[1.1.1b] [Incinerate EB-MoM-Witch ] [Beginner Friendly] [March 28th Update][+Bonus Build]

What stats mana/life/dps/armor wise are enough to start doing maps?
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xmassacre wrote:
What stats mana/life/dps/armor wise are enough to start doing maps?


If you have auras running and are resistance capped (or close to it). You want to have around 1k tooltip dps and about 3k life and 1,8k Mana.

Level 66 maps are actually pretty easy. If your doing good on act3 merciless you are basically ready for maps.
I just solo'd vaal merci at lvl 60 in about 30 seconds lol, this build is really strong.

Sadly enough I ripped 2 minutes later due to "disconnected from server"...
Pm me on forums or ingame: Chickenlal
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Gjh199 wrote:
Oh didnt look to that. But still its almost the same amount of life and you get + 20 dex and + 20 str for back.But anyway nvm, its not that much differnce.


The dex adds literally nothing to the build though. And the %life is better than 20 str I think.
Domination IGN: The_Bloody_Fist and Aurora_Temptus
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Can anyone tell me what's the purpose of running discipline? when I use it, my available mana goes from 1419 to 611. Is there a reason to use it?
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jealkeja wrote:
Can anyone tell me what's the purpose of running discipline? when I use it, my available mana goes from 1419 to 611. Is there a reason to use it?


more mana regeneration
So I finally got a 6l, bought a lvl16 ql15 added lightning for 5c and it took my dps up about 4k. I'm now sitting at 2464 tool-tip dps.

Quick question..I've never had the balls to use an exalt but do you think my armor is worth exalting?

6l Chest


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crowdog wrote:
So I finally got a 6l, bought a lvl16 ql15 added lightning for 5c and it took my dps up about 4k. I'm now sitting at 2464 tool-tip dps.

Quick question..I've never had the balls to use an exalt but do you think my armor is worth exalting?

6l Chest




It can roll one more prefix and one more suffix. Obviously it's a terrible base item but you probably got it for cheap because of that. If you really need a resist maybe you could exalt it but because of the bad base item %EV or %ES rolls are going to be really mediocre. If it had better resists I would say yes but right now unless you are loose with your $$ I would say no. The chance of improving the item is pretty slim. you would basically need another resist or a high +EV or +ES roll. There are 12 mods you could roll and only 4 of them are really desirable and a +ES or EV roll would only be good if it were really high. /2cents
Domination IGN: The_Bloody_Fist and Aurora_Temptus
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I have a crafting question of my own

I bought this
(ilvl 65)

for 5ex as a white item and I've put about 3ex worth of chaos into it, trying to get something good. I have capped my resists without having to rely on my chest because I'm trying to get good EV/ES, life, and maybe chaos resist. Basically the prefixes need to be really good and idc about the suffixes as much. Should I keep trying to craft this or just leave it as is and maybe buy a higher level 6L in the future (waaay future). I know there are other things that I could upgrade and idk if I really need more mana or armour.

On a side note I only have 2000 AR which seems really weird to me. I guess that's why I'm trying to roll good EV on my chest. Is this a normal amount of AR for this type of character? My survivability is pretty good. I've been doing 68-71 rare maps and haven't died in from level 75-78. I'm not sure how well I'm going to fare in higher level maps though and I'm not sure how to get more AR. My mana is 500 unreserved, 260/sec, my auras+reduced mana gem are only lvl 17 and I haven't taken the second set of life/mana nodes. I think I will be good on mana but like I said I worry about my survivability in higher level maps without a lot more AR or max block.
Domination IGN: The_Bloody_Fist and Aurora_Temptus
http://poexplorer.com/ - Forum Item Search
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Can someone with good knowledge of how the dps calculation is done for this skill explain to me just how you are getting to 2500 dps on tooltip. It doesnt make sence to me

Lets suppose you manage as much as 7 casts per second with incinerate which would require like 70% increased cast speed. And lets suppose you have a wand with 100% spell damage a shield with 50% and you take 32% witch spell off the tree. I personally am going more defensive so i am not going down and getting the increased projectile damage nodes in ranger. But that gear is sick enough to make up for this fact.

So if you do the calculations on incinerate (full damage), added chaos (30% effectiveness) and added lightning (30% effectiveness) all at level 20 the average damage comes at

60 + 85 + 37 = 182

your spell damage is 182%. With GMP you also get like 30% increased projectile damaage so 212

182*3.12 = 567

Now you do 7 casts a second so this is 567 * 7 = 3969

But GMP gives 50% less damage so now you're at ~ 2000 tooltip dps.

This is about the maximum i can envisage to be perfectly honest anyone getting.

But this is fricking hard to get gear like this in a new league. OK so some might be playing in hc or sc and using LMP and achieving 2500 tooltip with stats as above. But this is with great gear. If playing invasion the realistic proposition is going to be like this:

I personally envisage a scenario as such:

a 70% spell damage wand and 50% on a shield would be good and hard to get for resists purposes. So you're still gonna have a hard time.

so lets call is 150% increased damage modifiers and with say a 15% cast speed wand and 10% from GMP (and anyone in their right mind uses grace on invasion to be honest so i dont like the idea of haste).

With a build suitable for invasion you dont want to be running around with 1000 armour which is about what you can expect in this build...

Also you're like level 85 before you can get any cast speed at least(i use a different version to this giving more life as i feel is neccessary in invasion)

In addition you'll probably use tabula rasa for a long time as getting 6L in invasion isnt going to be a walk in the park.

So getting cast speed on rings and amulets is going to take a back seat for resists and life.

So 25% seems plausible. This yields 5.2 casts per second.

So you're looking at:

182 * 5.2 * 2.5 * 0.5 = 1183

And for some time you're likely to be on due to resistances issues:

182 * 4.8 * 1.7 * 0.5 = 742

So my question is would this be viable with 3 times less dps than you're suggesting, not take static blows.

If you assume 3 of your projectiles hit the enemy then its about 2200 dps. Of course this becomes 4400 after a second or so so it may well work but im totally not expecting as much as you say...



Last edited by DexDeus#3176 on Mar 22, 2014, 6:22:11 PM

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