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Vyvanne wrote:
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penmi wrote:
Im about to start this build in bloodlines. Im fairly new to the game, i only have played easymode flame totem build before, so i have a couple of questions:
What are the most dangerous mobs to us? Which mobs and areas should I take slow?
Reflect was never a problem to flame totem build, but i really even dont know what reflect damage means/does. Should i know something about rflect before starting this?
I have always loved whirlwind-a-like builds so im totally looking forward to play this, very excited!!
I would say to treat every magic pack as a potential threat and plan accordingly. It's basically how the entire league is designed, which is hard, but also makes it fun IMHO. Most every BL mod can be situationally dangerous, and some of them are dangerous in nearly all scenarios.
Off the top of my head, some of the more dangerous BL mods (names as close as I remember, I'm posting from work) -
Otherworldly. When they glow purple/black, they take very little damage and hit like trucks (likely chaos dmg, so it hurts even more in cruel/merciless). One hit isn't so bad, but getting hit multiple times can chunk you very rapidly. I would say carrying an amethyst flask permanently is close to mandatory for melee builds in BL, just because of the increased amounts of chaos damage in the game.
Living Blood - There's a couple variations, one taht summons zombies, does aoe fire bombs, and casts a big aoe ground slam. While dangerous, it's a lot easier than its much nastier cousin, the poison blood. This one fires poison balls like the mobs in the sewers in A2 do, and after firing a few shots, will machine gun like 10 of them at you. This guy gets instantly blown up with 7k hp (he did not pop his amethyst flask). It was a multi proj map, and it can shotgun.
https://www.youtube.com/watch?v=QJaeTR4PsrQ
Curse of the Elements - Each monster has a glowing icon underneat them, and it corresponds to each of the various status ailments you can have - shock, frozen/slow, and ignite. Getting near them will apply the particular debuff on you. This is particularly dangerous when combined with nasty monsters or large packs. The big difference here compared to getting shock on you by normal means is that you cannot dispel it with a flask, it's always there simply by being near them. How do melee kill thigns? Oh yeah, being near them. Shock + rhoas or other dangerous mobs = HUGE burst damage if you're not careful. I try to isolate the shock ones then the slow ones first.
Bond of Chaos - each mob in the pack will fire chaos damage bonds to each other. Not sure if multiple beams stack, but again - chaos damage hurts. Combined with dangerous base monsters, again thsi is very RIP-y. Another reason to carry an amethyst flask.
Phylactreal link - More annoying than dangerous, this can be a royal pain if you get a big pack like monkeys or sea witch spawn. YOu can only damage the one with the icon underneath it, and perhaps most annoyignly, you cannot leech the other monsters. Subtle difference between this and the aura Allies Cannot Die, because mobs are actually immune with plink, whereas with Allies, they're just prevented from dying (but you can leech off them, a big difference).
EDIT - forgot about obelisks.
VERY dangerous for melee. Each mob you kill spawns an obelisk that can cast a variety of spells, some more dangerous than others. This is where high clear speed and damage can be coutnerproductive. Killing 10 mobs at once but the last one is just out of reach? Hello 10 obelisks spamming shit at you. The spinning lightning ones can be very dangerous especially on maps, lightning balls can be dangerous but thankfully they're very slow. Lightning warp is dangerous. Really all of them are to be watched for except for that static field one, that seems to be the least dangerous. Again, one or two aren't so bad, it's just when you have a stack of 4+ they can deal a ton of dmg.
Thanks a lot vyn! i didnt know about some of those either since i dont play bloodlines, but damn some of these sound really scary, especially that chaos spawn, 7k to 0 instantly, im assuming that guy didnt have much chaos resistance, but still thats insane damage
im guessing the main thing you want to avoid in bloodlines is gmp/lmp maps by the looks of it?
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Jan 19, 2015, 8:19:49 PM
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Posted byVictorDoom#6290on Jan 19, 2015, 8:07:32 PM
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Yeah, map mods are 3 extra projectiles and 34% increased monster damage. Add that with low chaos res, no flask, and the fact that those balls can shotgun... boom :(
IGN- Vyvanne | Voxxvi (Tempest League)
Vyvanne's Odds and Bods Boutique - http://www.pathofexile.com/forum/view-thread/1311497
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Posted byVyvanne#0982on Jan 19, 2015, 8:31:48 PM
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Have you experimented in high level PvP with this build? Would you alter it in any way for PvP?
IGN Nellz
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Posted byVaux#0201on Jan 20, 2015, 3:42:41 PM
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Vaux wrote:
Have you experimented in high level PvP with this build? Would you alter it in any way for PvP?
I have, the normal build is okay in pvp, unfortunately i cant share my actual planned pvp build though
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Jan 20, 2015, 5:14:08 PM
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Posted byVictorDoom#6290on Jan 20, 2015, 5:13:53 PM
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This is why my cyclone char on Bloodline had 40% chaos resistance+ Flask 75% chaos resistance. That decreases the dmg from Bloodrage and helps alot against Chaos dmg. Very useful on bloodlines.
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Posted byBrayzz#4532on Jan 21, 2015, 9:24:42 AM
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Brayzz wrote:
This is why my cyclone char on Bloodline had 40% chaos resistance+ Flask 75% chaos resistance. That decreases the dmg from Bloodrage and helps alot against Chaos dmg. Very useful on bloodlines.
With the gear i normally use i get to 75%(89% overcap lol) chaos resist, i can say that its one of the most useful mods, i use a mings heart to do this, sacrificing 700 life for 75% chaos resist is totally worth it, and you also get some nice damage out of it, more than any rare ring can do, when you cap it anything that does chaos damage even in 78 maps just doesnt hurt at all, i can stay in clouds of chaos DoT from zombies or get hit by contructs and throwers, literally almost no damage taken
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Jan 21, 2015, 12:13:01 PM
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Posted byVictorDoom#6290on Jan 21, 2015, 12:11:37 PM
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Hi, thanks for making this build. I have a few questions.
1. Is this uber capable with a budget of around 20-40ex? Maybe with 500dps sword and non-legacy Kaom's? (that only counts as one question)
2. If it is uber-viable, what are some minimum stats/gear you recommend for a good chance of success?
3.Is Atziri's axe a really good item for this build along with axe nodes?
Thanks.
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Posted bykevduf2000#1791on Jan 22, 2015, 12:24:32 AM
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A small question, sir DOOM, is the base tree viable to be switch to a crit-cyclone? I always love crit, the effect and its dps explosion. If there is somehow a way to maintain reasonable tankiness for bloodlines to go crit, I'd love to hear your opinion. Or is it the same as your duelist crit staff build?
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Posted bywiwigvn#7566on Jan 22, 2015, 3:06:32 AM
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What do you think about Atziri's Disfavour for this build?
There's no good swords on torment right now.
IGN: HarroHarbinger Last edited by Catharsis#3356 on Jan 22, 2015, 3:17:02 AM
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Posted byCatharsis#3356on Jan 22, 2015, 3:16:07 AM
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It's funny when I look at your build it looks like HC character with all of those life nodes.
I play mostly on HC but after doing 3 x 85 in Bloodlines i pick your build for torment challenge and all the maps challange.
I have never played cyclone going self found in a new league.
So I wonder if this build is good for all the maps in torment ofc as I have no experience in with apex and craziness you can encounter with some unique maps.
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Posted byBellXIII#6171on Jan 22, 2015, 4:38:41 AM
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