Cheap CoC dual wand barrage guide

HI! Nice guide!

I wanna try a CoC build and I decide to give a try with this...seem a solid (and fun) build to farm, solo and party, even without unaffrontable mirrored gear... :D

Atm, liv 45 act3 cruel... waiting to swap on full CoC, that's my current gear, all of it is self found with old chars... and I have zero wand's in my stash at the moment, I always sold them... :/

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..and that's my tree:




...what do u think guys of this chest when I have to swap on barrage Coc?

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Hyrri and the pure EV seems good to me...

I have a Voll too, but it's 5s and 4l, and the pain of wasting chromes in search of green sockets make me sooooo sad, I've only 100 atm, and I'm not particularly lucky with the RNG chromes god... :D
Last edited by Rhadoo on Apr 2, 2014, 11:56:52 AM
Lightning Coil is a great chest... if you manage to max your resistances. If you have Lightning Coil, you can try using hatred - purity of fire - purity of lightning as auras. At level 20, they will give you overcapped resists and between lightning coil and a granite+jade flask, you'll have good physical reduction even without grace. You can also pick the +8% and +16% aura effect nodes in the Influence cluster to buff the purities for more resist and +max resist.

For more info about Lightning Coil: discussion with a guy using Lightning Coil in LeMing's thread. The most relevant post is a little below the middle of the page, and donong posted a detailed review of the build on the following page.

The acrobatics chest: no

The rare chest looks fine, but you'll need to 5-link it.

About the Voll's: it's not really worth it to waste currency on it if it's only a 4-link, it's worth it as a five or six-link. And, by the way, 3 green slots on a 5-link isn't such an impossible task, 100 chromes will usually be enough.

Something else: don't forget to swap the three one handed melee physical damage nodes with the 3 projectile damage nodes at the beginning of the shadow section when you transition to CoC. And the life/mana leech from Slitherpinch won't work.
The Wheel of Nerfs turns, and builds come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the build that gave it birth comes again.
Last edited by Bars on Apr 2, 2014, 12:51:34 PM
Really nice guide, just hit L60 with it. Even without Maligaro's/Rat's Nest, Voll's + 3 power charges gives 75% crit chance. Now just to 6s/6l that sucker...
Actually question about dual-wielding mechanics. If I have a 1.5 aps wand and a 1.1 aps wand, how does that effect my barrage speed? Does it matter which one is main-hand?
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tins00 wrote:
Actually question about dual-wielding mechanics. If I have a 1.5 aps wand and a 1.1 aps wand, how does that effect my barrage speed? Does it matter which one is main-hand?


it uses the average aps, I believe

and no
Wouldn't raging spirit be better than skellis since you can summon up to 50 at any given time?
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Mintz wrote:
Wouldn't raging spirit be better than skellis since you can summon up to 50 at any given time?


spirits suck ass
"
Mintz wrote:
Wouldn't raging spirit be better than skellis since you can summon up to 50 at any given time?



Skeletons (kinda) tank for you. Enemies won't target spirits so... :P

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