[1.1.2] Ultimate Self-Cast Arc Tanky Witch / 21k dps x 5 (with a Video)

"
XulaZ wrote:
Could you please divide your skill tree in like 20, 40, 60, 80, 100... points in the order you think its easier to go while leveling in Invasion/HC?
Thanks a lot and nice build cant wait to give it a try!


Well, let's see, it could look like this :

25 points



36 points



57 points



67 points



90 points



100 points



105 points

Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
Last edited by Velkor on Mar 18, 2014, 10:04:56 PM
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Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
Last edited by Velkor on Mar 8, 2014, 1:25:56 PM
.
Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
Last edited by Velkor on Mar 8, 2014, 1:20:50 PM
Thank you!
Thanks for the response earlier. I have one question (I may have just missed this information completely), Where do get any kind of leech life from? How do you maintain your health pool?
"
Vystral wrote:
Thanks for the response earlier. I have one question (I may have just missed this information completely), Where do get any kind of leech life from? How do you maintain your health pool?


I maintain my life pool with life regen (1% per second = about 42 life per second), devouring totem (299 life per corpse + 2.3 corpses per second = 699 life per second) and life potions :



(devouring totem setup)

Frankly, for the content I'm facing right now and with those 3 alternative solutions, I don't feel the need for the life leech gem .

Eventually though, at higher level, a 6L chest armor with life leech gem as the 5nd support, would allow me to deal with the very high-end content (the hardest bosses of the hardest map, including Atziri). I'm not there yet though.

Maybe someone following this guide will try it with a 6L before me ! I have a very hard time playing only 1 character (if you look at my profile, you'll see that I have 9 characters that are level 82+, and I'm rotating between them). Also, I kinda dislike the exp grind at high level (level 87+).
Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
Last edited by Velkor on Mar 11, 2014, 11:36:32 AM
Good to see there are viable Arc builds out there!

I currently do a MF Arc build on Ambush. My original approach was to get enough res from passives to maintain a high MF on gear while chest and shield provide the ES (using especially the +30% ES on shield nodes and the + shield defences nodes). Since all the resistance nodes also give good armour and/or ES, I really like them.

Also, the 2 +10 all res nodes with shield are awesome when playing selffound.

In my first plans I thought CI to be the way to go, but reading a bit about Arcs mana cost problem I might switch to your concept. I already took lots of mana and mana regeneration nodes and yet I can barely maintain my 3L attack:



http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAuMFWwdjB6UI9A5IES8RUBGWE54ZhRo4GmwfAiQ8JKomlSepKU8snDGINsU26TrYO-FG10lRSbJN2E99VUtXK1ptXcZd8mBtbRlte3B9cNV2EXkDfVN-M35Zfq9_xoBWghCCm4hri4yMNpBVna6io6SRpwinXKeEtoa297vWwFHAVMG0wfPMt9V12CTd89-w4XPjauOE5CLk7OaB7DjtIPLO-tI=

My endgame:
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBVysHY-aBEVC71jvhbRnB86Kjf8bBxSy_hq4V19eGVmMtH40Z4BLdjJuhZ73ub9-wghAHpQLjSbIsnMG05Ox2EX6v5kzZX9DQj0anCJ2uGmzkIilPgpvVdcy38s4Rlg5IXfJ-M6SRE559U7aG3fNdxkbX7SDhc4uMjDblGbQ4-_XVT953Va5Eq4-m4venK4t67BjDbR0UTDXjgucL3rAfAuZ8hcWIuvrScH2AVk99UWBmnnFNms9DY7cxWPWdxPPd7Dg62E3YjHbYJDbF44SIa7b3ES9gbQVbfLvzccBRcNVwUhXn8Gtzsy-dFvMmPMBU

Raw DPS is nice but I think the faster casting + shock stacks really add a lot of power. Going to reconsider, atm I just chosed DPS nodes when there were other nodes I needed behind them (mana, life, ES).


Some questions:

1. Why didn't you take the 10% additional shock chance node next to Static Blows? It seems pretty crucial.

2. My offensive approach was not to crit at all because Arc has an inherent chance to shock of 20% (q) plus 25% from passives plus 10% from Added Lightning (q) plus 14% from Conductivity (lvl 20) = 69% shock chance on hit - enough or not, that's the question.

I would have gone Arc + IIR + Lightning Pen + Faster Casting + Added Lightning (+ Elemental Proliferation)

The question is if it's worth taking all the crit related nodes if the base chance to shock is already 69% per hit?

3. Do you think Arc is viable without EB? I think it will be hard to manage mana going with CI since even after taking most available mana regen nodes, I feel it will get difficult once I 4L the skill.

