Flay' Flicker Finder - 800,054 DPS, 50/390MF, fast clear speeds. [New pics in MF gear/FAQs]
" My terrible plan allowed me to use regenerative flasks (Doedre's now regens ES), allowed me to comfortably use Hatred and Discipline without any (serious) mana woes, increased my max mana by around 200, increased my chance to hit from 81% to 88%, increased my critical strike chance from ~30% to 51.1%, and doubled my tooltip DPS from around 3K to 6K. Reflect still isn't an issue. The Harrier node gave me +10% attack speed, which is the equivalent of two Frenzy Charges except that I always have +10% attack speed. My Flicker APS increased from around 4 to 5.0. I'm still checking out the differences, but this doesn't look like a terrible plan to me.
Current Build and Equipment, Level 80
e: Switched out Saffell's Frame for Crest of Perandus. The "cannot block attacks" mod on Saffell's was painful vs. reflect. Last edited by fireundubh#6821 on Feb 23, 2014, 11:03:43 PM
|
![]() |
One short question about the Rainbowstrides:
I´m currently using tri-res boots with mana and ~270ES with this build. Rainbowstrides give us approx. 7% spellblock, which means 7% more ES against spells (in my case roughly 250 ES). So, with equipped Rainbowstrides I`ve an effective ES-pool of 3800 against spells, and 3550 against all other dmg sources. With the rare Boots equipped I have roughly 3.9k ES and more all resist, so I can rely more on dmg on other gear e.g. rings. I dont really get why using them for this build, maybe I´m missing out something(please correct me if I do). Wouldn´t it be better to get one decent pair of rares instead of the Rainbowstrides? I mean, if you can afford this build you surely are able to acquire some good yellow stuffs. :) Last edited by s0mosh#1019 on Feb 23, 2014, 9:31:31 AM
|
![]() |
How does Doedre's flask regen ES?
Also Harrier is not as good as 2 frenzy charges, one because each gives 15% for flicker (skill has a bonus itself for charges) and two because more charges mean less chance of running out (particularly on bosses). Ondar's guile can be skipped if you're not running grace or a bunch of EV from gear. Vaal pact though helps not only with reflect but also just recovering while being hit by normal mobs. Flicker builds may be functional without it, especially on lower level content, but I think it's well worth it. If you can spare money for mirror quality boots I think chances are most would be using wondertrap :) But I imagine that that quality of rare ones would be better, though Rainbows do give more mana. IGN: Victario Last edited by celeritas#5148 on Feb 23, 2014, 1:27:11 PM
|
![]() |
I am wondering would Berek's respite benefit the build?
And second thing, at the moment I only have Shavs and I am just wondering why should I remove CI and start using it, since I have higher ES armour to use atm or should I get Prism guardian to get the extra auras and low life before changing? Thanks in advance. |
![]() |
I don't think Berek's Respite is worth it, because there's no phys damage or accuracy. The fire damage, lightning %, and mana all have better equivalents on rare rings. The ignite and shock parts are ok, but I don't think it makes up for no phys/accuracy (plus no MF).
Something like is cheaper than Berek's and in my opinion superior. And that's far from ideal too, with a bit more to spend one can do much better. Prism guardian is pretty helpful and not too expensive. I'd probably wait until getting that personally, but could be a matter of preference. IGN: Victario Last edited by celeritas#5148 on Feb 23, 2014, 2:22:17 PM
|
![]() |
" It was late. I thought it was a hybrid flask because my ES regens and recovers so fast. " So, technically, I lost 5% attack speed. But since Frenzy Charges are constantly being used while flickering, I'd bet my average attack speed didn't suffer. In any case, I came out way ahead. e: I replaced the Harrier/Less Mana Reserved nodes with Aspect of the Panther. This means I lost 1% attack speed but gained 16% more damage and 40 accuracy. I lost only 2% less mana reserved, which was really a waste at the 6 skill points that cost. I'd have 2 more skill points to spend, but I needed the +30 Strength/Intelligence nodes. 99 point build without Ondar's Guile and Vaal Pact " That's where Doedre's would come into play. I don't run (actual) bosses though if I can help it. e: I just tested Piety. No problems there. " As you can see from my gear above, I don't have a ton of evasion. I also can't use Prism Guardian, so I can run only two auras. " I tested some 70 maps last night after my build changes. I didn't have any problems. I don't think Ondar's Guile and Vaal Pact are worth 15-17 skill points along that bottom skill path which doesn't grant you access to any other really worthwhile nodes. Once I get a Shavs, I might have to switch back due to low life, but while CI, that skill path is really inefficient. " Shavs is a low-life build enabler. Blood Rage causes you to take chaos damage, which can't penetrate ES when you're wearing Shavs. This means that you can safely use Blood Rage while receiving the benefits of low-life mods (e.g., IAS from Blood Rage, +100% IIR from Wondertraps) and low-life skill nodes (e.g., +30% spell damage with Pain Attunement, which with Crown of Eyes also means +30% attack damage.) Last edited by fireundubh#6821 on Feb 23, 2014, 6:03:55 PM
