incinerate - viable in end game after change to leech mechanics?

2 more max fire resist nodes in marauder area. One could also get aura passives to get 6% with some investment.
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plasticeyes wrote:
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BIGLITRO wrote:
Here it is



i just saw that you have 92% fire resist. how are you doing that ?

75 + 2 (elemental adaptaton) + 5 (PoF) + 8 (RoP) = 90%

??


2% elemental adaptation

7% purity of fire ( with all the aura nodes + inner force )

8% Rise of the Phoenix Shield

Edit: All puritys give 7 % max res because of the % effect of auras and inner force
Last edited by BIGLITRO#5705 on May 5, 2014, 3:46:19 PM
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BIGLITRO wrote:
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plasticeyes wrote:
"
BIGLITRO wrote:
Here it is



i just saw that you have 92% fire resist. how are you doing that ?

75 + 2 (elemental adaptaton) + 5 (PoF) + 8 (RoP) = 90%

??


2% elemental adaptation

7% purity of fire ( with all the aura nodes + inner force )

8% Rise of the Phoenix Shield

Edit: All puritys give 7 % max res because of the % effect of auras and inner force


inner force ! i didn't realize it buffed the max auras.

oh i see now. i thought that the aura effects would cap the max resist at 5% but they don't. so you have:

from aura effect

4 *1.7 = 6.8 -> 6

from inner force

6 * 1.21 = 7.26 -> 7

thank you again.

"
plasticeyes wrote:
if you are life based that's easy to believe.
if you are incinerate, low-life/CI is difficult to believe. I don't see a single synergy whatsoever. Must be for masochists.

Ghost Reaver is so overrated. The trick to running a good CI caster isn't leeching, it's actually incorporating energy shield cooldown recovery into your strategy. It's strong, but that also means: totems, traps, or minions only. One little point of reflected damage fucks your whole plan. Leave Ghost Reaver for the attackers; they're the ones who need it.

So unless you're going Incinerate Totems (which actually doesn't sound that bad, but I digress), you should be going Life, or I just don't get where you're coming from from a build design perspective.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on May 5, 2014, 5:37:37 PM
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ScrotieMcB wrote:
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plasticeyes wrote:
if you are life based that's easy to believe.
if you are incinerate, low-life/CI is difficult to believe. I don't see a single synergy whatsoever. Must be for masochists.

Ghost Reaver is so overrated. The trick to running a good CI caster isn't leeching, it's actually incorporating energy shield cooldown recovery into your strategy. It's strong, but that also means: totems, traps, or minions only. One little point of reflected damage fucks your whole plan. Leave Ghost Reaver for the attackers; they're the ones who need it.

So unless you're going Incinerate Totems (which actually doesn't sound that bad, but I digress), you should be going Life, or I just don't get where you're coming from from a build design perspective.


huh. CI wasn't really a problem. works just fine for me. very tanky. lots of ES. ghost reaver rocks, i roll right through reflected damage, i literally don't know when there's reflect on something.

so i guess that you are talking more generally, and not about incinerate specifically, because really CI/incinerate is great. maybe life-based is "better" but i'm enjoying the heck out of my incinerate build.

full disclosure : not my build, it's Enki91's excellent build plan.

as for my build design perspective, it was this:

i'm leveling a fire witch. fireball sucks. hey, this incinerate seems to work well, i think i'll look for a build. Enki91's build looks good. I like CI, i can stack ES really well, and I've done it before. hey! this is great! i'm having fun!

that was my "design perspective" ;-)

and BTW running a trapper on CI _would_ be for masochists. Trying to get the mana regen under control without EB ? forget that. i have a trapper- insane mana consumption.
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plasticeyes wrote:
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BIGLITRO wrote:



This is my dps without righteous fire



WTF ?!

incinerate gem is : 68-102 at level 20

but you are showing 232-348

that's 240% !

you have
99% on your wand
44% in the tree
1.3 from pain attunement

so 102 * (1 + 0.99 + 0.44) * 1.3 = 322

oh, that's about right (a little bit missing, but close enough). wow, that pain attunement is a big deal. and then of course the more spell damage from RF is a big deal.

i'm very jealous of your doryani's belt :-)

edit: P.S thank you for sharing your build !


the mistake in your calculation of my incinerate dps is because my incinerate gem is level 21 not level 20 :)

Edit: about mana regeneration i got almost 290 mana regen / sec and will hav 310 + ( not sure , im not that good with maths ) after i become level 92 since ill pick a 20% mana regen node, right now i can use my lvl 21 arctic armour gem without any issue and at the same time keep spaming incinerate with a mana leech gem. Running a high mana cost build as CI is only posible if the build allows u to stack alot of mana regen nodes...
Last edited by BIGLITRO#5705 on May 5, 2014, 9:33:54 PM
would your build work without a 6L shavs and in hardcore. would you be able to replicate your results in one of the four month leagues where you start from scratch? probably not possible, right?

please keep in mind that I don't care what can be done in standard league since almost any build can easily become overpowered with the accumulation of wealth and gear available in that league. most people, including myself, play in the new 4 month leagues. I also happen to be in the minority by playing in hardcore leagues.

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ScrotieMcB wrote:
Incinerate is still extremely viable. I don't run any leech at all (neither life nor mana) and do just fine. Level 87.


if running eb in your build, I can understand not needing mana leech. however, how does your character fare without life leech in end game content? what level maps have you done?
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pleasejason wrote:
would your build work without a 6L shavs and in hardcore. would you be able to replicate your results in one of the four month leagues where you start from scratch? probably not possible, right?

please keep in mind that I don't care what can be done in standard league since almost any build can easily become overpowered with the accumulation of wealth and gear available in that league. most people, including myself, play in the new 4 month leagues. I also happen to be in the minority by playing in hardcore leagues.



if u are talking about hardcore survivality obviously u havent checked the screenshot with my defensive stats which i think are way higher than most builds...

also about how expensive my build is... the only expensive thing is shavronne, everything else is around 15 chaos - 3ex worth except the helm which may be around 10 exalteds (im talking about standard prices so i think thoses items might be a lot cheaper in ambush) so dont jump at me and tell me that my build is only for rich people in standard cuz its not...

edit: oh and i forgot, this thread is not about the stupid rage of people who keep fighting standard vs hardcore or new leagues, this is about a fellow exile who is asking about how good incinerate can be at endgame...

Sorry for my awful english
Last edited by BIGLITRO#5705 on May 5, 2014, 10:16:19 PM
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BIGLITRO wrote:
Running a high mana cost build as CI is only posible if the build allows u to stack alot of mana regen nodes...


tell me about it. i think i have about 250% in mana regen nodes and +mana regen on gear !

when my incinerate build drops to standard i may try and duplicate it with my solaris lorica.

but first i'll have to 6L it :-(

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