[Official] WINE info thread
" Sorry for the late reply I don't check this thread every day (PM me guys if you need help here and I'll check the thread.) You need to install FGLRX (AMD proprietary driver) from System settings/software and updates/additional drivers (easy) OR a cutting-edge open-source driver like Gallium Nine (difficult). PoE will make a new default production_config, won't worry about that. Just remember to go in and set it to fullscreen. |
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" - wrong video card driver - wrong settings in production_config couple things to check. more info on wiki http://pathofexile.gamepedia.com/Path_of_Exile_on_Wine |
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" " Oh good, yeah it looks like that change is here to stay. GGG devs do a good job, I've got so many more FPS than I used to (nvidia devs do a good job too), and I see little things like the hearth in Lioneye's watch... the game looks better and more polished with each update. Last edited by ionface#0613 on Mar 28, 2015, 5:54:03 PM
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Hey guys... Since yesterday night im trying to get it working without any FPS drops but i wasnt lucky at all.
I tried every method but i cant get rid of this fps drops. My character walks a few screens and it just stucks for at least one second. May I ask which nvidia driver you guys would advice me to use? Im running the 331 properity tested atm. I dont know if this makes a relation. My last try which im working on right now is to do it without play on linux and only with wine. Will report back :) My system: i5 CPU 8GB RAM Nvidia GTX770 GGG QoL Feature of the Year! SKILLTREE AND FRIENDS SEARCH! Last edited by m_k4y#6575 on Mar 31, 2015, 8:32:16 AM
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" I assume you have tried disabling GLSL? That fixes it on all the Ubuntu systems I've installed. " On my own system I'm currently running Nvidia driver 340.65 but I don't think the version is that important. Certain wine versions can be a problem too, you need to use the latest dev version or my custom version for PlayOnLinux. I'm sure you have read my guide, but just in case: link. |
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OK i have one thing to add, maybe it was wrote before but im to lazy to read 120 pages....
If You have a problem with "open a shell" button in playonlinux (nothing happens when You click it) You must install xterm in system. Cheers Last edited by HeniekHardkor#4047 on Apr 4, 2015, 4:29:42 PM
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So, i have the following issue, i had it in my install of ubuntu 14.04 with updated kernel and i have it now on a fresh install of mint 17.1 with kernel 4.0 installed. I used the guide about gallium nine method, the fps are better and the whole experience is better, but i have a glitched environment (there are moments that my top left part ofthe screen glitches and in mint the difference is that i get other parts of the screen glitch as well. I have to note that in mint i followed the guide in oibaf repository first, it didn't happen, and when i followed the guide here and added the extra repos that weren't at that guide, the glitch started to happen. I have to ask: after updating the repos, which driver should i use? am i ok with the standard one?)
This is my glxinfo | grep OpenGL
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$ glxinfo | grep OpenGL
couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD TAHITI OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel (git-8006ae6 2015-04-25 trusty-oibaf-ppa+gallium-nine) OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable OpenGL version string: 3.0 Mesa 10.6.0-devel (git-8006ae6 2015-04-25 trusty-oibaf-ppa+gallium-nine) OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions: Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel (git-8006ae6 2015-04-25 trusty-oibaf-ppa+gallium-nine) OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00 OpenGL ES profile extensions: as you can see, there are some errors there! PS: Cinnamon crashes at random times as well, and asks me to restart it. PS2: list of the ppas i have enabled
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commendsarnex/mesadri3test (and sources) commendsarnex/winedri3 (and sources) oibaf/gallium-nine (and sources) oibaf/graphics-drivers (and sources) ubuntu-wine (and sources) Default driver open source installed for Ati Radeon 7970 Tahiti Last edited by h1k3n#0130 on Apr 25, 2015, 7:55:38 AM
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err:module:load_builtin_dll failed to load .so lib for builtin L"OpenAL32.dll": libopenal.so.1: cannot open shared object file: No such file or directory Running on Arch Linux with an i5 2500k + 16gb RAM + GTX 780 EDIT: Nevermind, the solution was to install lib32openal and lib32mpg123 packages from pacman Last edited by lilypaad#7874 on Apr 27, 2015, 6:26:15 AM
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Hello guys.
I have a problem with PoE on Linux (Linux Mint 17 Cinnamon). My FPS ~50, but when I use any ability he drops to 1-3, so impossible to play. Video card - NVIDIA GeForce GTX 560 wine\etc config: GLSL - disabled IGN settings:
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antialias_mode=0
borderless_windowed_fullscreen=false fullscreen=true post_processing=false resolution_height=1080 resolution_width=1920 screen_shake=false shadow_type=no_shadows texture_filtering=2 texture_quality=1 vsync=false Libs in Wine:
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d3d9
usp10 riched20 openal32 msvcr** Video Driver info:
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OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 560/PCIe/SSE2 OpenGL core profile version string: 4.3.0 NVIDIA 331.113 OpenGL core profile shading language version string: 4.30 NVIDIA via Cg compiler OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 4.4.0 NVIDIA 331.113 OpenGL shading language version string: 4.40 NVIDIA via Cg compiler OpenGL context flags: (none) OpenGL profile mask: (none) Also i tried to use --nosound, but it didnt help Are there any ideas how to fix it? |
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Is anyone running the Beta in wine?
It doesn't get past the loading screen for me. (I can run the normal game just fine). Unhandled exception: page fault on write access to 0x0bbb6950 in 32-bit code (0x0067d35a). ... Backtrace: =>0 0x0067d35a in pathofexile (+0x27d35a) (0x00339154) 0x0067d35a: movl $0x0,0x0(%edi,%eax,4) Using (32 bit) wine 1.7.26 with the surface patch With more recent wine versions I get the blinking loading screen. In the client log the last messages are: 2015/05/01 19:43:18 3695526 ee [INFO Client 55] Changing to OpenAL device "Generic Hardware on Out: default" 2015/05/01 19:43:18 3695938 11b [WARN Client 55] Failed to create audio context with at least 16 sources Last edited by CookieTough2#1151 on May 1, 2015, 7:57:22 PM
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