ReverendBizzarre: ele cleave templar [6k life, 45k+ dps]

Hmm interesting points, I currently have wrath/anger on blood magic and it only reserves around 450 which isn't too bad.

Just how good is static blows exactly?

Also like I said I am only 71 so I plan to fill in some more health/ele dmg nodes

you said that your version has more attack speed but unless I am missing something you picked up a 12% node while berserking is 15?

I could always respec back to your build since I have alot of respec points saved.

You appear to have the +24% max mana which is nice and more mana regen but in the end I am just not sure which build is 'better'
Last edited by Riverside77#2930 on Mar 12, 2013, 4:35:48 PM
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Riverside77 wrote:
Hmm interesting points, I currently have wrath/anger on blood magic and it only reserves around 450 which isn't too bad.

Just how good is static blows exactly?

Also like I said I am only 71 so I plan to fill in some more health/ele dmg nodes

you said that your version has more attack speed but unless I am missing something you picked up a 12% node while berserking is 15?

I could always respec back to your build since I have alot of respec points saved.

You appear to have the +24% max mana which is nice and more mana regen but in the end I am just not sure which build is 'better'


450 life is quite a big of sacrifice in my opinion.

Well, kraytin reward is now 6% ias and i also took the 6% while dual wielding on the tree (in the final version) right next to the 12% node, that is 24% IAS in total. without the final version its 18% just from krayt reward and the 12% node, which is more than beserking gives.

its 32% mana actually with those 3 nodes in mana flows, you need around 650 total mana to be able to run grace,anger,wrath and a % aura of your preference and be left with around 100 mana after that to use with cleave and different skills.

Its not a big difference in regrets since they are not that far apart, but you would gain a pretty large amount of armor and life back since you wont be needing to BM your auras.
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Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on Mar 12, 2013, 4:47:58 PM
ty for the advice I had just enough respec points to do it without using any regrets.


I think I overestimated the need for unwavering stance since I'm use to playing a CI char and getting stun locked is a real problem.


Is it not worth it to keep inner force? and how good is static blows?


yea about the mana I have 545 now without the mana flows node so that will be perfect once I get it, I suppose.


i think I will run grace+determination+anger+wrath if that sounds right?
Last edited by Riverside77#2930 on Mar 12, 2013, 5:48:41 PM
man im missing mana to run them without bm right now:( got to get a new amulet or sth with mana in it not sure how else to get more.
Im using anger wrath on health most of the time and then vitality grace and purity!if i swap my ring for a defensive ring i dont need purity at all but i like it that way:)i can have over 75% resis thats nice dont have elemental adaptation yet!
ING Orencik add me if u got questions
"
Riverside77 wrote:
ty for the advice I had just enough respec points to do it without using any regrets.


I think I overestimated the need for unwavering stance since I'm use to playing a CI char and getting stun locked is a real problem.


Is it not worth it to keep inner force? and how good is static blows?


yea about the mana I have 545 now without the mana flows node so that will be perfect once I get it, I suppose.


i think I will run grace+determination+anger+wrath if that sounds right?


Static blows is very good but i suggest you take it only very late game, i took it over level 80.

I wouldn't keep inner force, with those 5 points you can get more damage or life or armor.

you will easily have enough mana for the auras when you get the node, and yes those auras are good, i also use determination sometimes, purity in ele weakness or -rez maps, vitality in lower maps, saves me the bother of flasking.

"
Orencik wrote:
man im missing mana to run them without bm right now:( got to get a new amulet or sth with mana in it not sure how else to get more.
Im using anger wrath on health most of the time and then vitality grace and purity!if i swap my ring for a defensive ring i dont need purity at all but i like it that way:)i can have over 75% resis thats nice dont have elemental adaptation yet!