|
![]() |
@Adraeus
Right now, you build makes sense to me. It looks like a more old style CI flicker: slow aps, higher damage, very good chance to 1 shot mobs. Only issue I can see is that you may 1 shot yourself on reflect, but you are on standard, and right now they don't have thorned shrines on standard, so there's a pretty slim chance you will do that. It looks solid as a basic idea, and for your equipment setup (not low life, infernal mantle so 100% extra crit, low base crit) I think it's pretty solid. However, you will not be able to scale your current setup into Sblak's setup for a number of reasons. First, your APS is too low, and anger and wrath do flat damage. High damage low APS make a lot of sense as a flicker because you don'tuse much mana, but it's actually less safe than a high APS flicker that can handle the mana cost because you basically never stay in one spot all the time. You are likely going to hit a wall for your DPS with the current dagger, I'm sure you have plan to upgrade, but right now, you have a spend an insane amount of passives just getting your crit to 50, and you get less benefit from power charges. This also makes anger/wrath less potent, because one of the best ways to scale them is with high crit and multi. I would guess your build plays safer in some ways, you don't need to think as much about whether you are going to kill mobs before you jump into a pack, you pretty much will 1 shot anything that's remotely level appropriate. People using higher aps flicker need some frenzies to get started, we need to think a lot about about whether we have the momentum to kill a pack. If we don't we stall and die. You may not have this issue. I think your current setup is fine as a flicker, but you will need to change lots of things in order to change into a low life setup. You also aren't getting much from Crown of Eyes right now. Personally I would get a good rare circlet with resists, or alphas, and swap out your rings for diamond rings. I would still keep it, it's amazing with low life, but right now it seems a bit of a waste to me I think you are definitely underestimating ondar's as well. I went from being terrified of tentacled misdiscretions to being able to ignore them completely. That's pretty cool, and I'm not sure your current setup can do that. |
![]() |
@Kannut,
If I were you, I would definitely go low life right now. Low life gives us soooo many good things. You get increased attack speed from blood rage, you get 2-3 more auras, you can use wondertrap when you want to MF (which is a lot of the time imo). You can use grace, which makes low life pretty safe. One suggestion I would make is buy a Malachai's Simulacra for 1c as use that for auras while you are waiting to buy a prism guardian: it's MUCH better than a blood magic gem. |
![]() |
" u realize you have 3 curses proccing on your codt... Only one curse can be active at once... Complete waste. Reflect isnt an issue because ur dmg is only like 30k maybe according to the stats/gear you've provided. I don't see how you can deal with two less frenzy charges with such low dmg in 70+ maps. If you ever plan on actually using the gear for this build and running 5 auras vaal pact is necessary imo. Ondars I would recommend but you could skip it if you wanna be rebellious, although I don't know why you would. IGN:Flickfrap
|
![]() |
" Thank you! " I'm already at that wall. The dagger is definitely a bottleneck, but for 8ex, it's good enough for farming more currency. " I figured the leech couldn't hurt. I was using Rime Gaze, but I didn't want to leave a 33ex crown sitting in my stash though! ;) Alpha's Howl looks like a good alternative. A rare helm would be better but I'm poor and still need to save up for a Shavs. " I ran through Lunaris a few times with my new build tweaks. I was less afraid of Tentacle Miscreations than I was with Ondar's Guile and Vaal Pact. As long as you keep moving, there's no reason to fear anything in Lunaris. In maps with dangerous mods, it's probably another story. " It doesn't really matter for two reasons: a) I don't care which curse is active as long as one is active and b) I don't get hit often enough and hard enough for the curses to cast. Ideally, I'd change the socket colors so I could replace the extra curse gems, but I need those colors when I switch equipment with my Marauder. I'm poor, remember? :) " I have only one less Frenzy Charge. Aspect of the Panther makes up for it. " Sblak's build is actually two builds: CI and LL. You go CI until you have the gear to go LL. If you're lucky enough that you can gear for LL, then my tweaks are irrelevant. However, I do think my tweaks are better for CI (with 50/250 MF) than Sblak's CI approach. 17 skill points is a lot of points to use for so little gain. YMMV. |
![]() |