[1.1.3] HitMe's Invasion Wings Dualstriker "Manmode confirmed" **Cheap and Effective!**

I would like to post up a couple youtube videos =D

But as of right now I don't encode at a high enough bitrate make high quality videos from the stream on Twitch. I also do not know any other method of doing so besides skumbaygie stuff which I'm not comfortable doing.

If you have any info that'd be nice lol.

I'm currently looking for my wired connector cable so I no longer need to run off a wireless connection.
Last edited by HitMeWithLiGht#0024 on Apr 23, 2014, 3:57:20 AM
I Messed up everything and deleted most of the post *MY WORD DOC FILE IS CORRUPTED TOO* FML

Will fix now... *YAWN*

*EDIT* Mostly done (glad I got to update guide regardless) Will redo leveling guide and FAQ tomorrow, sorry I Silly =/
Last edited by HitMeWithLiGht#0024 on Apr 25, 2014, 9:31:07 AM
If you really want to walk this way in your tree, almost past Unwavering Stance, might as well invest the 2 points to grab it (and respec out of the 2 points at Heart of Oak in Ranger).



3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
Nah, in my experiences Heart of Oak > Unwavering Stance.

Especially since the culler in my group has blind on his totems, which is pretty standard for most mapping MFers.

But, maybe for solo play I guess it might be better depending on the players stats. I'd rather have Heart of Oak. Otherwise you'd have to get the other 1% regeneration elsewhere for Bloodrage and that means going into the Marauder tree, which I vehemently dislike unless I am infact making a Marauder.

It's not like I've ever been perma-stunned that much in maps, and if it is happening then chances are your probably gonna have to just log out (Something CI character know all to well).

The closest thing was an invader firestorm on a -23% minus max gorge map but it only stunned me twice. Although my CI friend had to log, maybe it was lucky procs for me IDK: I'll test it out when I get 4 regrets. :)
Last edited by HitMeWithLiGht#0024 on Apr 25, 2014, 10:49:31 PM
So because I've been asked what the tree would look like if I made a Duelist or a Marauder I added a section for them. (They're Both setup for level 90).

Did pretty big overhaul on guide.

Weeeeeeeeeeeeeeeeeeeeeeeeeeeeee! (Giff me Bringer of Rain?) <333 I jest.
Hey HitMe,

I really enjoy'd reading through this thread. I'm lvl 82 duelist with WoE/SoL/LightningCoil and I really enjoyd the build so far but I went acrobatic and the Sion wheel way. I knew after a while that there was probably a better way to make the tree so I kept trying and trying. You guys seemd to think that the marauder tree was bad if you didnt start from there, and I tend to agree. When I'll be able to play again, I have enough currency to buy some regret and change around 40-50 pts and this is what I end up with:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgQAmSu9gavFR35lTYTZJd9uab6n0k3AD-_jY3A0k7ZBTipbrxjbdPEhYECgBS1gS3rvdO3dDZAK_MVnoId2Sn1W-u4OI_bv8FpI73rTfnByA4cbrX11_rrvTijb3-8YTXhJZ4AdyqgHg3w26AHnJJuAivdNpzByu7nNoW0UIFBHGJEUcfjr6hj3MnKpfNmsqlnzWf7AGpBVp4QaOGae-tI26eNqJKoZhRps890dFI9G0NDPZVXGFm8XL2TnVdaApIoiwPN89cCmnrkppQ==
It's only a bit different from what you have and I will probably run dual strike on blood magic in a 5L with hatred/grace/purity of lightning, unless I decide to try the BoR. Btw you can score yourself 12% of free chaos resist if you remove the 6 pts for the life wheel in btw ranger/duelist and get the same amount of HP with Chaos res with Purity of Flesh (btw witch/templar).

I never even used one so far, but I agree that the block chance on it would be massive.

Also, I have to try the lvl 5 dual strike trick, I knew about it for power siphon but for some reason it didnt register in my head that it would work for anyhting else, lol.
Last edited by Kaffoo#7120 on Apr 27, 2014, 1:29:57 PM
"
Kaffoo wrote:


Also, I have to try the lvl 5 dual strike trick, I knew about it for power siphon but for some reason it didnt register in my head that it would work for anyhting else, lol.


What's the purpose of keeping it level 5?
"
ishmael_ wrote:
"
Kaffoo wrote:


Also, I have to try the lvl 5 dual strike trick, I knew about it for power siphon but for some reason it didnt register in my head that it would work for anyhting else, lol.


What's the purpose of keeping it level 5?


Keeping it at level 5 keeps the initial mana cost at 8 when it would otherwise be higher like at level 20 it costs 11 (its not big but its the difference between it costing 36 mana or 50) Which can be rough. If you miss two your pretty much tapped out and u start auto-attacking. =(

Could you be more specific on which health wheel I get rid of? (is it Athleticism, or the 4 8% nodes north of IR (because I spec out of the 4 8% life nodes in the final builds, its just for the early % max life).

For the marauder tree failings I feel like its good but it just lacks something. If your not careful you will get mired down and lose 18 points in the tree. xD (Finally someone who sees the Marauder tree as meh (unless you are one!).

How well did acrobatics/LC/EVA go? How much DPS were you able to pull with it?




awesome guide bubba! fantastically written, clever, and properly makes me philosophically question my life choices.

i like the leveling section and the temple of vaal thing most. very slick. hell i like it all, really well put together and organized. made me actually arrange my desk a bit....


at any rate, great work!! keep it up!
"
HitMeWithLiGht wrote:

For the marauder tree failings I feel like its good but it just lacks something. If your not careful you will get mired down and lose 18 points in the tree. xD (Finally someone who sees the Marauder tree as meh (unless you are one!).

Three reasons to go there:

1. The 2% health regen (combined with the 2.5% in Duelist and 1% in Ranger), let's you run 20q Blood Rage in CwdT setup, which is 8% free life leech and some serious attackspeed, 100% uptime.

2. 10% Reduced mana cost helps a lot when running DS on mana. Versatility's +20 Int helps with running Hatred.

3. 20% reduced damage from crits. Since Crit is the only thing that can kill you once you are properly geared, this is very strong.

...and while you're there, you may as well grab the life and damage nodes, they are not particularly bad.

The marauder area is not super-strong, but it is all pretty close.

My build has these 18 (will be 19 or 20) points in the Marauder zone, but apart from the +10% damage nodes, I don't think any of it is wasted.

You are walking quite a bit on +10 strength nodes to get RT and the three +8% life nodes in your "final build". Some might consider this "a waste"... ;)


3.5 build: https://www.pathofexile.com/forum/view-thread/2299519

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