[1.2] THE KNOCKBACK REAVER (CASCADING REAVE STACKS WITH KNOCKBACK)

^
actually, he makes a good suggestion.
Searing Bond can definitely proc Knockback.

I would imagine CWDT+Searing Bond+Knockback would be a good 3 link combo to proc additional knockback.
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^
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"
Castablanca wrote:
"
NotACuckRoach wrote:
As Duelist's skill tree will be revised coming patch in March 2014, really love to see your updates. Beauty bump for your guide ^^

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simply stunning


Yay! Good to see an update for the Vaal expansion! Excellent job once again (^∇^)

+1 for your new makeover with Seraph Armour set too! (^_−)−☆

By the way, I'm looking actively for an alternate art Demigod's Triumph, if you're kind to sell, please let me know. I'd like to dress one of my toon. Cheers ☆*:.。. o(≧▽≦)o .。.:*☆
The Gemling Queen favours 'NotACuckRoach'.

Ethaereal │ Exaltreal │ Cherrubim │ Erremes │ Khainne │ Kaelous │ Balzael
Powered by 2015 Alienware 17" R2 laptop · Standard League · BLÔW Guild · Bird-Day - Aug 7, 2012
人生はただのゲームだ。楽しむために生きろ。勝利をつかむため遊べ。人生に勝ち、そして喜ぶために生きろ。o(^▽^)o ♪
I'm really liking this build, but I have to agree with the other posters that it's extremely hard for a newcomer (although I have quite an experience with rpgs). If you have the gear playing this build is very fun, but prepare to get frustrated if this is your first char. I'm currently act 3 in merciless, lvl57 playing with self found gear. Recently I managed to get some better +resistance gear, but until then some mobs were 1 shotting me (for example the molten shell ones in the climb). 800hp in merc with low resist is not fun at all :)
My advise for new players using this build is not pick Iron Reflexes at the beginning, as with mediocre gear the evasion is more beneficial. You can always pick it up later, when you have good armor stats.


Btw, after checking the pass. tree I can suggest a small improvement: you can remove the +10 dex right from Nullification and pick Coordination resulting in free +10 dex, +3% attack and cast speed.

What`s your opinion on sacking the the two points of Melee damage (27%) just at the start and adding 2 x 15% crit. strike chance near Bloodthirst?
Last edited by aGGre on Mar 23, 2014, 10:47:07 AM
"
NotACuckRoach wrote:
"
Castablanca wrote:
"
NotACuckRoach wrote:
As Duelist's skill tree will be revised coming patch in March 2014, really love to see your updates. Beauty bump for your guide ^^

SICK forum avatar
simply stunning


Yay! Good to see an update for the Vaal expansion! Excellent job once again (^∇^)

+1 for your new makeover with Seraph Armour set too! (^_−)−☆

By the way, I'm looking actively for an alternate art Demigod's Triumph, if you're kind to sell, please let me know. I'd like to dress one of my toon. Cheers ☆*:.。. o(≧▽≦)o .。.:*☆

I do have alternate art Triumph, but it's my baby: I have pretty much full set minus the alt art touches.

Not really looking to sell any of these unless I'm offered something ridiculous :P
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"
aGGre wrote:
I'm really liking this build, but I have to agree with the other posters that it's extremely hard for a newcomer (although I have quite an experience with rpgs). If you have the gear playing this build is very fun, but prepare to get frustrated if this is your first char. I'm currently act 3 in merciless, lvl57 playing with self found gear. Recently I managed to get some better +resistance gear, but until then some mobs were 1 shotting me (for example the molten shell ones in the climb). 800hp in merc with low resist is not fun at all :)
My advise for new players using this build is not pick Iron Reflexes at the beginning, as with mediocre gear the evasion is more beneficial. You can always pick it up later, when you have good armor stats.


Btw, after checking the pass. tree I can suggest a small improvement: you can remove the +10 dex right from Nullification and pick Coordination resulting in free +10 dex, +3% attack and cast speed.

What`s your opinion on sacking the the two points of Melee damage (27%) just at the start and adding 2 x 15% crit. strike chance near Bloodthirst?


Great points! I agree, this is a tactical build that is by nature quite advanced. Gear requirements are unforgiving, sadly. Good catch on the Nullification/Coordination!

I think melee damage (27%) trumps crit chance (30%). Unless you have a dagger with 10.00+ base crit chance and 600%+ crit strike multiplier, melee phys will always win.
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"
Castablanca wrote:
Great points! I agree, this is a tactical build that is by nature quite advanced. Gear requirements are unforgiving, sadly. Good catch on the Nullification/Coordination!

I think melee damage (27%) trumps crit chance (30%). Unless you have a dagger with 10.00+ base crit chance and 600%+ crit strike multiplier, melee phys will always win.


I'm playing around with this build on poebuilder.com , but as I don`t have the required gear it's hard for me to check if the changes I'm making are worthy. Could you please import your char gear here (your passive tree), so I can try some modifications?

I will understand you if you don`t wanna post your full char gear, but it will definitely help me trying to improve the build.
^
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do u think carcass jack is a good chest for this build? or maybe the BoR . i am using dual strike for single target and reave for aoe
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DanielMendes wrote:
do u think carcass jack is a good chest for this build? or maybe the BoR . i am using dual strike for single target and reave for aoe

If you use dual strike as your main dps, then no.
But, if you use reave primarilty, then yes.
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