ZIGGYD's Rain of Arrows Ranger (Top 40 Nemesis 1 Week Race Build) 1.1 Updated!

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Tempada wrote:
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xSyK0TiC wrote:
Being reserved for those reasons is bullshit.


Being reserved? I don't understand what you mean.


"..or maybe bow rangers are best reserved for people who like a challenge or rich folks..."
I love pie.
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xSyK0TiC wrote:
"..or maybe bow rangers are best reserved for people who like a challenge or rich folks..."


I mean if this is actually the case (and in my experience it is), then there's a balance issue. Or maybe I've just had bad luck with my ranger builds.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
hey ziggy,

thx alot for that guide - will be my second POE char ever and im quite happy to try that one out. i mainly decided to go for a ranger because i recently found two items of which i believe they could fit that build just perfectly fine:



got a couple of questions though:

- what kinda gear/gems do you recommend until deaths harp gets available level-wise?

- im not playing hardcore so im thinking of dropping some life nodes and go for damage instead. which nodes would give me the best DPS boost and still somehow fit that build?

- how about usign spell totem or raise zombie to generate a more agile block-minion (ISO decoy totem) - like the valkyre in d2 lod?
I like this build ZiggyD. I'm only lvl 15 but at what point do you switch over to a blood magic/life leech set up? How much life leech is required to support RoA spam? I watched your EK scion build at youtube and you said you'll never make another build w/o arctic armor - is there no place for it in this build? Thanks.
Git R Dun!
So I've been using this build for my first character, and everything was pretty much fine until I got to Dominus (on Normal, at level 39). Then I died, in all seriousness, around 100 times before I killed him. Roughly 20 of those were during the first phase, and most could probably have been prevented with better tactics. The other 80 or so were during the "ascendant" phase. For about 50 straight deaths, like clockwork, I would enter the area, he would cast Blood Rain within two seconds, I would wait for him to send a hand to grab me so I could at least get close to him before I died, and then with luck I would shoot him twice while smashing all my potion buttons before he and his tentacle minions killed me. I actually subbed in Cast on Death with some AOE runes instead of RoA for a while, so I would at least be guaranteed to damage him slightly. It was the low point of my entire career as a gamer. (Why the hell don't enemies heal after they kill you in PoE? Is there anything less satisfying than killing a boss who absolutely owns you, just because all you have to do is hit him once per death to eventually "win" the fight?)

So anyway, my point is that my character is obviously broken, but everyone else seems to be finding this build awesome, so I'm confused. I'm guessing the problem is that I don't know how to gear for it at low levels - I just don't have anything like what's displayed in the guide. No Blood Magic, no Added Fire, no Life Leech, no Concentrated Effect, no Culling Strike, no CwDT. 200 DPS, which seems really low. Is the build just really dependent on having nice equipment or something, so I should come back to it when I can provide the gear?

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TheNukes13 wrote:
So anyway, my point is that my character is obviously broken, but everyone else seems to be finding this build awesome, so I'm confused. I'm guessing the problem is that I don't know how to gear for it at low levels - I just don't have anything like what's displayed in the guide. No Blood Magic, no Added Fire, no Life Leech, no Concentrated Effect, no Culling Strike, no CwDT. 200 DPS, which seems really low. Is the build just really dependent on having nice equipment or something, so I should come back to it when I can provide the gear?


The build is nice in that there aren't many updated Rain of Arrows builds floating around, and this gives a tanky alternative to Acrobatics. But it is a weak build unless you have killer gear, and you have to level well past 80 for it to be worthwhile. You absolutely need Blood Magic... eventually. I used Split Arrow with mana for a very long time because the mana cost of Rain of Arrows is so high for the damage early on. You need health regen for Blood Magic, which you don't get until very late in this tree. You might take Heart of Oak and spec out of it later. Vitality is also a life saver that allows you to better run Blood Magic until you get high life. You'll want to grab all of the gems you mentioned as soon as possible as quest rewards. If you're having trouble leveling, run with random groups and hang in the back to survive while you use your arrows.

