Minion skills + Spell Totem "less damage" interaction
" They do not. Why would they? Only what the trap/totem/mine does gets the corresponding tag. In this case, what they do is summon a minion. If the actual summoning of the minion did damage in some way (say, if Raging Spirit had some small fire aoe affect on summoning as an example), then THAT damage would have the tags, and be affected by trap/totem/mine passives you had. But still, the damage that the minion does later is minion damage, and minions are not traps/totems/mines. " No, they would not, unless your minions were creating traps/totems/mines. If you had some Aristocrats from SoG throwing lightning traps down, and had an increased trap damage mod on your equipped shield, AND had NA, then those traps would get that bonus. But their melee damage would certainly not. |
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" Who knows, just idle and completely unimportant speculation, we have no way to take advantage of that combo even if it worked. But yeah, spell effect that summons the minion would get 'trap' tag and it does no damage, whether it transfers to the minion too... maybe not, and then again, I've seen stranger things here. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" Hello. Has re-wording of this skill been done? I tried linking Spell Totem Support to minion spells like SRS, Zombies, Skeletons - and it says nothing about reduced damage in the skill tooltip. However, it does say about reduced cast speed: http://prntscr.com/i4u6ss Why is reduced damage not mentioned? Is it applied to minions or not? |
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" Because the damage of minions is not displayed anywhere. " Yes it is. Last edited by Abdiel_Kavash#5296 on Jan 24, 2018, 5:24:15 AM
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" They used to, it was OP so they don't now. |
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