I really like your approach with EB, it just needs a lot of rethinking my build if i chose it. Shield and chest would still remain the main sources of defence since i'm also going MF. What kind of shield would fit better in that case? Pure armour - not enough mana? Pure ES - not enough defence?

This would be a first draft:

http://www.pathofexile.com/passive-skill-tree/AAAAAgMB37CCEAelAuNJsiycwbTk7HYRfq8fAjbF2CSnCI9G0NCboWe97m9VrkSrj6YtH20ZwfOio3_GL50W8yY8jDZzs_BrFef60maecU2az0NjtzFY9Z3EwBqQVaeEGjjsODrYTdiMdp48gW9wfYBWT31RYJ2uiLo1gDEBNunjaiSqGYXPZVXGVUsmlROepJF-M1crB2PmgcBUeQMxiAj0EZYOSOOEiGu29xEvwFFw1V3yGmzz3V3GRtcEs_AfogAUTQJxgzidgGBt3fOdqmKs1p2CHtsL
IGN: Haeresie
Last edited by Vomitorivm on Mar 13, 2014, 5:41:53 AM
"
Vomitorivm wrote:

Some questions:

1. Why didn't you take the 10% additional shock chance node next to Static Blows? It seems pretty crucial.


I take it. I just take it much later, around level 85-86.

"

2. My offensive approach was not to crit at all because Arc has an inherent chance to shock of 20% (q) plus 25% from passives plus 10% from Added Lightning (q) plus 14% from Conductivity (lvl 20) = 69% shock chance on hit - enough or not, that's the question.

I would have gone Arc + IIR + Lightning Pen + Faster Casting + Added Lightning (+ Elemental Proliferation)

The question is if it's worth taking all the crit related nodes if the base chance to shock is already 69% per hit?


Well, crit nods give both chance to shock and dps. You'll notice that I don't pick up any and all crit nods, only the most efficient nods that are on my way. I also pick up the Extra Power Charges nods. Together, for only 5 passives point, they provide 14% chance to shock, 14% chance to crit, +28% spell damage. In my opinion, it was simply too good to ignore. The Power Charge on Crit Support gem, in addition to helping with the dps and chance to shock, also help mana cost because of its low mana multiplier (110%)


"
3. Do you think Arc is viable without EB? I think it will be hard to manage mana going with CI since even after taking most available mana regen nodes, I feel it will get difficult once I 4L the skill.

I really like your approach with EB, it just needs a lot of rethinking my build if i chose it. Shield and chest would still remain the main sources of defence since i'm also going MF. What kind of shield would fit better in that case? Pure armour - not enough mana? Pure ES - not enough defence?


Without EB, I think you'll need either slower cast speed, lower mana multiplier support gems, much more +mana/mana regen and/or some kind of mana leech. The mana leech gem is certainly a nice option. The other more interesting option for mana leech is the unique ring, Berek's grip :



5% of damage against shocked targets leeched as mana. Unfortunately, this is a legacy item and not available in the new league.

"


If I was doing a no-Crit EB build, this is probably what I'd so :



Very similar to what you have, but with some twists. With this build though, you'll have be able to run 1x60% aura + clarity because you it doesn't include any mana reserve reduction passives. And between Determination and Haste, I would choose Determination without hesitation.

Good luck !
Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126)
Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970)
Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200)
Marauder : Death Oath Staff User (498864)
Last edited by Velkor on Mar 13, 2014, 9:00:05 PM
I don't get anyone using Arctic Armour. The reduction is a joke compared to damage done my monsters (well beyond 5,000 hp by some yellow bosses). 100-200 hp is not going to make a difference. Or i'm i missing something?
Hey velkor.

As we chatted about..
here is my build. had to take some big str and dex nodes. cause lack of str and dex in my items. to have determination and haste..
And had to take some more mana reserved nodes instead of effects on auras atm.. i will undo them ofc.

http://www.pathofexile.com/passive-skill-tree/AAAAAgUBAuMEBwSzBVsHpQ5IEZYTnhRNFecWbxbzFy8aOB0UHwImPCepKU8snC0fL502xTrYQZZDY0bXSbJMs03YUDBVxlXWWPVdxl3yXypgbWKsY0Nk52aeZ71tGXBScNVxTXOzdhF-M35Zfq9_xoCkgW-CEIIegpuDOIV9iEKLjIw2jHaPRpBVms-boZ2AnaOdqp3EnjyiAKKjpJGnCKeEtzHAGsBRwbTB889l0NDVT9ad2CTa3dsL217d895337Dhc-OE5Ozr5Ow47SDub-988B_wa_Id-tL8qw==

My items is.

and i know i need more armour and life. but hard to get after a HACK.

Spoiler


the last gems i gotta lvl up.

and i miss power charge on crit atm. none sells it
Last edited by Eelbrook on Mar 15, 2014, 4:41:01 AM

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