[ 2.0 ] Vaal Pact Dual Claw Build Level 92 ( Atziri Viable + BOTW S: 2 EP: 9 )
" 123pts builds op |
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Do you take the same bandit choices for this build in 2.0?
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" most likely,but blood rage and frenzy charge are kinda OP now,so taking frenzy charge at merciless bandit and more from passive are considerably good for this build. |
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" Thx for answer! I'll get more hp nodes. |
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" no problem dude,this patch is kinda fucked up in terms of playability for build like this,with GGG overtuned the monster damage on mid-high level map making stacking a ton(a LOT more) of damage mitigation and life a must for almost every build right now. " using this set-up for now self casting Enduring Cry is not that "bad" as other players said,fortify and blood rage is a nice addition for our arsenal,though the the change of strategy/playstyle and a little bit more effort are required for this set-up. to start off clearing a pack you have to whirling-blade-in to trigger fortify buff and immediately cast enduring cry to get enduring charges before hitting all of them,keep on track at your enduring charges and fortify buff,if you lost both of them before the pack is cleared you're just have to re cast enduring cry(stop your attack for a moment to cast it) or whirling-blade-out and doing the same thing as the beginning of strategy to get fortify and charges back. Last edited by Cells92#1499 on Jul 24, 2015, 12:34:34 AM
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Okay when patch 2.0 came out I slowly started looking for a build I could use in the new patch, and for a while it was not easy to find a build for my Shadow that I liked ... until I found this build. I first started using Reave ( Still have it in the secondary weapon. ) but then I found Wild Strike and so far I really love it.
First let me show you where I am with my Shadow in the Skill tree ... https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwYBAQkFtQceDkgRlhX9Fr8byCaVKgs2PUV8RfRJUVVLXfJh4mKsZK9qjGyMb1dwUnDVidOKOIwLjDaNv5Uunaqi2aZ_pzSw2LGztMW1SLjZuXzAnMLsyBTdSOOE7LDtQfDV8-r1bw== Now I am in Act 4 with my Shadow and these are my Shadows defensive stats at the moment ...
Spoiler
Now I still have some passives to choose from the Claw Critical Strike chance, and I would also like to pick the remaining 4 Elemental Damage nodes ( For Wild Strike. ) that go to Trickery. This build also uses the Acrobatic part including Phase Acrobatics. Now from what I have read about it ... it could be useful for my Softcore Shadow despite loosing 50% from Armour and ES. BUT I would like to ask if it is already a good idea to pick all ( Or some. ) of the Acrobatic passives with the current level of defences of my Shadow? Or is it better to first take the much longer road towards Sentinel / Constitution and Sanctity? ( Without taking Vaal Pact that is, because that one does not seem right with so little health at the moment. So I will pick Vaal Pact much later in the game. ) |
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No advise on what I talked about in my post directly above this one?
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Still looking for an answer people.
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" And this will continue. |
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Still looking for an answer people.
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