. Low-life ST (with shavronne, Acuity and CoE) is just a pinnacle of ST development, that's all. IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3#6961 on Jul 10, 2014, 12:06:34 PM
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Like I said, I can take any of my melee builds and swap it's main skill for ST (making my melee char a ranger) to get a big effectiveness boost
Last edited by Startkabels#3733 on Jul 10, 2014, 1:17:53 PM
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" i dont think so, with my mirrored ambusher 555pdps i do about 40k DPS with hatred and haste including +120-130spell dmg with crown of eyes and blood rage low life with a mirrored ambusher, not low life and not crown of eyes my dps would be probably about 30k, a new user using a normal dagger and a shield would reach about 12-15k dps.. where is the OP here? Last edited by InAshesTheyShallReap#0055 on Jul 11, 2014, 2:48:32 AM
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" Well written! but this " Pretty much sums it up. |
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" DPS =/= clear speed If you need from me to explain this further, let me know. |
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Daggers should not be able to get 2+ attack speed,cause the high crit with the rediculously overtuned auras makes it rediculously op,even with a mediocre dagger.All you need is 2+ speed + high crit chance.So high attack speed,should be a feature unique to swords.Other than that,daggers passive are great and interesting.Addder's touch is the best weapon passive on the tree.Claw passives with the leech are also great.It's how weapon passives should be.The problem is other weapon passives sucking,and being boring,the only have % of increased damage and that is lame.A huge overhal of weapon spesific passives is needed.Something like a notable on axes that causes bleeding on hit,or swords gaining onslaught on kill.Things like that
https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow
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