[3.1] JUGGERNAUT/BERSERKER 1H+Shield Max Block&Spell Block Tank, Atziri Killer+a BoR version

I dont see much changing for us in passive tree and or items - gems ?
Tree is up to date, so is the build.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
Would this build be able to run other skills also? If so, what other skills, I really like being able to play multiple skills with a build, I know it already has quite a few but since you run Ice Crash, can you run Glacial Hammer too for example?


Edit: I'm really enjoying this build a lot, thank you for posting it!
Last edited by Deadarth#1652 on Mar 7, 2017, 9:39:33 PM
Can I use Molten Strike in this build? If yes, what changes and what skill gems I should use?
Hi All,

I'm currently running the Marauder version. I'm at L73 and have had no trouble with any content. I am using Sunder and my gems are 5L: sunder + fortify (because I want it up all the time for unyielding ascendancy) + multi-strike (this really rocks with sunder) + melee physical damage + added fire damage.

When I get a 6L I'll add weapon elemental damage. These gems work really well with marauder because they are all red so no dex or int needed.

I'm using a Soul Taker axe with the Aegis Aurora shield. So coupled with multistrike the Soul Taker is like a machine gun (1.8 APS), and since no mana is required to swing the axe, it's non-stop blasting.

Since sunder hits from so far away, I'm am not generating endurance charges very often so my final Juggernaut ascendancies will probably be unyielding, unbreakable, and unstoppable.

Thanks for the build.

Last edited by Skywalkerfx#3158 on Mar 23, 2017, 11:55:13 AM
I bought a legacy aegis and i hope that was a right decision...
Planning to use brassdone and max reckless defence jew some thought on it?
The Brass Dome....interesting and reckless is very nice.
hmm...I have a question: you will play with Soul Taker or doryani?
how about blood rage whit this build i use it whit added duration in same spot as tempest shield and it increase dmg by like 25% and i dont realy feel any hp degen
From reading the thread it looks like this build may be lacking damage in the current meta. However, I'm not sure if that just means "not enough damage to do Shaper" or "not enough damage for most end-game content period."

I'm mainly interested in a tanky build that I can do Uber Lab with since I'm new enough to have never made a build that was able to do Uber Izaro.

1. Is the build still adequate for that and filling up the Atlas?

2. Is Juggernaut "mandatory" now or just "nice to have"? I'm an old man with poor reflexes, so I'm willing to trade off boss killing speed with the ability to space out for a second (obviously still avoiding the telegraphed one-shot mechanics) before I shield-charge out -> flask up. But if it comes down to significant pack clearing speed, that's something else that I'll need to adjust for.

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