[Guide][HC] Fite's Detonate Dead Build (Scion/Templar/Witch)
" I think that they do. For sure 30% flask effect gives more than 30 int. |
|
" most important is Desecrate and rest? IDK You will probably use Searing Bond to leveling so those few levels of gem can be just made up by playing SB for few levels more. Edit: I made 2 post, one under another...Ops. Edit no.2: I cant see any gems that templar got and witch doesnt? Last edited by Zombie_Addict#0273 on Mar 5, 2014, 1:43:15 PM
|
|
Posted updates for the Patch! I'll continue to make updates but please bare with me.
If you want instant results on your questions please just pop into my Twitch Chat. (I'll be going live soon) Last edited by Fite#2574 on Mar 5, 2014, 1:55:32 PM
| |
" + main post But still ruby flask would give + 13 not +10 max resist. What do u think about skipping 12% AoE radius in scion and starting as witch? How important in your opinion are those 3 nodes? Build Last edited by Zombie_Addict#0273 on Mar 5, 2014, 2:05:52 PM
|
|
" +1 is enough for 100% with Rise of the Phoenix. " If you can live with the lack of radius, go nuts but I don't recommend it :) in any case why would you take 8% mana over 20% regen Last edited by Fite#2574 on Mar 5, 2014, 2:11:49 PM
| |
Now that Vaal Pact is only 2 (!) points away from the build and doesnt take away your life flasks, would a DD Vaal Pact life build be viable in 1.1?
Ambush League, IGN: RevengeOfTheBros
|
|
" no because vaal pact sucks a bag of willies, added this to the main post. | |
DD builds and several others will almost be surely nerfed:(
|
|
You no longer take Immolation or Fire walker nodes in new build, Why so?
Is Entropy THAT much better? Or maybe the sacrifice for more Life (Written in Blood wheel) near Entropy? |
|
Greatly looking forward to trying this build in Invasion, probably going to go with Templar as they get all the needed gems minus Grace/Arctic Armor. Just need to mule a Shadow at the start for Detonate Dead/Fire Trap.
|
|