[1.1.1b] [Incinerate EB-MoM-Witch ] [Beginner Friendly] [March 28th Update][+Bonus Build]
" If there is anything I could do to help out, I will. I highly recommend reading in this thread. There is alot of information from other people who managed to get build going. Its necessary to fully understand what a build (this goes for any build) is dependant on, where its strenght come from and how to compesate for weaknesses. Its mostly a question about gear. In your case it looks like damage is a problem. Double check your skill gem links and try to improve by adding more links to your incinerate and running the correct support gems. Other than that, its always much easier for me and other if you post your gear to have a closer look. You can do this by clicking on your character portrait as your coursor is blinking while writing a comment. Then just click on your items and they will be linked from your inventory. " There is plenty of room to improve. Castspeed + Manareg on rings might be a good start. Castspeed still provides the highest increase in dps you can get. Just check my guide-gear as a reference for wich stats to look out for. Quality gems are also a big thing. " Fire penetration is not a pretty good pick for us, it only support fire damage not chaos or anything else. Added Cold-Damage would be an option if you go for freeze. Problem is, that unlicke shock its value come from longer freezing periods as a defensive strategy, incinerate only applies "micro-freezes" wich arent of much use. A pretty solid option is faster projectiles. 20 quality gives you another 5% castpeed and greatly increases your range wich is pretty awsome. You can kill large packs offscreen and is quite handy for some hard bosses like map-dominus or athziri. 20% projectile damage on top is alos not bad. Its I would say an equally good option all things considered but your overall dps-number will go down compared to added lighting. Faster casting isnt bad though. The amount of life-leech you lose is not groundbreakingly bad. GMP is also not bad compared to LMP. You will just greatly nerf your single-target facetanking capabilities. In a multitarget scenario its really good and even better than LMP even leech-wise. Last edited by GornoDD#3738 on Mar 18, 2014, 3:42:19 AM
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" Why would faster casting reduce our life leech? It seems like the difference would be that we would leech less on every hit but more often since we'd be hitting more often. Also getting to stage 3 faster would mean more leech probably too. I suppose if I don't use lightning faster projectiles is the way to go. With quality it solves a lot of problems (range, 10% cast speed at 20Q, and some dps.) I just don't like having to go up and spend 3 points just to get added lightning to work and then not have it work against bosses anyway. EDIT: Also thinking about my next moves for gear improvement, I am considering swapping out my AR/ES shield for a spell dmg shield like Rathpith Globe. My DPS is ~1300 now and my gems are not very high lvl (incinerate is 17 and chaos and faster proj are only ~14). How important is getting dps on my shield? I see people saying they have 2500 dps and I'm wondering how that is possible. I only have like 1600AR too and I'm having trouble with my survivability. I suppose it just feels like I should have a better thing going with how much I've spent on gear. Life ~3300 Mana ~3000 Mana regen: ~220/sec Mana unreserved: ~520 All resists capped AR: ~1600 Gear:
Spoiler
Passives
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMEfgX5B6UV8BjbGYYZihqPGtsc3B0UHpQj9iQ8J6ko-imlLJwtHy2DOlg8jkNjRKtGcUlRSbJKfU4qVa5VxlYtVvpXK1fJWkhabVuvZp5noG0Zb55xTXTxf8aCEIIegseDCYUyhxmHdo9Gj6aTJ5cGms-btaKjpwinXKw_rEesf7QMuJPB88M6xKLKSs9l0NDbC9xX3Q3fsOlz6rrr7u4O7_D22vlj-ej60vsJ_MU=
Domination IGN: The_Bloody_Fist and Aurora_Temptus http://poexplorer.com/ - Forum Item Search http://exilestats.com/ex/ - Approximate currency exchange rate. http://www.poebuilder.com/ - Advanced skill tree builder. Last edited by mustafa2812#0768 on Mar 18, 2014, 7:35:49 PM
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Current incinerate build is going along well, been running maps fine, thought i'd post it here.
2780 Health, 4421 mana (1933 unreserved) Block is 71/68 Incinerate dps: 1250 Mana Regen: 340 per sec Need to level my arctic armour up to 20, would put it a Voideye Unset Ring if i was on ambush, Running Discipline, Tempest shield and clarity on mana. Had thought about running another aura, currently undecided. 6th link if i got would probably be faster projectiles.
Gear
Build
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMHpQx9DPcQfxZvFvMZhRmKGjIajxzcHRQelCQ8JKomPCcvJ6koxSj6LJwtHy-dNuk8LTyOQYdEq0WdRnFJUUmyTDVRYFWuVcZWLVcrV8labV8_Z5ttGW-ecH1343qqfll_xoIQgh6Cx4MJj0aPppMnmuCbtaC0oqOnCKdcqZWsP6x_rj6vbLQMtz64k7yfwfPDOsaexq7KSs9l0NDa3dsL3FffsONq45_kUenV6rrr7u8O8XbzBvO-9tr56PrS-wn7qg== Last edited by Zaluron#2357 on Mar 19, 2014, 12:23:28 AM
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Is it not a better option to go for more life and mana instead of armour? So that whe leave the road to body and soul and use that points for more life and mana to arcana focus.
