[2.0] THOR'S RAINBOWNUKE: DO ALL MAPS, UBER ATZIRI, AND EXPLOSIONS!

Leveling a witch now to test the new tree
nothing changed with the bandits? 3 skill points?
Hi!

I´m "regretting" my passive tree for following "Hizbas non-RF version".

For me, the core shield for this build is "Rathpith Globe Titanium Spirit Shield" because you get up to 60% Block Chance applied to Spell, up to 60% incr. spell damage and up to 160% incr. Energy Shield.
So, i have more spell dmg and more ES (more regeneration ES) and more life than "RF version".

At the moment, with Arc (lvl18), Discharge (19) and Iron will (18) my Discharge rise up to 12.3K (4 power charges+3frenzy+3endurances).

When i have more chroms...i will try B-B-B adding ligh. penetration.

I need about 10 regrets more for getting light. dmg nodes and another nodes.

Also, now i have 5.2K ES with my Solaris Lorica!!! (Thanks to swap Phoenix with Rathpith)

Very very happy with this build, Thanks to Tom94, tackle70 and Hizbas!!


Testing Shields
================

Rare Shield 79% incr.spell dmg--------------13.9K dps DISCHARGE
Aegis Aurora Legacy-------------------------10.9K dps DISCHARGE
Rathpith Shield 48% incr.spell dmg----------12.3K dps DISCHARGE

(\ /)
( . .)♥
c(”)(”)
Last edited by redix27#0903 on Oct 12, 2014, 6:05:00 AM
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redix27 wrote:
Hi!

I´m "regretting" my passive tree for following "Hizbas non-RF version".

For me, the core shield for this build is "Rathpith Globe Titanium Spirit Shield" because you get up to 60% Block Chance applied to Spell, up to 60% incr. spell damage and up to 160% incr. Energy Shield.
So, i have more spell dmg and more ES (more regeneration ES) and more life than "RF version".

At the moment, with Arc (lvl18), Discharge (19) and Iron will (18) my Discharge rise up to 12.3K (4 power charges+3frenzy+3endurances).

When i have more chroms...i will try B-B-B adding ligh. penetration.

I need about 10 regrets more for getting light. dmg nodes and another nodes.

Also, now i have 5.2K ES with my Solaris Lorica!!! (Thanks to swap Phoenix with Rathpith)

Very very happy with this build, Thanks to Tom94, tackle70 and Hizbas!!





You are better off buying a good ES shield, because you have no block nodes on passive tree -> low block chance -> even lower spell block chance. You can get upto 500-600 ES and 70-80(?) spell dmg from a very good shield included with stats like int/dex/str
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tackle70 wrote:

Nice. What's your sense as to the difference between this (Blood Magic + Shavs Revelation) vs just running with Dream Fragments + mana? Can you still get enough stats (somewhat) easily, so that you can drop Meginord's Vise and use ES gloves? I am trying to figure out a way to save passive points with that switch with my gear but it doesn't seem like I have enough str/dex to do it.


The strength requirement of the gear indeed is higher with Hizbas version. You will need 140 total strength on your gear if you want to run it without taking additional strength nodes. That means if you're entirely master crafted (30 strength on every piece, rerolling until hitting 30 is cheap with someone who has a lvl 8 master and there are enough services out there :p) you will need 2 additional 10 strength nodes on the tree. If you however manage to get a least one piece with a T1 strength roll on it you don't need extra points if you want to run without meginord's vise.


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Jyron wrote:

Are you sure you get more dps by going for blast radius, instead of taking the last ES node near arcane focus and connecting the tree there? You save 2 points which you can put into the witch spell dmg and elemental dominion. A 20% discharge is pretty insane radius already AFAIK. Really interesting build now that I understand how a shavs ring for ES regen + some actual life regen which allows to completely free up 11 points is much better for the overall build.

How did you come to use the lightning pen on mjölner now? Fire and Cold damage is still being done + using ele weakness on hit diminishes the usefulness of light pen.


Blast radius doesn't necessarily give more DPS, but we found the radius to be too convenient and notceable to ditch for just a very small percentage of extra damage. The entire Blast Radius cluster makes discharge quite a bit bigger. It's like having a total of 40% quality. ;)

Firstly monsters can be overcapped on their resistances, making Elemental Weakness completely useless since it only affects the total resistance value (the one in paranthesis in your character window). Lightning Penetration however bypasses actual elemental resistance, so with it you will always hit 75% - 35% (lvl 20 lightning pen) - 2% (passive) = 38% lightning resistance. Since bosses have a 60% reduction of the effect on curses on them, elemental weakness is even weaker against those, further buffing lightning penetration. It simply is by far the biggest boost in damage from a support gem when fighting the high HP bosses with resistances like Atziri or when fighting Rare monsters which resist lightning. These often are overcapped. Yes, there also is partially fire damage, but compares to the lightning damage it is lower and lightning penetration still wins out in my math. The cold damage is pretty much negligible since you only get a single frenzy charge for each enemy you kill. That's nothing compared to the amount of power and endurance charges, that you fire.
IGN: Pirteloli
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Jyron wrote:
How did you come to use the lightning pen on mjölner now? Fire and Cold damage is still being done + using ele weakness on hit diminishes the usefulness of light pen.


