[1.1.0] TankyTotems - Dual Searing Bond Templar
thx for this. this is fun. its so easy to level up. i hope the dps will be good in the future, im at a1 in merciless now.
would a chitus apex helmet increase the searing bond dps? |
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yes, any elemental damage, fire damage, burning damage will.
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Doesn't Culling Strike as a global damage increase increase the damage on Searing Bond too? I never see anyone mention it.
(obviously the culling effect doesn't work) Read my book! The world ending in every way anyone ever thought it might end, all at once. First few chapters are available online for free. http://www.amazon.com/The-End-World-Know-ebook/dp/B00CZ21JAQ Last edited by TheTenthDoc#6709 on Mar 22, 2014, 7:58:00 PM
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my EE seems doesnt work @_@ i just using my shock nova without link
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" With the ancestral bond node you can't deal damage by yourself anymore. Because of that you have to use the trap support gem with shock nova in order to shock enemies. |
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A few videos farming Dominus (Ambush):
http://www.youtube.com/watch?v=4LPbZi8Buzk https://www.youtube.com/watch?v=X18p201QMnI (I should have taken another Life Flask instead of the Jade one, I didn't use it at all and I could have died because of that) Gear: Last edited by uit#7149 on Mar 23, 2014, 11:36:06 AM
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" I could be wrong, but from what I have read, Gems are not affected by xp penalties from outleveling the monsters. So even though you don't get any XP, Gems still get the full 10%. Unless you mean you just do Dominus runs on this character and that doesn't get much XP, in that case, ignore what I said. Last edited by vysirez#5044 on Mar 24, 2014, 1:08:53 AM
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got a quick question for anyone who's sure about the response - i watched an older ziggyD searing bond video and he talks about that % totem range node, and that its very important etc.
i didnt see any actual builds take the node, and as far as i understand the node increases the range the totem can cast spells/attack not your range to cast the totem? since its only 2 points for me im tempted to try it because it would be huge buff to playability if i could set the totems even further into rooms. anyone? thanks |
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" You're right, they aren't affected by XP penalties. But as you correctly stated, I meant that I don't get much XP at all because I only kill Dominus. " I tried it, and it was nice to have. After moving on from Piety, I found I'd rather have more health/damage. If you're not too stressed about a few points of health, then by all means take the extra range. |
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Anyone using this build for 75+ maps + group play?
Lvl 85 in ambush and I've been stuck for a few levels in terms of defense/dps. Seem that, as the OP stated, this build doesn't work well for end game at all due to how SB scales. I run lvl 15 AA and use EE + Flammability. Gear: Build: http://www.pathofexile.com/passive-skill-tree/AAAAAgUABAcFWwagEmkVIBccGNsZhRo4GmwfAiSqKPopTymlKhMqTSynLOktHzWSNsU22DbpPydBh0WdRtdKfUrESshLSUyzTipVxlnzWitbr13GYG1noGwWbRluqnF5cql08XhpeqqCHoKbgseD24Uyh2WHdogbiPGLjI9GkFWYrZrgnC2drqPypwinhKeUrKq1BLXytz64k8AZwBrB885xz2XQ0NH92CTa3dsL3Q3d8-Fz42rkIuoY6-7sOOxV7SDvhfPd9q73Mvjr-b356PxL_MX-Cg== Any suggestions or build transitions appreciated! (willing to spend a few dozen regrets to try something else) |
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