25-Linked Automatic 24/7 Cast To Immortality
" I will make them as short as possible, with pictures only, next time! " I only counth 2! this one, and a failed one, that was based upon assuming that my cwdt-skills-physical damage, triggers the next cwdt http://www.pathofexile.com/forum/view-thread/886765 Let me know, if its against the rules to upgrade a guide, or posting them here, or whatever is bothering you. Thx |
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" Its not against the rules but usually people post guides in the class discussion subforum I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/ https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Apr 18, 2014, 5:10:21 PM
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" It wasn't even a build at that point, though. It was completely WIP at that point. What is this.. 4th account? Here since May 2012.
Switching to another account for this ladder |
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" I like the concept but 7.412 more dmg is not really that much 1.96*2times per sec -> the 2 times per sec is based on 74 faster cast rate.. which a normal spell caster can have as well. manual casted damage = 1*1.4*1.4curses = 1.96 not sure of these multipliers are, but the 1.4*1.4 again will be on a normal caster If you remove the 2 times per sec and the 1.4 bonus, you are actually casting 2.65ish more than a normal spell GMP by itself gives 2.5 bonus - a 2 link spell. Having said that though... theres still room for improvement with this setup I feel.. When CwDT cooldown occurs, it does NOT count any damage taken during that period... so 0.25sec casts is impossible. So it may be better to use higher level CWDT and have it cast less often. Obviously you need to balance between higher level CWDT and the life on hit with spell |
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Why don't you just post your gear? I tried reading your post but i still don't understand what skills you are actually linking together.
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if I lvl-up my cwdt gems, I reduce my loh income, I reduce the number of explosions
and the 0.25sec cooldown is not a problem. I not even effectively increase my damage, since I cast less its only works vs multiple monsters, if I lvl up my cwdt gems yes, even if average monster damage is 1000, I still want my cwdt gems to trigger at 440, so I can trigger them myself faster. 30%damage+100%heal+100%disco > 100%damage+30%heal+30%disco a lot of people, need damage, to kill monster, before get killed. (and a leech story) this is totally not the situation on my char, makes damage not be defensive " I have new gems and new items everyday! I get borred very fast! you can look in my profile, to see my current items, or you can see in post1, the musthave items for the build. It basicly depends on what I want to do, like yesterday, was lightning thorn facetank day, when hit them 1000 times per sec this made me use lightning flaks+temporal chains selfcurse+frostwall+flask refill belt (since I can walk over my own walls under flask effects) |
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Hmmm... and if goes for gear, pretty much only thing to worry about is flat life, es? And %damage taken as mana, which is goal in it self, or crucial main defensive mechanism? I mean are bonuses from amu/rings/other stuff really important, or would it be possible to go full iir with basic claw/gloves/tabula setup? That would be interesting mf'ing build.
And since this build is pretty intense in terms of fps... how it can handle fps lags? Even in heavy lag this build will keep on firing and continue self healing (i assume that even when you take damage with heavy fps/lag/desynch server still trigger cwdt spells when toon takes damage)? I'm, thinking about respec on my shadow... but since i have not that good gfx card i don't know if i will just keep ripping or will it survive. *thinks about how well this build can go in full mf setup and where to put some movement skill to get around fast* |
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" just loh-claws and damage taken gained as mana and gems, lots of gems it feels like I not need anything more, but ofc it never hurts I may also take culling-mf-gem-cwdt for drops yes I try to keep stuff as sheap as possible, but yes, already at +/- 10ex already tabula is not as sheap anymore! 3k life is already gained from passives I have 0 life from gear atm! I prefere: flask refill +50% in belt and my damage taken as mana items, all not have life, they are kinda the first 5-6%items I get my hands on. vs some bosses, I swap a resist ring my very first selfcreated map ever! I feel like a virgin ! |
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cool man, but with less than 2k life and -60 resist you'll get killed in one shot eventually, should increase life pool.
now link your tree and gear, make new thread in class section, and make it viable to 70's maps. ... * Forum Avatar - $500USD ... -- Bex_GGG Last edited by estu87#5462 on Apr 20, 2014, 8:23:33 PM
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" let me know how to link passive tree/items/etc seen people do it, looked how to do it, not find how to do it! already have a 98%light resist flask (50+25)*1.3 just needs a fire/cold res flask here, double elemental boss lvl66map, on my lvl62 char that have elemental weaknis curse life will be 3k when I lvl up still missing: decent (res-life-)corrupted jewellery selfcurse temporal chains,I could barely keep up the 25%*1.3@resist suffix from my light flask more flasks, that have useful suffix / a double flask stats rare belt just a few extra crit chance notes (atm, its 10-16%spell crit chances) I had -53fire resist(incl curse) + 24aura = -29fire resist and when use flask, I have -29+25*1.3 = 3.5 fire resist yes it was hard, I also died ones! just was testing out the limits of the possibilities! it was very close to np e/ my killspeed is big, its np at all, the bigger lvl areas make my dps go skyrocket Last edited by Tommyvv#4596 on Apr 20, 2014, 9:07:28 PM
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