I suggest you run only one % reservation aura, not 2, 1 is enough use the left over mana to reserve other auras, stick to purity if you like it and take out the auras from life and use them instead of vitality on your mana,

I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on Mar 12, 2013, 6:14:42 PM
If you ignore the 3 mana nodes, and instead spend those 3 mana nodes on 3 additional life nodes, then bloodmagic wrath,anger,grace with reduced mana through covenant (389 life all level 20 gems), then using your mana, run determination, vitality, Haste(Purity if low res), you essentially negate the cost of the 3 auras through the 3 life nodes, the 2 extra 40% auras (determination and haste/purity) save points in armor or resist nodes, which saves having to get the armor cluster in the duelist or grab the resists in the center. This compounded with inner force is extremely effective.
Furthermore, you can then bloodmagic your cleave instead of mana leeching it, or even mana leech if you want as 3 40% auras on level 20 reduced mana leaves about 100 mana if your base mana is 500.
Finally if you get inner force, then you can skip the armor nodes as 20 grace+ 20 determination then become equal to 6k or so naked armor, wrath and anger become even larger DPS boosts, and Haste gives a crapton of dps as I believe it's multiplicative no additive, but I may be wrong. Vitality also gives an extra 0.5% regen/sec. Furthermore, active armor/resist through granite, quicksilver, resist flasks, and purity for ele weakness maps is increased greatly.
Essentially, only through covenant bloodmagic of the 3 flat auras, and skipping of the armor and mana nodes, does getting inner force become worth it, and it becomes EXTREMELY worth it.

Inner force build
On a side note, covenants are very cheap, like 2-3 chaos at most cheap.
IGN: TsuruyaNyro
Last edited by Suzumiyaharuhi#1589 on Mar 12, 2013, 9:21:06 PM
anyone playing around with this build and cyclone instead of cleave?
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darkfalldoon wrote:
anyone playing around with this build and cyclone instead of cleave?

It sucks with cyclone. Then again, my cyclone is not leveled, and it's in a 4L.
IGN: TsuruyaNyro
I disagree I think this build is better w/ cyclone using it in a 5L w/ faster attacks + life/mana leech + wep ele damage and what used to be somewhat dicey against huge packs of dogs mostly the LMP ones on the docks is now easy about to go try an end game map I'm level 72 btw.

Also my cyclone is level 7 or so?

got like 3.56 attacks per second using cyclone = so much life leech lol.

yep just did a map and owned it, I was getting owned in maps before w/ cleave.


Also I found out by accident almost that dual wielding while using cyclone is basically worthless you gain almost no dps. That being said it is possible to use a crazy high armor/life shield like lioneye which is awesome!

So basically using doom's passive tree - the dual wield ias node you can run sword/board using cycle for a nice variant of this build.
Last edited by Riverside77#2930 on Mar 13, 2013, 2:19:08 AM
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Suzumiyaharuhi wrote:
If you ignore the 3 mana nodes, and instead spend those 3 mana nodes on 3 additional life nodes, then bloodmagic wrath,anger,grace with reduced mana through covenant (389 life all level 20 gems), then using your mana, run determination, vitality, Haste(Purity if low res), you essentially negate the cost of the 3 auras through the 3 life nodes, the 2 extra 40% auras (determination and haste/purity) save points in armor or resist nodes, which saves having to get the armor cluster in the duelist or grab the resists in the center. This compounded with inner force is extremely effective.
Furthermore, you can then bloodmagic your cleave instead of mana leeching it, or even mana leech if you want as 3 40% auras on level 20 reduced mana leaves about 100 mana if your base mana is 500.
Finally if you get inner force, then you can skip the armor nodes as 20 grace+ 20 determination then become equal to 6k or so naked armor, wrath and anger become even larger DPS boosts, and Haste gives a crapton of dps as I believe it's multiplicative no additive, but I may be wrong. Vitality also gives an extra 0.5% regen/sec. Furthermore, active armor/resist through granite, quicksilver, resist flasks, and purity for ele weakness maps is increased greatly.
Essentially, only through covenant bloodmagic of the 3 flat auras, and skipping of the armor and mana nodes, does getting inner force become worth it, and it becomes EXTREMELY worth it.


1 problem i should point out is that the covenants mechanic will probably get changed, if it does get changed then getting inner force isnt worth it anymore as it isnt to anyone who doesnt have the covenant, and i never liked the idea of sacrificing life for auras when i got my mana right there.


Also i dont have a cyclone yet, can someone link a level 1 one and a leveled one please so i can see whats the deal with the skill
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on Mar 13, 2013, 8:53:03 AM

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