Example: http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAuMEfgX5B2MHpQj0ES0V8BbzGNsZhRmGGYoabBqPGtsc3B0UHpQj9iQ8JKomPCepKPoppSycLR8tgy-dMYg26TpYRKtFnUZxSVFJskp9TipVrlXGVi1W-lcrWkhabVuvZ6BnvW0Zb55zU3TxeQN6qnyDf8aCEIIegseDCYUyhxmHdot6jr6PRo-mkyeXBprgm6GbtaEiokCio6cIpyunXKw_rEesf7QMuJPAVMHzwzrEospKzfrPZdDQ2wvcV90N37DjauaB6XPr7u4O7m_v8PPd9Pj22vlj-ej60vsJ_MU= |
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Currently playing on Ambush with the build for all the ppl that were spamming the threat with posts saying that the build isnt working ur completely wrong. so i decided to post my gear aswell that might help u upgrade ur gear, currently sitting at 4637 hp, 2000 incinerate with (GMP) and a 5L chestpiece.Working on my 6L but no luck yet.Im lvl 84.Also im running 70+ maps w/o any troubles at all.Melting down everything :)
IGN - Garftog Last edited by k0RsAr#7806 on Mar 18, 2014, 9:27:57 PM
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What do you think of just skipping the lightning, and grabbing extra fire nodes by the witch and/or element nodes by the Templar area? Then throw in fire penetration, especially if you don't forsee getting a 6L for a while.
I always wonder if penetration is a little underrated. It reduces resistances of enemies with silly resistances all the way to 75 - penetration. At maxed resist should be 40 even for bosses. Edit.... I guess it's a matter how low dmg incinerate itself is? where it relies on cast speed and how the fire damage is actually kinda low compared to the other gems? One other question... how useful is extra mana regen? The witch is sitting on some unused regen nodes. The 40% is one click away. Last edited by Parmenides#0563 on Mar 18, 2014, 11:50:05 PM
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Hey man, I've been using this build and had a ton of fun doing so. Up until now in act 3 cruel (yeah I know, it's pathetic to be stuck there, didn't happen in domination..)
I need some solid tips. ATM I'm lvl53, 2k hp, 75% fire and lightning res, 68% cold res, Mind over mater, Iron reflexes and Eldrich Battery. I've been gliding trough all the content up till now, the sceptre of god. I'm being Demolished by everything. Auras I'm using are Clarity and Discipline. Not been able to fuel a full time Artic armor yet. So here's my question. Back in domination league I made a Storm call max block witch and everything was a cruise in the park. Only 2.3k hp and not even full all res. I'm killing stuff easy, the DPS isn't the problem it's my apparently glass canon style. I'm even using 3 zombies as meat shield and still dies from almost everything. I've spent maybe 10 chaos on gear and skill gems. I'd say my gear is totally fine. I just don't know why I'm so fragile. Anyone got some tips or ideas? Here's the skill tree http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAuMEfgX5B6UV8BjbGYoa2xzcI_YkPCepKPoppSycLR8tgzpYPI5Eq0ZxSVFJskp9TipVrlb6V8laSFptW69noG0Zb5508X_GghCCHoLHgwmFMocZh3aPppMnlwabtaKjp1y0DMHzwzrEospK2wvdDd-w6rruDu_w-WP56PzF |
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Sorry, super noob here. Why Oak and not Kraityn for the first bandit reward?
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" Yeah I know. Its a difficult phase of thy build. I feared that some poeple might have problems overcoming that part. Im not 100% sure if I will not make people pick up the "body and soul" wheel before MoM. Reason is MoM doesnt really provide that much protection at all if you dont have very solid Armor and HP mitigate hits in general. High spikes just "pierce" through your mana pool all the time. Im actually a bit sorry for all the poeple that have to stand through this. Its pretty recommended that you get AA going by just picking up cheap manareg stuff (rings/amulet). AA alone provides very very solid protection and helps you get to merciless. I leveled this way too and just overcame it by just playing really carefully and switching gear alot. " The resist is just too low and can easily picked up with items in lategame. The life instead is a pretty solid number and much more worth picking up. Its approximately the same life number you see on most lategame items while the resist is only a slinter portion of whats possible on gear. " Yes the 40% Regen node is just one klick away I know. Thing is you can compensate this with good gear lategame. I still had it skilled in most of my time running this build and left something somwhere else. The build is never fully set in stone. Your encouraged to pick up what you need along the way to overcome gearing diffuctulties. You should see it more as a guideline. You guessed it right. Fire nodes dont provide enough damage to actually be worthwile. Projectile damage and castspeed always include all the damage we have linked to incinerate instead of just one. Elemental nodes dont cover chaos-damage though. " You lack quite a bit of offensive stats on the gear. Castspeed is a priority for damage on one ring and neck (can have alot). Spelldamage of course on your shield is pretty imporntant. Its possible to get up to 5k dps damage on GMP incinerate. This requires some pretty perfect items though :D |
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Thanks for the reply. =)
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