I want to reiterate that it's important to get away from the Life Leech gem eventually, in order to free up a gem slot and increase your damage. Carnage Heart Onyx Amulet is the perfect way to do this. It's not cheap for inexperienced players (prices range from about 12 Chaos to 1 Exalted in Domination), but it's totally worth the investment. It boosts damage, allows you to get rid of the Life Leech gem, and it even raises my life (it's supposed to decrease it) because of how much extra strength I get!
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
Last edited by Tempada#2630 on Feb 5, 2014, 9:18:31 AM
This is a cool, tanky build. I love the idea of heading to the Marauder area for the extra 2 max resists and lower enemy crit multi. Choosing to go non crit will always reduce endgame DPS as high DPS primarily comes from crits, but given that I'd think this build got all it could out of the tree with Iron Grip, Point Blanks, and tons of attack speed. Don't forget if used properly, Point blank is 50% more dmg not shown on the tooltip.

My one suggestion, or thing I would do to change the build, would be to get the BM keystone. It's basically right there, and with no Aura nodes he can basically run 1 max anyway. Quality Added Fire is better than hatred. Use the tree and gear to get life leech, and then Gem something like:

RoA > Concentrated Effect > Physical Projectile Damage > Faster Attacks > Added Fire Damage


I run a RoA Totem for added DPS and something else for enemies to focus on, but just out of curiosity I put that same setup I mentioned on my toon (totally different build - I run crit) and I got a tooltip DPS over 20k. That's with 0 charges of any kind. That's more than my Split Arrow which I run even if I took out Chain (although it covers much less area). So the gem combo is solid. Even took it through a 70 map for fun.

Hmmm....mind wandering to a ROA Carcass Jack EB/MoM build



My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885

My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913
Last edited by Asidra#2906 on Feb 5, 2014, 9:49:23 AM
I ended up respecing a LA build to RoA. I used about 40 Regrets to create a hybrid passive tree between LA and RoA keeping some of the nodes in the duelist area. I am sure that cost some DPS, but I felt the 1.5 regen and resits were good for survivability. I also had to take two intelligence nodes since I run Item Rarity and Concentrated Effect.



So far so good, damage seems to be quite a bit higher, and overall feel is more versatile. Down side is that without Sovereignty and the reduced mana nodes I can still run two Auras with a reduced mana gem, however I can only cast a regen totem or a skelly brotem but do not have enough reserve to cast projectile weakness. Not a huge deal since I don't use it that much, and I am sure a mana amulet or rings would fix, but I run with a group and focus on culling with IIR. CoDT - projectile weakness - devouring totem - summon skelly seems to be working pretty well. I might try the range attack totem with RoA mentioned above.

Any tips or thoughts would be appreciated.
Last edited by _BADKARMA_#3617 on Feb 5, 2014, 6:24:14 PM
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elloy wrote:
hey ziggy,

thx alot for that guide - will be my second POE char ever and im quite happy to try that one out. i mainly decided to go for a ranger because i recently found two items of which i believe they could fit that build just perfectly fine:



got a couple of questions though:

- what kinda gear/gems do you recommend until deaths harp gets available level-wise?


- how about usign spell totem or raise zombie to generate a more agile block-minion (ISO decoy totem) - like the valkyre in d2 lod?


- im not playing hardcore so im thinking of dropping some life nodes and go for damage instead. which nodes would give me the best DPS boost and still somehow fit that build?


--> anything on that??? help would be highly appreciated!
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elloy wrote:
- im not playing hardcore so im thinking of dropping some life nodes and go for damage instead. which nodes would give me the best DPS boost and still somehow fit that build?


I don't recommend going with much lower life... But, if you get high enough life leech on gear (*cough* Carnage Heart *cough*), you can get rid of Blood Drinker, the two life nodes beneath it, and even Unwavering Stance, freeing up a total of 6 points. You can also swap Resolute Technique for Master Fletcher for some extra damage. Check out these variants:





The problem with the original build is that you need to be a really high level or have a sweet bow to deal decent damage. Physical crit builds deal far more damage. Here's an example of a high-end, high damage IR RoA/SA build.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
Last edited by Tempada#2630 on Feb 7, 2014, 10:06:33 AM

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