VictorDoom's 2h Marauder, 7.7k life(no kaoms) huge dps[Uber Killed, with video] [2.0]

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VictorDoom wrote:
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CrazylikE wrote:
I wanted to have something to do until the new leagues start, so I chose to do something with my lvl 70 marauder on HC which had no gear, and no passives allocated. Found this build and it looks awesome. I loved ww barb in d2 so this looks very promising.

I threw together the gear and gems I could find, unfortunetly some of my gems are not leveled and most of my gear is garbage.

Current stats is tooltip dps: 2730, Armour: 5692, 79/78/78 res and 5673 life.

I assume my dps is going to go up a lot just by leveling cyclone alone, but is there any other obvious things I should upgrade first? Thanks :)



Looks good, probably best to look for rings and amulets with flat physical damage and chaos resistance (so you can run blood rage).The rest of the damage will come from levels, gem levels, flat physical on items and of course a higher dps weapon, around 13k tooltip is enough to do all of the content including atziri


Cool thanks. I have never used blood rage before, it makes me a bit anxious to be honest, my friend died to it once ^^ Is the life regen alone enough to sustain it?
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CrazylikE wrote:
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VictorDoom wrote:
"
CrazylikE wrote:
I wanted to have something to do until the new leagues start, so I chose to do something with my lvl 70 marauder on HC which had no gear, and no passives allocated. Found this build and it looks awesome. I loved ww barb in d2 so this looks very promising.

I threw together the gear and gems I could find, unfortunetly some of my gems are not leveled and most of my gear is garbage.

Current stats is tooltip dps: 2730, Armour: 5692, 79/78/78 res and 5673 life.

I assume my dps is going to go up a lot just by leveling cyclone alone, but is there any other obvious things I should upgrade first? Thanks :)



Looks good, probably best to look for rings and amulets with flat physical damage and chaos resistance (so you can run blood rage).The rest of the damage will come from levels, gem levels, flat physical on items and of course a higher dps weapon, around 13k tooltip is enough to do all of the content including atziri


Cool thanks. I have never used blood rage before, it makes me a bit anxious to be honest, my friend died to it once ^^ Is the life regen alone enough to sustain it?


Yup its enough, as long as you get to around 0% chaos resistance and you get the life regen nodes that i got on the tree youre good to go, just dont use it on 50% regen maps or 0 regen maps.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Have you checked this build on the new tree Victor? I know that the tree might change and we dont know what else has changed yet, but I just tried to transfer this build to the new tree and this is what I came up with. Was wondering what you would come up with :) Having fun with this build on HC while waiting for new leagues.

https://poebuilder.com/character/AAAAAgEAe4zG2FhjPfyMz_ZIXz_BBOOfVbUnL57N7w7SIacwvJ9XDQHnFCCkrJHONuhQR_Ivu-06UhiR9zKGYHKpYVKsqnzZG6rvTlnz8lon7YjtQKDAGq-i_EvE9hkubUohYAUtkFVmnhDwbBY8LTa6gTrBB3TxYEunhPrSEryHGcau8pzXfhjbeu8aOB0UNukcp26X5cVbr3Tt7DiPRiSq42oMX_e-3Q1OKlfim6EWb1Ol_MUppTKJ99dnoASzrJiHdhRN8B8CcTpYSn2DOKIAqWhVxu98g9s=

new
+362 to Strength
+94 to Dexterity
+94 to Intelligence
+87 to maximum Mana
+313 to maximum Life
Evasion Rating: 53
+4 Maximum Endurance Charge
+3 Maximum Frenzy Charge
+3 Maximum Power Charge
4% Additional Elemental Resistance per Endurance Charge
4% Physical Damage Reduction per Endurance Charge
5% Attack Speed Increase per Frenzy Charge
5% Cast Speed Increase per Frenzy Charge
50% Critical Strike Chance Increase per Power Charge
15% increased Melee Physical Damage
70% increased Armour
225% increased maximum Life
5.3% of Life Regenerated per Second