Not necessarily, having elemental weakness is still good.

Check this link out:
http://pathofexile.gamepedia.com/Penetration

Reducing every monster's max resist by 35% is insane. Just realised Tom posted his response above. But that link explains it pretty well on how it works.
Last edited by Hizbas#6915 on Oct 12, 2014, 7:26:26 AM
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Jyron wrote:
An easy thing you can do is reroll witch, this way you won't need Dream frags for the mana regen as you get +40% on the first point in witch which is in this case wasted on the flat life of scion.


I could do that, but I've already spent too much time playing this game in my quest to level my Scion; I don't see myself leveling another character anywhere close to 95+ anytime soon given my other life responsibilities.

I am toying with other options than Dream Fragments, but I really like not having to deal with Freeze...

Also FYI, my post on page 53 has the math on Iron Will vs Lightning Penetration if you're interested. The exact numbers will be a little different due to variations in gear/passive tree, but the concept and overall results are the same: Lightning Penetration results in a significant boost in DPS compared to Iron Will when so much of the spell damage is coming from the passive tree.
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
Last edited by tackle70#1293 on Oct 12, 2014, 1:45:27 PM


Hey Tom94, I am deeply interested in the whole rainbow nuke concept and I recently acquired all the items to make the complete rainbow nuke set and I have started a witch character as well. However, as I read through the your guide and comments section, I realized that a new non-RF version has been put forth as the more 1.2 viable option. So im not sure how to proceed with leveling my witch, as I do not know which passive tree to follow, your original RF version or the one suggested by Hizbas? Or should I wait for you to post a more concrete update to the build? Furthermore, some tips on the leveling process ( e.g. direction to go on passive tree and skills/items used to level effectively) would be greatly appreciated, as level 85 is a long way to go. (im even considering respecing my entire marauder character)
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iSo1iD wrote:
Hey Tom94, I am deeply interested in the whole rainbow nuke concept and I recently acquired all the items to make the complete rainbow nuke set and I have started a witch character as well. However, as I read through the your guide and comments section, I realized that a new non-RF version has been put forth as the more 1.2 viable option. So im not sure how to proceed with leveling my witch, as I do not know which passive tree to follow, your original RF version or the one suggested by Hizbas? Or should I wait for you to post a more concrete update to the build? Furthermore, some tips on the leveling process ( e.g. direction to go on passive tree and skills/items used to level effectively) would be greatly appreciated, as level 85 is a long way to go. (im even considering respecing my entire marauder character)


The guide is most likely going to be updated to the new non-rf version. The good thing about the new version is that the core passive nodes can all be picked up by roughly level 70, a lot more convenient compared to the rf version. If you're going to do the non-rf version I don't recommend doing it on your marauder as you'll waste so many passives.

You can pick up all the core nodes at lvl 66:
http://poeurl.com/y2FdhpP

The tree isn't picking up any str/dex nodes which you might need if you are lacking it on gear. If so, adjust the tree depending on what you need.


Although it wouldn't be a bad idea to wait, but that's up to you.
Last edited by Hizbas#6915 on Oct 12, 2014, 1:44:30 PM
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Hizbas wrote:
"
iSo1iD wrote:
Hey Tom94, I am deeply interested in the whole rainbow nuke concept and I recently acquired all the items to make the complete rainbow nuke set and I have started a witch character as well. However, as I read through the your guide and comments section, I realized that a new non-RF version has been put forth as the more 1.2 viable option. So im not sure how to proceed with leveling my witch, as I do not know which passive tree to follow, your original RF version or the one suggested by Hizbas? Or should I wait for you to post a more concrete update to the build? Furthermore, some tips on the leveling process ( e.g. direction to go on passive tree and skills/items used to level effectively) would be greatly appreciated, as level 85 is a long way to go. (im even considering respecing my entire marauder character)


The guide is most likely going to be updated to the new non-rf version. The good thing about the new version is that the core passive nodes can all be picked up by roughly level 70, a lot more convenient compared to the rf version. If you're going to do the non-rf version I don't recommend doing it on your marauder as you'll waste so many passives.

You can pick up all the core nodes at lvl 66:
http://poeurl.com/y2FdhpP

The tree isn't picking up any str/dex nodes which you might need if you are lacking it on gear. If so, adjust the tree depending on what you need.


Although it wouldn't be a bad idea to wait, but that's up to you.



Thx for the info Hizbas, i guess I will start leveling to around 30-40ish, but I wont go any further just to be safe (at least until the guide is updated). However, i'm still curious as to what skill setup would be the most appropriate to use whilst leveling, until i hit that level 70 benchmark. Right now 'im running a plain glacial cascade and frost nova set up, but it feels so mundane and inefficient to use while leveling.
is the marauder build on the first page still viable? i got every piece needed for this and i really want to give it a go

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