15% increased Life Recovery from Flasks
+20% to all Elemental Resistances
0.2% of maximum Life Regenerated per second per Endurance Charge
Enemies Cannot Leech Life From You
Your hits can't be Evaded
Never deal Critical Strikes
138% increased Physical Damage with Swords
5% increased Effect of Buffs on You
+30 Life gained on Kill
20% increased Accuracy Rating with Swords
4% increased Attack Speed with Swords
+1% to maximum Fire Resistance
+8% to Fire Resistance
3% of Physical Attack Damage Leeched as Life
+20% to Chaos Resistance
+4 Life gained for each enemy hit by your Attacks
15% reduced enemy chance to Block Sword Attacks
16% increased Elemental Damage with Weapons
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
8% chance to Avoid Elemental Status Ailments
18% increased Physical Damage with Two Handed Melee Weapons
12% increased Radius of Area Skills
8% increased Area Damage
+18.8% Energy Shield
+72.4% increased Melee Physical Damage
+188 Accuracy Rating
18.8% increased Evasion Rating


vs

old
+282 to Strength
+114 to Dexterity
+84 to Intelligence
+82 to maximum Mana
+269 to maximum Life
Evasion Rating: 53
+4 Maximum Endurance Charge
+3 Maximum Frenzy Charge
+3 Maximum Power Charge
4% Additional Elemental Resistance per Endurance Charge
4% Physical Damage Reduction per Endurance Charge
5% Attack Speed Increase per Frenzy Charge
5% Cast Speed Increase per Frenzy Charge
50% Critical Strike Chance Increase per Power Charge
40% increased Armour
310% increased maximum Life
4.5% of Life Regenerated per Second

15% increased Life Recovery from Flasks
+10% to all Elemental Resistances
+4% to maximum Fire Resistance
+4% to maximum Cold Resistance
+4% to maximum Lightning Resistance

+8% to Cold Resistance
+8% to Lightning Resistance
+23% to Fire Resistance
2% of Physical Attack Damage Leeched as Life
0.2% of maximum Life Regenerated per second per Endurance Charge
15% increased Stun Duration with Two Handed Melee Weapons on enemies
4% increased Attack Speed with Axes
24% increased Attack Speed with Swords
81% increased Physical Damage with Two Handed Melee Weapons

40% increased Physical Damage with Axes
148% increased Physical Damage with Swords
Enemies Cannot Leech Life From You
Your hits can't be Evaded
Never deal Critical Strikes
3% increased Effect of Buffs on You
16% increased Elemental Damage with Weapons
+8% to Chaos Resistance
12% increased Radius of Area Skills
8% increased Area Damage
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
8% increased Accuracy Rating with Swords
12% increased Attack Speed with Two Handed Melee Weapons
+16.8% Energy Shield
+56.4% increased Melee Physical Damage
+228 Accuracy Rating
22.8% increased Evasion Rating
Last edited by CrazylikE#7023 on Aug 14, 2014, 1:08:26 PM
I have yea but im going to post it when the patch is in though, they might change stuff until then, hopefully the build wont lose life


I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Updated

Lost no life, gained 6k dps yay!
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on Aug 25, 2014, 7:42:14 AM
Hello Victor,

i am currently trying to build a marauder like this, my question is, do you use swords only because they are generelly not used in lategame and therefore cheaper?

Could you use 2h Maces just as well? Because the %damage nodes for maces look much more juicy than those for swords :)
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voiDnyx wrote:
Hello Victor,

i am currently trying to build a marauder like this, my question is, do you use swords only because they are generelly not used in lategame and therefore cheaper?

Could you use 2h Maces just as well? Because the %damage nodes for maces look much more juicy than those for swords :)


Swords becasue they are fast and the nodes are good(fast = more life per second from LGOH) and theyre also pretty cheap, if you dont have a decent sword you can just spec into maces of course, the build only has 7 weapon specific nodes at level 91 so you can just spec out of those into whatever weapon you use.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on Aug 25, 2014, 1:57:03 AM
With using BM on three different items, does it make any sense to spend two passives to get it? I get that this would have an impact over your other auras, but would the extra passive for 60% reduced mana reserve counter that enough?
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Forc3d3ntry wrote:
With using BM on three different items, does it make any sense to spend two passives to get it? I get that this would have an impact over your other auras, but would the extra passive for 60% reduced mana reserve counter that enough?

Well theres just no point in getting BM when you can use the BM gems and still have the mana to reserve without losing any life. With BM you gain a extra link to your cyclone since you wont need the BM gem, but you reserve too much life if you want to run grace,hatred and ash which give you more dps than an extra link and more survivability.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on Aug 29, 2014, 7:46:03 PM
Hey Victor,

Following ur Build in the current Beyond League and having fun smashing the **** out of the monsters. Just wanted to ask whats ur opinion on the leather and steel passive node in the duelist area. Spending 4 points there u get 12% AS and 32% Armor and Evasion. On top u dont have the movspeed penalties from Armour.
Seems quite good for me?

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